*** glSnoop started. Built date: Sep 3 2019 *** Timer frequency 24937500 ticks / second ogles2.library version 2.10 Patched GetInterface 0x1bf5cfc with 0x7faaaf54 Patched DropInterface 0x1bf56b8 with 0x7faaada4 Warp3DNova.library version 1.65 Patched W3DN_CreateContext 0x7fdcb7cc with 0x7fabb5d4 GetCliProgramName: 'glsnoop' Application name: 'glsnoop' Patched aglSwapBuffers 0x7f1f8834 with 0x7fab0abc Patched glActiveTexture 0x7f1e7530 with 0x7fab1820 Patched glAttachShader 0x7f1edb1c with 0x7fab27a8 Patched glBindAttribLocation 0x7f1ee174 with 0x7fab3a14 Patched glBindBuffer 0x7f1f3cb0 with 0x7fab2fd8 Patched glBindFramebuffer 0x7f1d818c with 0x7fab31e4 Patched glBindRenderbuffer 0x7f1d9154 with 0x7fab33f0 Patched glBindTexture 0x7f1e8f28 with 0x7fab2dcc Patched glBlendColor 0x7f1fe798 with 0x7fab6440 Patched glBlendEquation 0x7f1fe8a8 with 0x7fab21e4 Patched glBlendEquationSeparate 0x7f1fe958 with 0x7fab2bc0 Patched glBlendFunc 0x7f1fea30 with 0x7fab29b4 Patched glBlendFuncSeparate 0x7f1feea0 with 0x7fab4b64 Patched glBufferData 0x7f1f402c with 0x7fab4da0 Patched glBufferSubData 0x7f1f4454 with 0x7fab4fdc Patched glCheckFramebufferStatus 0x7f1d7fe0 with 0x7fab23d8 Patched glClear 0x7f1fdbd8 with 0x7fab1c08 Patched glClearColor 0x7f1fdc64 with 0x7fab6204 Patched glClearDepthf 0x7f1fdd30 with 0x7fab25b4 Patched glClearStencil 0x7f1fdd68 with 0x7fab1dfc Patched glColorMask 0x7f1ffe64 with 0x7fab5218 Patched glCompileShader 0x7f1f182c with 0x7fab1ff0 Patched glCompressedTexImage2D 0x7f1e9474 with 0x7fab68d0 Patched glCompressedTexSubImage2D 0x7f1e94cc with 0x7fab70a4 Patched glCopyTexImage2D 0x7f1eb4c4 with 0x7fab6b6c Patched glCopyTexSubImage2D 0x7f1eb878 with 0x7fab6e08 Patched glDeleteBuffers 0x7f1f3b3c with 0x7fab857c Patched glDeleteFramebuffers 0x7f1d7e6c with 0x7fab8164 Patched glDeleteTextures 0x7f1e8dc8 with 0x7fab8370 Patched glDisable 0x7f1ffb48 with 0x7fab1050 Patched glDrawArrays 0x7f1d6a80 with 0x7fab78c0 Patched glDrawElements 0x7f1d6ba8 with 0x7fab7cf8 Patched glEnable 0x7f1ff990 with 0x7fab162c Patched glEnableVertexAttribArray 0x7f1df108 with 0x7fab1438 Patched glFinish 0x7f200430 with 0x7fab0c98 Patched glFlush 0x7f20041c with 0x7fab0e74 Patched glFramebufferRenderbuffer 0x7f1d853c with 0x7fab4928 Patched glFramebufferTexture2D 0x7f1d873c with 0x7fab5b08 Patched glGenBuffers 0x7f1f3aa0 with 0x7fab8c10 Patched glGenerateMipmap 0x7f1e9068 with 0x7fab1244 Patched glGenFramebuffers 0x7f1d7dd0 with 0x7fab8788 Patched glGenTextures 0x7f1e8d2c with 0x7fab89cc Patched glGetFramebufferAttachmentParameteriv 0x7f1d83dc with 0x7fab46ec Patched glShaderSource 0x7f1f178c with 0x7fab94b4 Patched glTexImage2D 0x7f1eac74 with 0x7fab7358 Patched glTexParameterf 0x7f1e9f48 with 0x7fab44c8 Patched glTexParameterfv 0x7f1ea418 with 0x7fab3e5c Patched glTexParameteri 0x7f1e9bcc with 0x7fab4080 Patched glTexParameteriv 0x7f1ea8f4 with 0x7fab42a4 Patched glTexSubImage2D 0x7f1eb0d0 with 0x7fab760c Patched glUniform1f 0x7f1df274 with 0x7fab3808 Patched glUniform1fv 0x7f1df2c8 with 0x7fab9070 Patched glUniform1i 0x7f1df30c with 0x7fab35fc Patched glUniform1iv 0x7f1df360 with 0x7fab8e54 Patched glUniform2f 0x7f1df3a4 with 0x7fab5690 Patched glUniform2fv 0x7f1df3fc with 0x7fab996c Patched glUniform2i 0x7f1df440 with 0x7fab3c38 Patched glUniform2iv 0x7f1df498 with 0x7fab9290 Patched glUniform3f 0x7f1df4dc with 0x7fab5d5c Patched glUniform3fv 0x7f1df538 with 0x7fab9dbc Patched glUniform3i 0x7f1df580 with 0x7fab5454 Patched glUniform3iv 0x7f1df5dc with 0x7fab9744 Patched glUniform4f 0x7f1df624 with 0x7fab667c Patched glUniform4fv 0x7f1df684 with 0x7fab9fe4 Patched glUniform4i 0x7f1df6c8 with 0x7fab58b4 Patched glUniform4iv 0x7f1df728 with 0x7fab9b90 Patched glUniformMatrix2fv 0x7f1df76c with 0x7faba210 Patched glUniformMatrix3fv 0x7f1df7bc with 0x7faba450 Patched glUniformMatrix4fv 0x7f1df810 with 0x7faaab14 Patched glUseProgram 0x7f1ed874 with 0x7fab1a14 Patched glVertexAttribPointer 0x7f1de84c with 0x7fab5f98 [os4_initialize] SDL 1.2.15 [os4timer_initialize] timer=0x6ff51050 [os4timer_initialize] ITimer=0x6ff9d380 [os4timer_Init] Initializing timer for process 0x63c66090 [os4timer_Init] Done [os4thread_initialize] Primary process 0x63c66090 [os4video_initialize] Device opened [SDL_CreateSemaphore] Semaphore 0x62dd5d48 created [SDL_SYS_CreateThread] Creating child thread 0x62dd5a08 with args 0x62dd5d30 [SDL_SYS_CreateThread] Child process 0x63c66210 (SDL thread 0x62dd5a08) [blockOnSem] Process 0x63c66090 blocked on semaphore 0x62dd5d48 (signals 0x100) [blockOnSem] Process 0x63c66090 starts to wait for signals [RunThread] Running process 0x63c66210 (SDL thread 0x62dd5a08) [os4timer_Init] Initializing timer for process 0x63c66210 [os4timer_Init] Done [SDL_SemPost] Process 0x63c66210 incrementing semaphore 0x62dd5d48 (count 0) [blockOnSem] Process 0x63c66090 wait over [blockOnSem] Process 0x63c66090 obtained semaphore [blockOnSem] Process 0x63c66090 decrementing semaphore 0x62dd5d48 (count 1) [SDL_DestroySemaphore] Destroying semaphore 0x62dd5d48 [SDL_DestroySemaphore] Done [os4video_CreateDevice] Creating OS4 video device [os4video_FindApplicationName] Current program name '12.TerrainRendering' [os4video_FindApplicationName] Application name: '12.TerrainRendering' [os4video_CreateDevice] Device created [os4video_VideoInit] Free video memory 217352448 [SDL_DestroyMutex] NULL mutex [os4video_CreateWMCursor] Creating cursor 16x16 [os4video_CreateWMCursor] cursor = 0x6298c010 [os4video_ShowWMCursor] Setting cursor 0x6298c010 [enumerateJoysticks] ENUMJOY: id=1658785276,type=1,axes=2,buttons=3 [enumerateJoysticks] ENUMJOY: id=1658785276,type=3,axes=0,buttons=4 [enumerateJoysticks] Joystick 'PCI_GamePort' (AI ID=3328) has no axes/buttons - ignoring. [enumerateJoysticks] ENUMJOY: id=1658785276,type=3,axes=0,buttons=8 [enumerateJoysticks] Joystick 'PCI_HornetGP' (AI ID=7936) has no axes/buttons - ignoring. [enumerateJoysticks] ENUMJOY: id=1658785276,type=3,axes=0,buttons=4 [enumerateJoysticks] Joystick 'PCI_sblive' (AI ID=3840) has no axes/buttons - ignoring. [enumerateJoysticks] ENUMJOY: id=1658785276,type=3,axes=0,buttons=8 [enumerateJoysticks] Joystick 'PCI_sblive_hornet' (AI ID=24320) has no axes/buttons - ignoring. [SDL_SYS_JoystickInit] ENUM RETURNED: 0 [SDL_SYS_JoystickInit] Found 0 joysticks [os4video_SetVideoMode] Requesting new video mode 640x480x16 [os4video_SetVideoMode] Requested flags: ANYFORMAT OPENGL [os4video_SetVideoMode] Current mode 0x0x32 [os4video_SetVideoMode] Current mode flags [os4video_SetVideoMode] Current hwdata 0x0 [os4video_SetVideoMode] Creating new display [os4video_SetVideoMode] Deleting old display [os4video_SetVideoMode] Opening new display [os4video_CreateDisplay] Creating a 640x480x16 windowed display [os4video_CreateDisplay] Screen depth: 32 pixel format: 6 [os4video_GetBestWindowPosition] Visible screen: (0,0)/(1920x1080) [os4video_OpenWindow] Trying to open window at (635,284) of size (640x480) [os4video_CreateIconifyGadget] Called [os4video_GL_Init] Initializing GL4ES->OGLES2.. Patched W3DN context function BindBitMapAsTexture Patched W3DN context function BindShaderDataBuffer Patched W3DN context function BindTexture Patched W3DN context function BindVertexAttribArray Patched W3DN context function BufferUnlock Patched W3DN context function Clear Patched W3DN context function CompileShader Patched W3DN context function CreateDataBufferObject Patched W3DN context function CreateFrameBuffer Patched W3DN context function CreateRenderStateObject Patched W3DN context function CreateShaderPipeline Patched W3DN context function CreateTexSampler Patched W3DN context function CreateTexture Patched W3DN context function CreateVertexBufferObject Patched W3DN context function DBOGetAttr Patched W3DN context function DBOGetBuffer Patched W3DN context function DBOLock Patched W3DN context function DBOSetBuffer Patched W3DN context function Destroy Patched W3DN context function DestroyDataBufferObject Patched W3DN context function DestroyFrameBuffer Patched W3DN context function DestroyRenderStateObject Patched W3DN context function DestroyShader Patched W3DN context function DestroyShaderLog Patched W3DN context function DestroyShaderPipeline Patched W3DN context function DestroyTexSampler Patched W3DN context function DestroyTexture Patched W3DN context function DestroyVertexBufferObject Patched W3DN context function DrawArrays Patched W3DN context function DrawElements Patched W3DN context function FBBindBuffer Patched W3DN context function FBGetAttr Patched W3DN context function FBGetBufferBM Patched W3DN context function FBGetBufferTex Patched W3DN context function FBGetStatus Patched W3DN context function GetBitMapTexture Patched W3DN context function GetBlendColour Patched W3DN context function GetBlendEquation Patched W3DN context function GetBlendMode Patched W3DN context function GetColourMask Patched W3DN context function GetDepthCompareFunc Patched W3DN context function GetFrontFace Patched W3DN context function GetLineWidth Patched W3DN context function GetPolygonMode Patched W3DN context function GetPolygonOffset Patched W3DN context function GetProvokingVertex Patched W3DN context function GetRenderTarget Patched W3DN context function GetScissor Patched W3DN context function GetShaderDataBuffer Patched W3DN context function GetShaderPipeline Patched W3DN context function GetState Patched W3DN context function GetStencilFunc Patched W3DN context function GetStencilOp Patched W3DN context function GetStencilWriteMask Patched W3DN context function GetTexSampler Patched W3DN context function GetTexture Patched W3DN context function GetVertexAttribArray Patched W3DN context function GetViewport Patched W3DN context function IsDone Patched W3DN context function Query Patched W3DN context function RSOCopy Patched W3DN context function RSOSetMaster Patched W3DN context function SetBlendColour Patched W3DN context function SetBlendEquation Patched W3DN context function SetBlendEquationSeparate Patched W3DN context function SetBlendMode Patched W3DN context function SetBlendModeSeparate Patched W3DN context function SetColourMask Patched W3DN context function SetDepthCompareFunc Patched W3DN context function SetFrontFace Patched W3DN context function SetLineWidth Patched W3DN context function SetPolygonMode Patched W3DN context function SetPolygonOffset Patched W3DN context function SetProvokingVertex Patched W3DN context function SetRenderTarget Patched W3DN context function SetScissor Patched W3DN context function SetShaderPipeline Patched W3DN context function SetState Patched W3DN context function SetStencilFunc Patched W3DN context function SetStencilFuncSeparate Patched W3DN context function SetStencilOp Patched W3DN context function SetStencilOpSeparate Patched W3DN context function SetStencilWriteMask Patched W3DN context function SetStencilWriteMaskSeparate Patched W3DN context function SetViewport Patched W3DN context function ShaderGetCount Patched W3DN context function ShaderGetObjectInfo Patched W3DN context function ShaderGetOffset Patched W3DN context function ShaderGetTotalStorage Patched W3DN context function ShaderGetType Patched W3DN context function ShaderPipelineGetShader Patched W3DN context function Submit Patched W3DN context function TexGenMipMaps Patched W3DN context function TexGetParameters Patched W3DN context function TexGetProperty Patched W3DN context function TexSetParameters Patched W3DN context function TexUpdateImage Patched W3DN context function TexUpdateSubImage Patched W3DN context function TSGetParameters Patched W3DN context function TSSetParameters Patched W3DN context function VBOGetArray Patched W3DN context function VBOGetAttr Patched W3DN context function VBOLock Patched W3DN context function VBOSetArray Patched W3DN context function WaitDone Patched W3DN context function WaitIdle Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_SetViewport: renderState 0x63ce8018, x 0.000000, y 0.000000, width 0.000000, height 0.000000, zNear 0.000000, zFar 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateRenderStateObject: errCode 0 (ignored (NULL pointer)). Render state object address 0x63ce8018 Shell Process '12.TerrainRendering': W3DN_CreateFrameBuffer: errCode 0 (ignored (NULL pointer)). Frame buffer address 0x63512028 Shell Process '12.TerrainRendering': W3DN_SetRenderTarget: renderState 0x63ce8018, frameBuffer 0x63512028. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': W3DN_Query: query 1. Result 16384 Shell Process '12.TerrainRendering': W3DN_Query: query 2. Result 16384 Shell Process '12.TerrainRendering': W3DN_Query: query 3. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 4. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 5. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 6. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 7. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 8. Result 0 Shell Process '12.TerrainRendering': W3DN_Query: query 9. Result 0 Shell Process '12.TerrainRendering': W3DN_Query: query 10. Result 0 Shell Process '12.TerrainRendering': W3DN_Query: query 11. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 12. Result 16384 Shell Process '12.TerrainRendering': W3DN_Query: query 13. Result 16384 Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 15. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 16. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 17. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 18. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 19. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 20. Result 0 Shell Process '12.TerrainRendering': W3DN_Query: query 21. Result 32 Shell Process '12.TerrainRendering': W3DN_Query: query 22. Result 0 Shell Process '12.TerrainRendering': W3DN_Query: query 23. Result 128 Shell Process '12.TerrainRendering': W3DN_Query: query 24. Result 8192 Shell Process '12.TerrainRendering': W3DN_Query: query 25. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 26. Result 1 Shell Process '12.TerrainRendering': W3DN_Query: query 27. Result 1 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 0 Shell Process '12.TerrainRendering': W3DN_WaitIdle: timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_FBBindBuffer: frameBuffer 0x63512028, attachmentPt 65536, tags 0x64032618. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_FBBindBuffer: frameBuffer 0x63512028, attachmentPt 0, tags 0x64032618. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetViewport: renderState 0x63ce8018, x 0.000000, y 480.000000, width 640.000000, height -480.000000, zNear 0.000000, zFar 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetScissor: renderState 0x63ce8018, x 0, y 0, width 640, height 480. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 4, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 3, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendColour: renderState 0x63ce8018, red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000. Result 0 (W3DNEC_SUCCESS). Shell Process '12.TerrainRendering': W3DN_SetBlendEquationSeparate: renderState 0x63ce8018, buffIdx 0, colEquation 0, alphaEquation 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendEquation: renderState 0x63ce8018, buffIdx 0, equation 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendEquationSeparate: renderState 0x63ce8018, buffIdx 0, colEquation 0, alphaEquation 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendModeSeparate: renderState 0x63ce8018, buffIdx 0, colSrc 1, colDst 0, alphaSrc 1, alphaDst 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendMode: renderState 0x63ce8018, buffIdx 0, src 1, dst 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendModeSeparate: renderState 0x63ce8018, buffIdx 0, colSrc 1, colDst 0, alphaSrc 1, alphaDst 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 4, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 3, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetDepthCompareFunc: renderState 0x63ce8018, func 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 4, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 3, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetScissor: renderState 0x63ce8018, x 0, y 0, width 640, height 480. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 2, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetFrontFace: renderState 0x63ce8018, face 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilFuncSeparate: renderState 0x63ce8018, face 2, func 8, ref 0, mask 0xffffffff. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilFunc: renderState 0x63ce8018, func 8, ref 0, mask 0xffffffff. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilWriteMaskSeparate: renderState 0x63ce8018, face 2, mask 0xffffffff. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilWriteMask: renderState 0x63ce8018, mask 0xffffffff. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilOpSeparate: renderState 0x63ce8018, face 2, sFail 1, dpFail 1, dpPass 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetStencilOp: renderState 0x63ce8018, sFail 1, dpFail 1, dpPass 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetViewport: renderState 0x63ce8018, x 0.000000, y 480.000000, width 640.000000, height -480.000000, zNear 0.000000, zFar 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetScissor: renderState 0x63ce8018, x 0, y 0, width 640, height 480. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x66313a48 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66313a48, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) [os4video_GL_Init] in hidden->IGL Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 256, count 2, string 0x64032748 length 0x0 Line 0: '#version 120' Line 1: ' layout(location = 0) in vec4 vecPos; ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 256 Shell Process '12.TerrainRendering': GL error 1281 (GL_INVALID_VALUE) detected Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 257, count 2, string 0x64032748 length 0x0 Line 0: '#version 300 es' Line 1: ' layout(location = 0) in vec4 vecPos; ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 257 Shell Process '12.TerrainRendering': GL error 1281 (GL_INVALID_VALUE) detected Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 258, count 2, string 0x64032748 length 0x0 Line 0: '#version 310 es' Line 1: ' layout(location = 0) in vec4 vecPos; ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 258 Shell Process '12.TerrainRendering': GL error 1281 (GL_INVALID_VALUE) detected [os4video_SetVideoMode] New display created [os4video_SetVideoMode] Obtained flags: ANYFORMAT OPENGL PREALLOC [os4video_ShowWMCursor] Setting cursor 0x6298c010 [os4video_ResetCursor] Cursor image set Shell Process '12.TerrainRendering': OGLES2_glClearDepthf: d 1.000000 Shell Process '12.TerrainRendering': W3DN_SetDepthCompareFunc: renderState 0x63ce8018, func 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetFrontFace: renderState 0x63ce8018, face 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBlendFunc: sfactor 770, dfactor 771 Shell Process '12.TerrainRendering': W3DN_SetBlendModeSeparate: renderState 0x63ce8018, buffIdx 0, colSrc 6, colDst 7, alphaSrc 6, alphaDst 7. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetBlendMode: renderState 0x63ce8018, buffIdx 0, src 6, dst 7. