*** glSnoop started. Built date: Oct 27 2019 *** Timer frequency 24937500 ticks / second ogles2.library version 2.11 GetCliProgramName: 'glSnoop' Application name: 'glSnoop' [0] Patching task Shell Process 'test_1.4.1' OGLES2IFace 0x4bbe4ae8 OGLES2_glStencilFunc: func 519, ref 0, mask 4294967295 OGLES2_glStencilMask: mask 4294967295 OGLES2_glStencilOp: fail 7680, zfail 7680, zpass 7680 OGLES2_glPolygonOffset: factor 0.000000, units 0.000000 OGLES2_glLineWidth: width 1.000000 OGLES2_aglCreateContext2: errcode pointer 0x4c241758 (value 0), tags 0x4c241728. Context address 0x63654c88 OGLES2_aglMakeCurrent: context 0x63654c88 OGLES2_glGetIntegerv: pname 2978, data 0 OGLES2_glGetIntegerv: pname 3088, data 0 OGLES2_glGetIntegerv: pname 35739, data 6408 OGLES2_glGetIntegerv: pname 35738, data 5121 OGLES2_glGetString: name 7939. String 'GL_ARB_provoking_vertex GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_rectangle GL_EXT_blend_minmax GL_EXT_frag_depth GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_OES_draw_elements_base_vertex GL_OES_element_index_uint GL_OES_get_program_binary GL_OES_texture_float GL_OES_texture_float_linear GL_OES_mapbuffer GL_OES_packed_depth_stencil GL_SGIS_texture_lod ' OGLES2_glGetShaderPrecisionFormat: shadertype 35632, precisiontype 36338, range [127, 127], precision 23 OGLES2_glGetIntegerv: pname 34921, data 16 OGLES2_glGetIntegerv: pname 34814, data 1 OGLES2_glGetIntegerv: pname 3379, data 16384 OGLES2_glGetIntegerv: pname 34930, data 32 OGLES2_glGetIntegerv: pname 34930, data 32 OGLES2_glGetIntegerv: pname 36348, data 32 OGLES2_glGetIntegerv: pname 34047, data 16 OGLES2_glGetError: error 0 (GL_NO_ERROR) OGLES2_glGetString: name 7936. String 'A-EON Technology Ltd. Written by Daniel 'Daytonta675x' Müßener @ GoldenCode.eu' OGLES2_glClearDepthf: d 1.000000 OGLES2_glDepthFunc: func 515 OGLES2_glFrontFace: mode 2304 OGLES2_glBlendFunc: sfactor 1, dfactor 769 OGLES2_glEnable: cap 2929 OGLES2_glEnable: cap 2884 OGLES2_glLineWidth: width 1.000000 OGLES2_glGenTextures: n 1, textures 0x4c4ff654 Texture[0] = 256 OGLES2_glBindTexture: target 3553, texture 256 OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_MIN_FILTER, param GL_LINEAR_MIPMAP_NEAREST OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 128, height 128, border 0, format 32993, type 5121, pixels 0x4c2e8008 OGLES2_glTexImage2D: target 3553, level 1, internalformat 32993, width 64, height 64, border 0, format 32993, type 5121, pixels 0x4bc94000 OGLES2_glTexImage2D: target 3553, level 2, internalformat 32993, width 32, height 32, border 0, format 32993, type 5121, pixels 0x4c4ff788 OGLES2_glTexImage2D: target 3553, level 3, internalformat 32993, width 16, height 16, border 0, format 32993, type 5121, pixels 0x4bc94000 OGLES2_glTexImage2D: target 3553, level 4, internalformat 32993, width 8, height 8, border 0, format 32993, type 5121, pixels 0x4c4ff788 OGLES2_glTexImage2D: target 3553, level 5, internalformat 32993, width 4, height 4, border 0, format 32993, type 5121, pixels 0x4c4ff890 OGLES2_glTexImage2D: target 3553, level 6, internalformat 32993, width 2, height 2, border 0, format 32993, type 5121, pixels 0x4c4ff8d8 OGLES2_glTexImage2D: target 3553, level 7, internalformat 32993, width 1, height 1, border 0, format 32993, type 5121, pixels 0x4c411cf8 OGLES2_glGenTextures: n 1, textures 0x4c4f67e4 Texture[0] = 257 OGLES2_glBindTexture: target 3553, texture 257 OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_MIN_FILTER, param GL_LINEAR_MIPMAP_NEAREST OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_WRAP_S, param GL_CLAMP_TO_EDGE OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_WRAP_T, param GL_CLAMP_TO_EDGE OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_MIN_FILTER, param GL_LINEAR OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 1024, height 768, border 0, format 32993, type 5121, pixels 0x4dc9d008 OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 1.000000 OGLES2_glClear: mask 0x4100 OGLES2_glLineWidth: width 1.000000 OGLES2_glDisable: cap 2929 OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_MIN_FILTER, param GL_NEAREST OGLES2_glTexParameteri: target 3553, pname GL_TEXTURE_MAG_FILTER, param GL_NEAREST OGLES2_glBlendFunc: sfactor 770, dfactor 771 OGLES2_glEnable: cap 3042 OGLES2_glDrawArrays: mode 6, first 0, count 4 OGLES2_glFlush OGLES2_aglSwapBuffers OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 1.000000 OGLES2_glClear: mask 0x4100 OGLES2_glDrawArrays: mode 6, first 0, count 4 OGLES2_glFlush