Name of IrrLicht example icore_i5 2.7ghz + Radeon 520 (R5-M330) icore_i5 2.7ghz + intelHD 620 AMD e360 1.6ghz with HD 6300m x5000/020 2ghz with r7-250 --- opengl renderer 02.Quake3Map 1245 977 350 145 (?) 03.CustomSceneNode 2611 2862 1323 1643 04.Movement 2355 2070 790 1218 07.Collision 925 721 223 ! need endian fix ! 08.SpecialFX 959 853 318 276 09.MeshViewer 1026 753 245 178 10.Shaders 1917 1366 669 670 11.PerPixelLighting 1533 1184 455 456 12.TerrainRendering 1513 1180 585 98 (?!) something wrong, start eat all video memory 13.RenderToTexture 1613 1585 491 685 15.LoadIrrFire 1580 1370 700 835 16.Quake3MapShader 707 534 172 37 (?) 17.HelloWorld_mobile 2410 2782 825 1011 18.SplitScreen 519 429 112 35 (?) 20.ManagedLights 1665 1275 409 250 (?) 26.OcclusionQuery 2500 2171 1200 1310 --- software renderer 02.Quake3Map 120 120 33 30 03.CustomSceneNode 921 921 241 84 04.Movement 553 553 149 67 07.Collision 120 120 33 ! need endian fix ! 08.SpecialFX 117 117 30 30 09.MeshViewer 240 240 59 37 10.Shaders 604 604 140 74 11.PerPixelLighting 138 138 38 29 12.TerrainRendering 178 178 43 34 13.RenderToTexture 358 358 91 58 15.LoadIrrFire 255 255 65 48 16.Quake3MapShader 707 707 172 37 17.HelloWorld_mobile 1127 1127 262 202 18.SplitScreen 71 71 20 16 20.ManagedLights 533 533 134 66 26.OcclusionQuery 94 94 36 26