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2884 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 4, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 3, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62cd0054 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x66313c28 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66313c28, tags 0x64032838. Result 0 (W3DNEC_SUCCESS) Texture[0] = 256 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 256 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66313c28, tags 0x64032888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 128, height 128, border 0, format 32993, type 5121, pixels 0x62d67008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 128, height 128, depth 1, mipmapped 1, usage 0. Texture address 0x63cc2018 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc2018, tags 0x640326a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2018, texSampler 0x66313c28. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc2018, tags 0x640326a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc2018, source 0x62d67008, level 0, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128, dstX 0, dstY 0, dstLayer 0, width 128, height 128, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc2018, source 0x62d67008, level 0, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2018, texSampler 0x66313c28. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62cd564c Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x67ac8d88 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 257 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9985 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 128, height 128, border 0, format 32993, type 5121, pixels 0x6201f008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 128, height 128, depth 1, mipmapped 1, usage 0. Texture address 0x63cc23a8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc23a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc23a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x6201f008, level 0, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128, dstX 0, dstY 0, dstLayer 0, width 128, height 128, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x6201f008, level 0, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 1, internalformat 32993, width 64, height 64, border 0, format 32993, type 5121, pixels 0x62e2c010 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62e2c010, level 1, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64, dstX 0, dstY 0, dstLayer 0, width 64, height 64, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62e2c010, level 1, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 2, internalformat 32993, width 32, height 32, border 0, format 32993, type 5121, pixels 0x62ca05f8 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62ca05f8, level 2, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32, dstX 0, dstY 0, dstLayer 0, width 32, height 32, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62ca05f8, level 2, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 3, internalformat 32993, width 16, height 16, border 0, format 32993, type 5121, pixels 0x62cd5c40 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62cd5c40, level 3, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16, dstX 0, dstY 0, dstLayer 0, width 16, height 16, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62cd5c40, level 3, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 4, internalformat 32993, width 8, height 8, border 0, format 32993, type 5121, pixels 0x62cd6048 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62cd6048, level 4, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8, dstX 0, dstY 0, dstLayer 0, width 8, height 8, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62cd6048, level 4, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 5, internalformat 32993, width 4, height 4, border 0, format 32993, type 5121, pixels 0x62cd5c40 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62cd5c40, level 5, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4, dstX 0, dstY 0, dstLayer 0, width 4, height 4, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62cd5c40, level 5, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 6, internalformat 32993, width 2, height 2, border 0, format 32993, type 5121, pixels 0x62dd67c8 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62dd67c8, level 6, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2, dstX 0, dstY 0, dstLayer 0, width 2, height 2, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62dd67c8, level 6, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 7, internalformat 32993, width 1, height 1, border 0, format 32993, type 5121, pixels 0x62cd5a70 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc23a8, source 0x62cd5a70, level 7, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1, dstX 0, dstY 0, dstLayer 0, width 1, height 1, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc23a8, source 0x62cd5a70, level 7, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenerateMipmap: target 3553 Shell Process '12.TerrainRendering': W3DN_TexGenMipMaps: texture 0x63cc23a8, base 0, last 1000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca38f4 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x66134368 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x64032898. Result 0 (W3DNEC_SUCCESS) Texture[0] = 258 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x640328e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 256, height 256, border 0, format 32993, type 5121, pixels 0x61af7008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 256, height 256, depth 1, mipmapped 1, usage 0. Texture address 0x63cc2ac8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc2ac8, tags 0x64032708. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x63cc2ac8, tags 0x64032708. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402396 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x63cc2ac8, source 0x61af7008, level 0, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256, dstX 0, dstY 0, dstLayer 0, width 256, height 256, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x63cc2ac8, source 0x61af7008, level 0, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) [os4video_ShowWMCursor] Setting cursor 0x0 [os4video_ResetCursor] Cursor image blanked Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca27bc Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x64512df8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 259 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9985 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 1024, height 1024, border 0, format 32993, type 5121, pixels 0x60541008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 1024, height 1024, depth 1, mipmapped 1, usage 0. Texture address 0x62cfc018 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfc018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfc018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x60541008, level 0, arrayIdx 6, srcBytesPerRow 4096, srcRowsPerLayer 1024, dstX 0, dstY 0, dstLayer 0, width 1024, height 1024, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x60541008, level 0, arrayIdx 6, srcBytesPerRow 4096, srcRowsPerLayer 1024. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 1, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60951008 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x60951008, level 1, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x60951008, level 1, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 2, internalformat 32993, width 256, height 256, border 0, format 32993, type 5121, pixels 0x61fcf008 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x61fcf008, level 2, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256, dstX 0, dstY 0, dstLayer 0, width 256, height 256, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x61fcf008, level 2, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 3, internalformat 32993, width 128, height 128, border 0, format 32993, type 5121, pixels 0x61af7008 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x61af7008, level 3, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128, dstX 0, dstY 0, dstLayer 0, width 128, height 128, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x61af7008, level 3, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 4, internalformat 32993, width 64, height 64, border 0, format 32993, type 5121, pixels 0x6154fc10 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x6154fc10, level 4, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64, dstX 0, dstY 0, dstLayer 0, width 64, height 64, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x6154fc10, level 4, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 5, internalformat 32993, width 32, height 32, border 0, format 32993, type 5121, pixels 0x62c95c00 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62c95c00, level 5, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32, dstX 0, dstY 0, dstLayer 0, width 32, height 32, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62c95c00, level 5, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 6, internalformat 32993, width 16, height 16, border 0, format 32993, type 5121, pixels 0x62ca2928 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62ca2928, level 6, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16, dstX 0, dstY 0, dstLayer 0, width 16, height 16, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62ca2928, level 6, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 7, internalformat 32993, width 8, height 8, border 0, format 32993, type 5121, pixels 0x62ca2d30 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62ca2d30, level 7, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8, dstX 0, dstY 0, dstLayer 0, width 8, height 8, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62ca2d30, level 7, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 8, internalformat 32993, width 4, height 4, border 0, format 32993, type 5121, pixels 0x62ca2e38 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62ca2e38, level 8, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4, dstX 0, dstY 0, dstLayer 0, width 4, height 4, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62ca2e38, level 8, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 9, internalformat 32993, width 2, height 2, border 0, format 32993, type 5121, pixels 0x62cd3228 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62cd3228, level 9, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2, dstX 0, dstY 0, dstLayer 0, width 2, height 2, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62cd3228, level 9, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 10, internalformat 32993, width 1, height 1, border 0, format 32993, type 5121, pixels 0x62cd32d8 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc018, source 0x62cd32d8, level 10, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1, dstX 0, dstY 0, dstLayer 0, width 1, height 1, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc018, source 0x62cd32d8, level 10, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenerateMipmap: target 3553 Shell Process '12.TerrainRendering': W3DN_TexGenMipMaps: texture 0x62cfc018, base 0, last 1000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca298c Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d018 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 260 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 260 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9985 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60641010 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfc3a8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfc3a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfc3a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402552 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x60641010, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x60641010, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 1, internalformat 32993, width 256, height 256, border 0, format 32993, type 5121, pixels 0x61407998 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x61407998, level 1, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256, dstX 0, dstY 0, dstLayer 0, width 256, height 256, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x61407998, level 1, arrayIdx 6, srcBytesPerRow 1024, srcRowsPerLayer 256. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 2, internalformat 32993, width 128, height 128, border 0, format 32993, type 5121, pixels 0x614479a0 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x614479a0, level 2, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128, dstX 0, dstY 0, dstLayer 0, width 128, height 128, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x614479a0, level 2, arrayIdx 6, srcBytesPerRow 512, srcRowsPerLayer 128. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 3, internalformat 32993, width 64, height 64, border 0, format 32993, type 5121, pixels 0x6154fc10 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x6154fc10, level 3, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64, dstX 0, dstY 0, dstLayer 0, width 64, height 64, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x6154fc10, level 3, arrayIdx 6, srcBytesPerRow 256, srcRowsPerLayer 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 4, internalformat 32993, width 32, height 32, border 0, format 32993, type 5121, pixels 0x62c95c00 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62c95c00, level 4, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32, dstX 0, dstY 0, dstLayer 0, width 32, height 32, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62c95c00, level 4, arrayIdx 6, srcBytesPerRow 128, srcRowsPerLayer 32. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 5, internalformat 32993, width 16, height 16, border 0, format 32993, type 5121, pixels 0x62ca2a78 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62ca2a78, level 5, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16, dstX 0, dstY 0, dstLayer 0, width 16, height 16, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62ca2a78, level 5, arrayIdx 6, srcBytesPerRow 64, srcRowsPerLayer 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 6, internalformat 32993, width 8, height 8, border 0, format 32993, type 5121, pixels 0x62ca2e80 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62ca2e80, level 6, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8, dstX 0, dstY 0, dstLayer 0, width 8, height 8, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62ca2e80, level 6, arrayIdx 6, srcBytesPerRow 32, srcRowsPerLayer 8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 7, internalformat 32993, width 4, height 4, border 0, format 32993, type 5121, pixels 0x62ca2a78 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62ca2a78, level 7, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4, dstX 0, dstY 0, dstLayer 0, width 4, height 4, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62ca2a78, level 7, arrayIdx 6, srcBytesPerRow 16, srcRowsPerLayer 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 8, internalformat 32993, width 2, height 2, border 0, format 32993, type 5121, pixels 0x62cd3228 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62cd3228, level 8, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2, dstX 0, dstY 0, dstLayer 0, width 2, height 2, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62cd3228, level 8, arrayIdx 6, srcBytesPerRow 8, srcRowsPerLayer 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 9, internalformat 32993, width 1, height 1, border 0, format 32993, type 5121, pixels 0x62cd32d8 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfc3a8, source 0x62cd32d8, level 9, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1, dstX 0, dstY 0, dstLayer 0, width 1, height 1, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfc3a8, source 0x62cd32d8, level 9, arrayIdx 6, srcBytesPerRow 4, srcRowsPerLayer 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenerateMipmap: target 3553 Shell Process '12.TerrainRendering': W3DN_TexGenMipMaps: texture 0x62cfc3a8, base 0, last 1000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca2be4 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d108 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 261 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60b91010 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfcac8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfcac8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfcac8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402608 Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfcac8, source 0x60b91010, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfcac8, source 0x60b91010, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca2d6c Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d2e8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 262 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60981008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfb018 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfb018, source 0x60981008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfb018, source 0x60981008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62ca2f84 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d3d8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 263 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60431008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfb3a8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb3a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb3a8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfb3a8, source 0x60431008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfb3a8, source 0x60431008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x61556f84 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d4c8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 264 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60321008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfb738 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb738, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfb738, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfb738, source 0x60321008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfb738, source 0x60321008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62c95d34 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d5b8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 265 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60211008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfbac8 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfbac8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfbac8, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfbac8, source 0x60211008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfbac8, source 0x60211008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62c95ebc Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d1f8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 266 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 512, height 512, border 0, format 32993, type 5121, pixels 0x60101008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 512, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfa018 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfa018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfa018, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfa018, source 0x60101008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 512, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfa018, source 0x60101008, level 0, arrayIdx 6, srcBytesPerRow 2048, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glGenTextures: n 1, textures 0x62c966c4 Shell Process '12.TerrainRendering': W3DN_CreateTexSampler: errCode 0 (ignored (NULL pointer)). Texture sampler address 0x6351d6a8 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d6a8, tags 0x64032938. Result 0 (W3DNEC_SUCCESS) Texture[0] = 267 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 267 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9729 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d6a8, tags 0x64032988. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexImage2D: target 3553, level 0, internalformat 32993, width 1024, height 512, border 0, format 32993, type 5121, pixels 0x5f941008 Shell Process '12.TerrainRendering': W3DN_CreateTexture: errCode 0 (W3DNEC_SUCCESS), texType 1, pixelFormat 5, elementFormat 0, width 1024, height 512, depth 1, mipmapped 1, usage 0. Texture address 0x62cfa738 Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfa738, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa738, texSampler 0x6351d6a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexSetParameters: texture 0x62cfa738, tags 0x640327a8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateSubImage: texture 0x62cfa738, source 0x5f941008, level 0, arrayIdx 6, srcBytesPerRow 4096, srcRowsPerLayer 512, dstX 0, dstY 0, dstLayer 0, width 1024, height 512, depth 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_TexUpdateImage: texture 0x62cfa738, source 0x5f941008, level 0, arrayIdx 6, srcBytesPerRow 4096, srcRowsPerLayer 512. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa738, texSampler 0x6351d6a8. Result 0 (W3DNEC_SUCCESS) [os4video_ResetCursor] Cursor image blanked Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402981 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 259, count 1, string 0x62dd9e30 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; uniform highp mat4 _gl4es_ModelViewProjectionMatrix; attribute highp vec4 _gl4es_Vertex; attribute lowp vec4 _gl4es_Color; attribute highp vec4 _gl4es_MultiTexCoord0; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; void main() { gl_Position = _gl4es_ModelViewProjectionMatrix * _gl4es_Vertex; Color = _gl4es_Color; _gl4es_TexCoord_0 = _gl4es_MultiTexCoord0.xy / _gl4es_MultiTexCoord0.q; } ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 259 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031788. Shader address 0x63c70c08 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 260, count 1, string 0x61307878 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; uniform sampler2D _gl4es_TexSampler_0; void main() { vec4 fColor = Color; vec4 texColor0 = texture2D(_gl4es_TexSampler_0, _gl4es_TexCoord_0); fColor *= texColor0; gl_FragColor = fColor; }' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 260 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031788. Shader address 0x663095d8 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 256, shader 259 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 256, shader 260 Shell Process '12.TerrainRendering': W3DN_CreateShaderPipeline: errCode 0 (W3DNEC_SUCCESS), tags 0x640319d8. Shader pipeline address 0x6351d798 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 1, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 2, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 1, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 2, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 3, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 3, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c70c08, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 0, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 1, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 0, index 2, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c70c08, objectType 3, index 0, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 1, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 1, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 3. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 3. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 2, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663095d8, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 2, index 0, tags 0x64031908. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 0, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 0, index 1, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663095d8, objectType 2, index 0, tags 0x64031798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x63c70c08. Size 64 Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x663095d8. Size 0 Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512f28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512f28, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512568, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512328, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635123e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635123e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635124a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635124a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512da8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512da8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512ce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512ce8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512c28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512c28, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512b68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512b68, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512aa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512aa8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635129e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635129e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512e68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512e68, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635127a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635127a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635126e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635126e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512628, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512928, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63512868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63512868, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516798, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635166d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635166d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516858, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516918, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635169d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635169d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516a98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516a98, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516b58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516b58, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516c18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516c18, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516cd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516cd8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516d98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516d98, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516e58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516e58, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516f18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516f18, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516018, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635160d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635160d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516198, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516258, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516318, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635163d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635163d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516498, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516558, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63516618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63516618, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553568, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553628, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635536e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635536e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635537a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635537a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553868, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553928, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635539e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635539e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553aa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553aa8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553b68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553b68, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553c28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553c28, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553ce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553ce8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553da8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553da8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553e68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553e68, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553f28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553f28, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553028, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635530e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635530e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635531a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635531a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553268, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63553328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63553328, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635533e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635533e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635534a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635534a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63518568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518568, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635184a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635184a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635183e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635183e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x63518628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518628, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x64031978. Data buffer object address 0x635186e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635186e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c70c08, tags 0x6403197c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {6794.170410, 7297.747559, -19225.185547, -19224.726562, 0.000000, 27864.388672, 5583.553711, 5583.420410, 20586.353516, -2408.495850, 6344.939941, 6344.788574, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glUniform1iv: location 1, count 1 v0 { 0 } Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 0 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512568, readOffset 0, readSize 0. Buffer lock address 0x63512598 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512598, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634e9018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634e9018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634e9018, readOffset 0, readSize 0. Lock address 0x634e9048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634e9048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63548818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63548818, readOffset 0, readSize 0. Lock address 0x63548848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63548848, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634e9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402984 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63547318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63547318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63547318, readOffset 0, readSize 0. Lock address 0x63547348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63547348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63546c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63546c18, readOffset 0, readSize 0. Lock address 0x63546c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63546c48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x63547318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402985 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61481e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61481e18, readOffset 0, readSize 0. Lock address 0x61481e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61481e48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61483a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61483a18, readOffset 0, readSize 0. Lock address 0x61483a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61483a48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x61481e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402986 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61482518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61482518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61482518, readOffset 0, readSize 0. Lock address 0x61482548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61482548, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61481718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61481718, readOffset 0, readSize 0. Lock address 0x61481748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61481748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x61482518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402987 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61482c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61482c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61482c18, readOffset 0, readSize 0. Lock address 0x61482c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61482c48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63541718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63541718, readOffset 0, readSize 0. Lock address 0x63541748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63541748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x61482c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 33071 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402988 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63541018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63541018, readOffset 0, readSize 0. Lock address 0x63541048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63541048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63542c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63542c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63542c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63542c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63542c18, readOffset 0, readSize 0. Lock address 0x63542c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63542c48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x63541018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glActiveTexture: texture 33985 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 260 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 402989 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x640325f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x640325f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x640325f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d018, tags 0x640325f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 261, count 1, string 0x6232ef80 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; uniform highp mat4 _gl4es_ModelViewProjectionMatrix; attribute highp vec4 _gl4es_Vertex; attribute lowp vec4 _gl4es_Color; attribute highp vec4 _gl4es_MultiTexCoord0; attribute highp vec4 _gl4es_MultiTexCoord1; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; varying vec2 _gl4es_TexCoord_1; void main() { gl_Position = _gl4es_ModelViewProjectionMatrix * _gl4es_Vertex; Color = _gl4es_Color; _gl4es_TexCoord_0 = _gl4es_MultiTexCoord0.xy / _gl4es_MultiTexCoord0.q; _gl4es_TexCoord_1 = _gl4es_MultiTexCoord1.xy / _gl4es_MultiTexCoord1.q; } ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 261 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x640317c8. Shader address 0x66359cc8 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 262, count 1, string 0x62e3beb8 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; uniform sampler2D _gl4es_TexSampler_0; varying vec2 _gl4es_TexCoord_1; uniform sampler2D _gl4es_TexSampler_1; void main() { vec4 fColor = Color; vec4 texColor0 = texture2D(_gl4es_TexSampler_0, _gl4es_TexCoord_0); vec4 texColor1 = texture2D(_gl4es_TexSampler_1, _gl4es_TexCoord_1); vec4 Arg0, Arg1, Arg2; fColor *= texColor0; Arg0.rgb = texColor1.rgb; Arg0.a = texColor1.a; Arg1.rgb = fColor.rgb; fColor.rgb = Arg0.rgb + Arg1.rgb - vec3(0.5); fColor.a = Arg0.a; fColor = clamp(fColor, 0., 1.); gl_FragColor = fColor; }' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 262 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x640317c8. Shader address 0x6355f688 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 257, shader 261 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 257, shader 262 Shell Process '12.TerrainRendering': W3DN_CreateShaderPipeline: errCode 0 (W3DNEC_SUCCESS), tags 0x64031a18. Shader pipeline address 0x6351d888 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 0. Shader count 4 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 2, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 3, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 0. Shader count 4 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 2, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 3, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 3, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 3, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359cc8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 0, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 1, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 2, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 0, index 3, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359cc8, objectType 3, index 0, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 2, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 2, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 3. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 3. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 2. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355f688, objectType 2. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 0, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 1, tags 0x64031948. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 0, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 1, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 0, index 2, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 0, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355f688, objectType 2, index 1, tags 0x640317d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x66359cc8. Size 64 Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x6355f688. Size 0 Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518c28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518c28, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518ce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518ce8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518da8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518da8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518e68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518e68, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518f28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518f28, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518028, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635180e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635180e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635181a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635181a8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518268, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63518328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63518328, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509cd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509cd8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509e58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509e58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509f18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509f18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509018, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635090d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635090d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509198, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509318, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509258, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635093d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635093d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509498, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509558, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509618, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635096d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635096d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509798, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509858, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509918, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635099d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635099d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509a98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509a98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509b58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509b58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509c18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509c18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63509d98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63509d98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514a98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514a98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514b58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514b58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514c18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514c18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514cd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514cd8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514d98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514d98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514e58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514e58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514f18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514f18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514018, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635140d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635140d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514198, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514258, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514318, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635143d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635143d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514558, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514498, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514618, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635146d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635146d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514798, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514858, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x63514918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63514918, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x635149d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635149d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350b258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b258, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350bb58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350bb58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350ba98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ba98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350b918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b918, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350b9d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b9d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350b798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b798, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350bf18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350bf18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350b858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b858, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350be58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350be58, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350bd98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350bd98, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350bcd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350bcd8, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 64, usage 6, maxBuffers 2, tags 0x640319b8. Data buffer object address 0x6350bc18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350bc18, bufferIdx 0, offset 0. size 64, targetShader 0x66359cc8, tags 0x640319bc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.323524, 0.347504, -0.915463, -0.915441, 0.000000, 1.326844, 0.265877, 0.265871, 0.980279, -0.114688, 0.302133, 0.302126, -6844.482910, -1956.834351, 3235.812988, 3236.735840} Shell Process '12.TerrainRendering': OGLES2_glUniform1iv: location 1, count 1 v0 { 0 } Shell Process '12.TerrainRendering': OGLES2_glUniform1iv: location 2, count 1 v0 { 1 } Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x60421010 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518ce8, readOffset 0, readSize 0. Buffer lock address 0x63518d18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518d18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63544818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63544818, readOffset 0, readSize 0. Lock address 0x63544848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63544848, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63544118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63544118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63544118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63544118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63544118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63544118, readOffset 0, readSize 0. Lock address 0x63544148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63544148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glActiveTexture: texture 33984 Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10240, param 9728 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9728 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032758. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032758. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 263, count 1, string 0x62c96ac0 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; uniform highp mat4 _gl4es_ModelViewProjectionMatrix; attribute highp vec4 _gl4es_Vertex; attribute lowp vec4 _gl4es_Color; attribute highp vec4 _gl4es_MultiTexCoord0; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; void main() { gl_Position = _gl4es_ModelViewProjectionMatrix * _gl4es_Vertex; Color = _gl4es_Color; _gl4es_TexCoord_0 = _gl4es_MultiTexCoord0.xy / _gl4es_MultiTexCoord0.q; } ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 263 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031888. Shader address 0x6355fb88 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 264, count 1, string 0x5f940f78 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; uniform sampler2D _gl4es_TexSampler_0; uniform float _gl4es_AlphaRef; void main() { vec4 fColor = Color; vec4 texColor0 = texture2D(_gl4es_TexSampler_0, _gl4es_TexCoord_0); vec4 Arg0, Arg1, Arg2; Arg0.rgb = texColor0.rgb; Arg0.a = texColor0.a; Arg1.rgb = Color.rgb; fColor.rgb = Arg0.rgb * Arg1.rgb; fColor.a = Arg0.a; fColor = clamp(fColor, 0., 1.); if (floor(fColor.a*255.) <= _gl4es_AlphaRef) discard; gl_FragColor = fColor; }' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 264 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031888. Shader address 0x63c7d978 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 258, shader 263 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 258, shader 264 Shell Process '12.TerrainRendering': W3DN_CreateShaderPipeline: errCode 0 (W3DNEC_SUCCESS), tags 0x64031ad8. Shader pipeline address 0x6351d978 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 1, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 2, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 1, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 2, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 3, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 3, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x6355fb88, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 0, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 1, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 0, index 2, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x6355fb88, objectType 3, index 0, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 1, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 1, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 3, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 3, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 2, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d978, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 2, index 0, tags 0x64031a08. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 0, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 0, index 1, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 3, index 0, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d978, objectType 2, index 0, tags 0x64031898. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x6355fb88. Size 64 Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x63c7d978. Size 4 Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b558, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b558, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b618, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b618, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b498, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b498, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b3d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b3d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b3d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b6d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b6d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b6d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b318, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b318, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b018, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b018, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b0d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b0d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b0d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350b198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b198, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350b198, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79c28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79c28, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79c28, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79ce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79ce8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79ce8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79da8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79da8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79da8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79e68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79e68, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79e68, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79f28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79f28, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79f28, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79028, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79028, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f790e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f790e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f790e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f791a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f791a8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f791a8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79268, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79268, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79328, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79328, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f793e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f793e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f793e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f794a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f794a8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f794a8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79568, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79568, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79628, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79628, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f796e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f796e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f796e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f797a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f797a8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f797a8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79868, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79868, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79928, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79928, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f799e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f799e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f799e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79aa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79aa8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79aa8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f79b68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79b68, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f79b68, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7bc18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bc18, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bc18, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7bb58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bb58, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bb58, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7ba98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7ba98, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7ba98, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b258, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b258, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b198, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b198, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b0d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b0d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b0d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b018, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b018, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7bf18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bf18, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bf18, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b918, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b918, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b858, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b858, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b798, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b798, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b6d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b6d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b6d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b9d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b9d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b9d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b618, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b618, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b318, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b318, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b3d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b3d8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b3d8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b558, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b558, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7b498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b498, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7b498, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7be58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7be58, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7be58, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7bd98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bd98, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bd98, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x63f7bcd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bcd8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f7bcd8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a568, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a568, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a4a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a4a8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a4a8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a3e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a3e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a3e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a328, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a328, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a7a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a7a8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a7a8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a628, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a628, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a6e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a6e8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a6e8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350a028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a028, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a028, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350af28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350af28, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350af28, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350ae68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ae68, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ae68, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350ada8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ada8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ada8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350ace8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ace8, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ace8, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031a78. Data buffer object address 0x6350ac28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ac28, bufferIdx 0, offset 0. size 64, targetShader 0x6355fb88, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ac28, bufferIdx 1, offset 64. size 4, targetShader 0x63c7d978, tags 0x64031a7c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.003125, 0.000000, 0.000000, 0.000000, 0.000000, -0.004167, 0.000000, 0.000000, 0.000000, 0.000000, 0.500000, 0.000000, -0.998828, 0.998438, 0.000000, 1.000000} Shell Process '12.TerrainRendering': OGLES2_glUniform1iv: location 2, count 1 v0 { 0 } Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b618, readOffset 0, readSize 0. Buffer lock address 0x6350b648 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350b648, writeOffset 0, writeSize 68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x63508818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63508818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63508818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63508818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63508818, readOffset 0, readSize 0. Lock address 0x63508848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63508848, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 265, count 1, string 0x62dd9f90 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; uniform highp mat4 _gl4es_ModelViewProjectionMatrix; attribute highp vec4 _gl4es_Vertex; attribute lowp vec4 _gl4es_Color; // FPE_Shader generated varying vec4 Color; void main() { gl_Position = _gl4es_ModelViewProjectionMatrix * _gl4es_Vertex; Color = _gl4es_Color; } ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 265 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x640317e8. Shader address 0x66359908 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 266, count 1, string 0x60430fa8 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; // FPE_Shader generated varying vec4 Color; uniform float _gl4es_AlphaRef; void main() { vec4 fColor = Color; if (floor(fColor.a*255.) <= _gl4es_AlphaRef) discard; gl_FragColor = fColor; }' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 266 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x640317e8. Shader address 0x647a27c8 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 259, shader 265 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 259, shader 266 Shell Process '12.TerrainRendering': W3DN_CreateShaderPipeline: errCode 0 (W3DNEC_SUCCESS), tags 0x64031a38. Shader pipeline address 0x6351da68 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 1, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 1, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 3, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 3, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x66359908, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 0, tags 0x640317f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 0, index 1, tags 0x640317f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x66359908, objectType 3, index 0, tags 0x640317f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 0. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 0, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 0. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 0, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 3, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 3, index 0, tags 0x64031968. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x647a27c8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 0, index 0, tags 0x640317f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x647a27c8, objectType 3, index 0, tags 0x640317f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x66359908. Size 64 Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x647a27c8. Size 4 Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a1a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a1a8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a1a8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a268, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a268, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a0e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a0e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a0e8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350aaa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350aaa8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350aaa8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a9e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a9e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a9e8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a928, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a928, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350a868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a868, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350a868, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350ab68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ab68, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350ab68, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x635110d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635110d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635110d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511258, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511258, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511198, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511198, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511b58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511b58, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511b58, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511a98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511a98, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511a98, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x635119d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635119d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635119d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511918, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511918, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511858, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511858, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511798, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511798, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511f18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511f18, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511f18, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511e58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511e58, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511e58, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511d98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511d98, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511d98, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511cd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511cd8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511cd8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511c18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511c18, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511c18, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511618, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511618, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511558, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511558, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511498, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511498, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x635113d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635113d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635113d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x635116d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635116d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x635116d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511318, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511318, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x63511018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511018, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63511018, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ea98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ea98, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ea98, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354eb58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354eb58, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354eb58, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ec18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ec18, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ec18, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ecd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ecd8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ecd8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ed98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ed98, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ed98, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ee58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ee58, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ee58, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354ef18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ef18, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ef18, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e018, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e018, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e198, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e198, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e0d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e0d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e0d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e258, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e258, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e318, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e318, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e498, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e498, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e3d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e3d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e3d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e558, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e558, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e618, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e618, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e6d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e6d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e6d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e798, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e798, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e858, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e858, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e918, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e918, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6354e9d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e9d8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354e9d8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d0e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d0e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d0e8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d028, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d028, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d1a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d1a8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d1a8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d328, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d328, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d268, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d268, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d3e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d3e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d3e8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d4a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d4a8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d4a8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d568, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d568, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d628, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d628, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d6e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d6e8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d6e8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d7a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d7a8, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d7a8, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350db68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350db68, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350db68, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d928, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d928, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x640319d8. Data buffer object address 0x6350d868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d868, bufferIdx 0, offset 0. size 64, targetShader 0x66359908, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d868, bufferIdx 1, offset 64. size 4, targetShader 0x647a27c8, tags 0x640319dc. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403005 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.003125, 0.000000, 0.000000, 0.000000, 0.000000, -0.004167, 0.000000, 0.000000, 0.000000, 0.000000, 0.500000, 0.000000, -0.998828, 0.998438, 0.000000, 1.000000} Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350a268, readOffset 0, readSize 0. Buffer lock address 0x6350a298 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350a298, writeOffset 0, writeSize 68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d2718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d2718, readOffset 0, readSize 0. Lock address 0x634d2748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d2748, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d5118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d5118, readOffset 0, readSize 0. Lock address 0x634d5148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d5148, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d2e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d2e18, readOffset 0, readSize 0. Lock address 0x634d2e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d2e48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d3c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d3c18, readOffset 0, readSize 0. Lock address 0x634d3c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d3c48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640325a8. Buffer address 0x634d4318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d4318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d4318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d4318, readOffset 0, readSize 0. Lock address 0x634d4348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d4348, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10241, param 9728 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x64032738. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10240, param 9728 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x64032738. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10242, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x64032738. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 10243, param 10497 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x66134368, tags 0x64032738. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Query: query 14. Result 16 Shell Process '12.TerrainRendering': W3DN_Query: query 0. Result 32 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 267, count 1, string 0x62da5cc8 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; uniform highp mat4 _gl4es_ModelViewProjectionMatrix; attribute highp vec4 _gl4es_Vertex; attribute lowp vec4 _gl4es_Color; attribute highp vec4 _gl4es_MultiTexCoord0; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; void main() { gl_Position = _gl4es_ModelViewProjectionMatrix * _gl4es_Vertex; Color = _gl4es_Color; _gl4es_TexCoord_0 = _gl4es_MultiTexCoord0.xy / _gl4es_MultiTexCoord0.q; } ' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 267 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031688. Shader address 0x63c7d6f8 Shell Process '12.TerrainRendering': OGLES2_glShaderSource: shader 268, count 1, string 0x62da6070 length 0x0 Line 0: '#version 100 precision mediump float; precision mediump int; // FPE_Shader generated varying vec4 Color; varying vec2 _gl4es_TexCoord_0; uniform sampler2D _gl4es_TexSampler_0; uniform float _gl4es_AlphaRef; void main() { vec4 fColor = Color; vec4 texColor0 = texture2D(_gl4es_TexSampler_0, _gl4es_TexCoord_0); fColor *= texColor0; if (floor(fColor.a*255.) <= _gl4es_AlphaRef) discard; gl_FragColor = fColor; }' Shell Process '12.TerrainRendering': OGLES2_glCompileShader: shader 268 Shell Process '12.TerrainRendering': W3DN_CompileShader: errCode 0 (W3DNEC_SUCCESS), tags 0x64031688. Shader address 0x663595e8 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 260, shader 267 Shell Process '12.TerrainRendering': OGLES2_glAttachShader: program 260, shader 268 Shell Process '12.TerrainRendering': W3DN_CreateShaderPipeline: errCode 0 (W3DNEC_SUCCESS), tags 0x640318d8. Shader pipeline address 0x6351db58 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 1, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 2, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 0. Shader count 3 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 1, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 2, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 3, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 3, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x63c7d6f8, objectType 2. Shader count 0 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 0, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 1, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 0, index 2, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x63c7d6f8, objectType 3, index 0, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 1, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 0. Shader count 2 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 1, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 3, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 3. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 3, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 2, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetCount: errCode 0 (W3DNEC_SUCCESS), shader 0x663595e8, objectType 2. Shader count 1 Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 2, index 0, tags 0x64031808. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 0, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 0, index 1, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 3, index 0, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetObjectInfo: shader 0x663595e8, objectType 2, index 0, tags 0x64031698. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x63c7d6f8. Size 64 Shell Process '12.TerrainRendering': W3DN_ShaderGetTotalStorage: shader 0x663595e8. Size 4 Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350daa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350daa8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350daa8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350d9e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d9e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350d9e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350dc28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dc28, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dc28, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350dce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dce8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dce8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350dda8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dda8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350dda8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350de68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350de68, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350de68, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6350df28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350df28, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6350df28, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77198 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77198, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77198, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77258 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77258, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77258, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77318 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77318, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77318, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77558 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77558, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77558, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77498 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77498, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77498, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77618 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77618, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77618, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f776d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f776d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f776d8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77798 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77798, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77798, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77858 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77858, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77858, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77918 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77918, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77918, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f779d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f779d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f779d8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77a98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77a98, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77a98, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77b58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77b58, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77b58, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77c18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77c18, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77c18, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77cd8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77cd8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77cd8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77d98 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77d98, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77d98, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77e58 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77e58, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77e58, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77f18 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77f18, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77f18, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f77018 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77018, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f77018, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f770d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f770d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f770d8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f773d8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f773d8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f773d8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354fc28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fc28, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fc28, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354fce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fce8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fce8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354fda8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fda8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fda8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354fe68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fe68, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fe68, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354ff28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ff28, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354ff28, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f028, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f028, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f0e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f0e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f0e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f1a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f1a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f1a8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f268, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f268, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f328, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f328, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f3e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f3e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f3e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f4a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f4a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f4a8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f568, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f568, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f628 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f628, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f628, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f6e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f6e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f6e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f7a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f7a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f7a8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f868 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f868, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f868, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f928 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f928, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f928, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354f9e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f9e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354f9e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354faa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354faa8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354faa8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x6354fb68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fb68, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x6354fb68, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74aa8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74aa8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74aa8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f749e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f749e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f749e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74b68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74b68, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74b68, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74f28 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74f28, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74f28, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74ce8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74ce8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74ce8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74e68 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74e68, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74e68, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74da8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74da8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74da8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74028 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74028, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74028, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f740e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f740e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f740e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f741a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f741a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f741a8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74268 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74268, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74268, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74328 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74328, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74328, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f743e8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f743e8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f743e8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f744a8 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f744a8, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f744a8, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateDataBufferObject: errCode 0 (W3DNEC_SUCCESS), size 68, usage 6, maxBuffers 2, tags 0x64031878. Data buffer object address 0x63f74568 Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74568, bufferIdx 0, offset 0. size 64, targetShader 0x63c7d6f8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOSetBuffer: dataBuffer 0x63f74568, bufferIdx 1, offset 64. size 4, targetShader 0x663595e8, tags 0x6403187c. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403008 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.003125, 0.000000, 0.000000, 0.000000, 0.000000, -0.004167, 0.000000, 0.000000, 0.000000, 0.000000, 0.500000, 0.000000, -0.998828, 0.998438, 0.000000, 1.000000} Shell Process '12.TerrainRendering': OGLES2_glUniform1iv: location 2, count 1 v0 { 0 } Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350d9e8, readOffset 0, readSize 0. Buffer lock address 0x6350da18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350da18, writeOffset 0, writeSize 68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634fe518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fe518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fe518, readOffset 0, readSize 0. Lock address 0x634fe548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fe548, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634ff318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ff318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ff318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ff318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ff318, readOffset 0, readSize 0. Lock address 0x634ff348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ff348, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x634fe518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63500818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63500818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63500818, readOffset 0, readSize 0. Lock address 0x63500848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63500848, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634fd718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fd718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fd718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fd718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fd718, readOffset 0, readSize 0. Lock address 0x634fd748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fd748, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x63500818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x63500118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63500118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63500118, readOffset 0, readSize 0. Lock address 0x63500148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63500148, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634fde18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fde18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fde18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fde18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fde18, readOffset 0, readSize 0. Lock address 0x634fde48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fde48, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x63500118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403009 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_SetCaption] Setting title to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:1 Height: 449.979095 [os4video_SetCaption] Setting icon caption to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:1 Height: 449.979095 [os4video_ResetCursor] Cursor image blanked Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403189 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {20070.917969, 5902.883789, -6677.832031, -6677.672852, 0.000000, 24320.798828, 11348.785156, 11348.514648, 8192.494141, -14461.567383, 16360.124023, 16359.734375, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512328, readOffset 0, readSize 0. Buffer lock address 0x63512358 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512358, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634ffa18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ffa18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ffa18, readOffset 0, readSize 0. Lock address 0x634ffa48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ffa48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634f9718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9718, readOffset 0, readSize 0. Lock address 0x634f9748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634ffa18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403190 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fba18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fba18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fba18, readOffset 0, readSize 0. Lock address 0x634fba48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fba48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634f9018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9018, readOffset 0, readSize 0. Lock address 0x634f9048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9048, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634fba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403191 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fc818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fc818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fc818, readOffset 0, readSize 0. Lock address 0x634fc848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fc848, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fac18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fac18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fac18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fac18, readOffset 0, readSize 0. Lock address 0x634fac48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fac48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634fc818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403192 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fc118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fc118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fc118, readOffset 0, readSize 0. Lock address 0x634fc148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fc148, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fb318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fb318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fb318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fb318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fb318, readOffset 0, readSize 0. Lock address 0x634fb348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fb348, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634fc118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403193 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634f9e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9e18, readOffset 0, readSize 0. Lock address 0x634f9e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9e48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634fa518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fa518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fa518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fa518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fa518, readOffset 0, readSize 0. Lock address 0x634fa548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fa548, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634f9e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403194 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634d9118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d9118, readOffset 0, readSize 0. Lock address 0x634d9148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d9148, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x634d9818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d9818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d9818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d9818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d9818, readOffset 0, readSize 0. Lock address 0x634d9848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d9848, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403195 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.955735, 0.281083, -0.317984, -0.317977, 0.000000, 1.158106, 0.540405, 0.540393, 0.390109, -0.688630, 0.779035, 0.779016, -7189.539551, 1472.392090, -2610.472900, -2609.410645} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 23400, type 5123, indices 0x60421010 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518da8, readOffset 0, readSize 0. Buffer lock address 0x63518dd8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518dd8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 93600, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d8a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d8a18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 23400. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d8a18, readOffset 0, readSize 0. Lock address 0x634d8a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d8a48, writeOffset 0, writeSize 93600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d6018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6018, readOffset 0, readSize 0. Lock address 0x634d6048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6048, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 23400, indexBuffer 0x634d8a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403196 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x634d6718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6718, readOffset 0, readSize 0. Lock address 0x634d6748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6748, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403197 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d6e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6e18, readOffset 0, readSize 0. Lock address 0x634d6e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6e48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d7518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d7518, readOffset 0, readSize 0. Lock address 0x634d7548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d7548, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d7c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d7c18, readOffset 0, readSize 0. Lock address 0x634d7c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d7c48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x61489e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489e18, readOffset 0, readSize 0. Lock address 0x61489e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489e48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640325a8. Buffer address 0x6148c818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148c818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148c818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148c818, readOffset 0, readSize 0. Lock address 0x6148c848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148c848, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403198 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x6148c118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148c118, readOffset 0, readSize 0. Lock address 0x6148c148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148c148, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x6148a518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148a518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148a518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148a518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148a518, readOffset 0, readSize 0. Lock address 0x6148a548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148a548, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x61489018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489018, readOffset 0, readSize 0. Lock address 0x61489048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489048, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x6148b318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148b318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148b318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148b318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148b318, readOffset 0, readSize 0. Lock address 0x6148b348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148b348, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x6148ba18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ba18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ba18, readOffset 0, readSize 0. Lock address 0x6148ba48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ba48, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x61489718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489718, readOffset 0, readSize 0. Lock address 0x61489748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489748, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403199 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403201 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {18054.326172, 7645.263184, -10211.977539, -10211.734375, 0.000000, 25391.423828, 10034.886719, 10034.647461, 12000.000000, -11502.506836, 15364.198242, 15363.832031, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635123e8, readOffset 0, readSize 0. Buffer lock address 0x63512418 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512418, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148ac18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ac18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ac18, readOffset 0, readSize 0. Lock address 0x6148ac48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ac48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403201 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a07a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a07a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a07a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a07a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a07a18, readOffset 0, readSize 0. Lock address 0x62a07a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a07a48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6148ac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403202 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a06c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a06c18, readOffset 0, readSize 0. Lock address 0x62a06c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a06c48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a08118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a08118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a08118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a08118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a08118, readOffset 0, readSize 0. Lock address 0x62a08148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a08148, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a06c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403203 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a07318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a07318, readOffset 0, readSize 0. Lock address 0x62a07348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a07348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a05018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a05018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a05018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a05018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05018, readOffset 0, readSize 0. Lock address 0x62a05048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05048, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a07318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403204 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a05e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05e18, readOffset 0, readSize 0. Lock address 0x62a05e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05e48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a06518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a06518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a06518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a06518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a06518, readOffset 0, readSize 0. Lock address 0x62a06548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a06548, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a05e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403205 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a05718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05718, readOffset 0, readSize 0. Lock address 0x62a05748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05748, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6637f718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637f718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637f718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637f718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637f718, readOffset 0, readSize 0. Lock address 0x6637f748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637f748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a05718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403206 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6637f018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637f018, readOffset 0, readSize 0. Lock address 0x6637f048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637f048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6637fe18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637fe18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637fe18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637fe18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637fe18, readOffset 0, readSize 0. Lock address 0x6637fe48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637fe48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6637f018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403208 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.859709, 0.364051, -0.486273, -0.486261, 0.000000, 1.209087, 0.477840, 0.477829, 0.571415, -0.547725, 0.731611, 0.731594, -7613.788086, 265.659851, -1423.201538, -1422.167603} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 45072, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518e68, readOffset 0, readSize 0. Buffer lock address 0x63518e98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518e98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 180288, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66380c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 45072. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66380c18, readOffset 0, readSize 0. Lock address 0x66380c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66380c48, writeOffset 0, writeSize 180288. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66382118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382118, readOffset 0, readSize 0. Lock address 0x66382148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382148, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 45072, indexBuffer 0x66380c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403209 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x66382818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382818, readOffset 0, readSize 0. Lock address 0x66382848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382848, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403210 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x66380518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66380518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66380518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66380518, readOffset 0, readSize 0. Lock address 0x66380548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66380548, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x66381a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381a18, readOffset 0, readSize 0. Lock address 0x66381a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381a48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x66381318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381318, readOffset 0, readSize 0. Lock address 0x66381348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381348, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x66384c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66384c18, readOffset 0, readSize 0. Lock address 0x66384c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66384c48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640325a8. Buffer address 0x66386118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66386118, readOffset 0, readSize 0. Lock address 0x66386148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66386148, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403211 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66385a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385a18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66385a18, readOffset 0, readSize 0. Lock address 0x66385a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66385a48, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66384518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66384518, readOffset 0, readSize 0. Lock address 0x66384548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66384548, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x66385a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66383e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66383e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66383e18, readOffset 0, readSize 0. Lock address 0x66383e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66383e48, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66386818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66386818, readOffset 0, readSize 0. Lock address 0x66386848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66386848, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x66383e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x66383718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66383718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66383718, readOffset 0, readSize 0. Lock address 0x66383748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66383748, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x66385318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66385318, readOffset 0, readSize 0. Lock address 0x66385348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66385348, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x66383718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403212 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403214 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {15532.222656, 8455.889648, -13300.041016, -13299.723633, 0.000000, 26240.371094, 8806.821289, 8806.611328, 15123.119141, -8684.634766, 13659.826172, 13659.500977, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635124a8, readOffset 0, readSize 0. Buffer lock address 0x635124d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635124d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61490818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61490818, readOffset 0, readSize 0. Lock address 0x61490848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61490848, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148d718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148d718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148d718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148d718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148d718, readOffset 0, readSize 0. Lock address 0x6148d748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148d748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x61490818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403215 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148de18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148de18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148de18, readOffset 0, readSize 0. Lock address 0x6148de48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148de48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148e518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148e518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148e518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148e518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148e518, readOffset 0, readSize 0. Lock address 0x6148e548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148e548, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6148de18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403216 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403216 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148f318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148f318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148f318, readOffset 0, readSize 0. Lock address 0x6148f348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148f348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148ec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148ec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148ec18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148ec18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ec18, readOffset 0, readSize 0. Lock address 0x6148ec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ec48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6148f318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403217 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148d018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148d018, readOffset 0, readSize 0. Lock address 0x6148d048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148d048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x61490118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61490118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61490118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61490118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61490118, readOffset 0, readSize 0. Lock address 0x61490148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61490148, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6148d018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403218 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6148fa18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148fa18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148fa18, readOffset 0, readSize 0. Lock address 0x6148fa48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148fa48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63502518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63502518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63502518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63502518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63502518, readOffset 0, readSize 0. Lock address 0x63502548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63502548, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6148fa18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403219 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63502c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63502c18, readOffset 0, readSize 0. Lock address 0x63502c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63502c48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 144, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63504118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63504118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63504118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63504118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63504118, readOffset 0, readSize 0. Lock address 0x63504148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63504148, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x63502c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403221 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.739612, 0.402652, -0.633320, -0.633305, 0.000000, 1.249512, 0.419362, 0.419352, 0.720131, -0.413544, 0.650452, 0.650437, -7738.587891, -661.141052, -177.298767, -176.294540} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 45432, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518f28, readOffset 0, readSize 0. Buffer lock address 0x63518f58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518f58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 181728, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63503318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 45432. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63503318, readOffset 0, readSize 0. Lock address 0x63503348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63503348, writeOffset 0, writeSize 181728. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63501718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501718, readOffset 0, readSize 0. Lock address 0x63501748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501748, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 45432, indexBuffer 0x63503318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403233 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x63501018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501018, readOffset 0, readSize 0. Lock address 0x63501048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501048, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403234 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x63501e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501e18, readOffset 0, readSize 0. Lock address 0x63501e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501e48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x63503a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63503a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63503a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63503a18, readOffset 0, readSize 0. Lock address 0x63503a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63503a48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d0318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d0318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d0318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d0318, readOffset 0, readSize 0. Lock address 0x634d0348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d0348, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640326a8. Buffer address 0x634d1118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d1118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d1118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d1118, readOffset 0, readSize 0. Lock address 0x634d1148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d1148, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 320, usage 6, maxArrays 16, tags 0x640325a8. Buffer address 0x634cf518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cf518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634cf518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cf518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634cf518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cf518, readOffset 0, readSize 0. Lock address 0x634cf548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cf548, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403235 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634cee18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cee18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cee18, readOffset 0, readSize 0. Lock address 0x634cee48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cee48, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634ce718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ce718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ce718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ce718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ce718, readOffset 0, readSize 0. Lock address 0x634ce748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ce748, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x634cee18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634ce018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ce018, readOffset 0, readSize 0. Lock address 0x634ce048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ce048, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634cfc18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634cfc18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634cfc18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634cfc18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cfc18, readOffset 0, readSize 0. Lock address 0x634cfc48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cfc48, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x634ce018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634d0a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0a18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d0a18, readOffset 0, readSize 0. Lock address 0x634d0a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d0a48, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634d1818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d1818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d1818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d1818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d1818, readOffset 0, readSize 0. Lock address 0x634d1848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d1848, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x634d0a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403236 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403238 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {13975.105469, 8531.039062, -14810.012695, -14809.659180, 0.000000, 26663.675781, 8107.918457, 8107.725098, 16572.720703, -7193.880859, 12488.683594, 12488.385742, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512da8, readOffset 0, readSize 0. Buffer lock address 0x63512dd8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512dd8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6353d718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353d718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353d718, readOffset 0, readSize 0. Lock address 0x6353d748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353d748, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403238 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403201, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fde18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fde18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fde18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fde18, readOffset 0, readSize 0. Lock address 0x634fde48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fde48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6353d718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403239 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6353f318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353f318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353f318, readOffset 0, readSize 0. Lock address 0x6353f348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353f348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63548818, readOffset 0, readSize 0. Lock address 0x63548848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63548848, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6353f318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403240 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6353d018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353d018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353d018, readOffset 0, readSize 0. Lock address 0x6353d048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353d048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63546c18, readOffset 0, readSize 0. Lock address 0x63546c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63546c48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6353d018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403242 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6353e518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353e518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353e518, readOffset 0, readSize 0. Lock address 0x6353e548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353e548, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61483a18, readOffset 0, readSize 0. Lock address 0x61483a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61483a48, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6353e518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403243 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x6353de18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353de18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353de18, readOffset 0, readSize 0. Lock address 0x6353de48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353de48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61481718, readOffset 0, readSize 0. Lock address 0x61481748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61481748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x6353de18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403244 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x63540818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63540818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63540818, readOffset 0, readSize 0. Lock address 0x63540848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63540848, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63541718, readOffset 0, readSize 0. Lock address 0x63541748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63541748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x63540818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403245 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.665465, 0.406230, -0.705222, -0.705205, 0.000000, 1.269669, 0.386082, 0.386073, 0.789158, -0.342558, 0.594685, 0.594671, -7697.136719, -1059.875244, 517.933960, 518.921570} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 45432, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518028, readOffset 0, readSize 0. Buffer lock address 0x63518058 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518058, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 181728, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6353ec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6353ec18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 45432. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6353ec18, readOffset 0, readSize 0. Lock address 0x6353ec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6353ec48, writeOffset 0, writeSize 181728. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63542c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63542c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63542c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63542c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63542c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63542c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63542c18, readOffset 0, readSize 0. Lock address 0x63542c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63542c48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 45432, indexBuffer 0x6353ec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403254 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63544118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63544118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63544118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63544118, readOffset 0, readSize 0. Lock address 0x63544148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63544148, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403255 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63508818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63508818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63508818, readOffset 0, readSize 0. Lock address 0x63508848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63508848, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d2718, readOffset 0, readSize 0. Lock address 0x634d2748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d2748, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d5118, readOffset 0, readSize 0. Lock address 0x634d5148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d5148, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d2e18, readOffset 0, readSize 0. Lock address 0x634d2e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d2e48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d3c18, readOffset 0, readSize 0. Lock address 0x634d3c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d3c48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63540118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63540118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63540118, readOffset 0, readSize 0. Lock address 0x63540148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63540148, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63544118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63542c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d4318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634d4318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d4318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d4318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d4318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d4318, readOffset 0, readSize 0. Lock address 0x634d4348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d4348, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x63540118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x62a01e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01e18, readOffset 0, readSize 0. Lock address 0x62a01e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01e48, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ff318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ff318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ff318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ff318, readOffset 0, readSize 0. Lock address 0x634ff348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ff348, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x62a01e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x62a02518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a02518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a02518, readOffset 0, readSize 0. Lock address 0x62a02548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a02548, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ff318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ff318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ff318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63542c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fd718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634fd718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fd718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fd718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fd718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fd718, readOffset 0, readSize 0. Lock address 0x634fd748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fd748, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x62a02518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403258 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403260 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {12525.815430, 8551.206055, -15974.945312, -15974.564453, 0.000000, 26939.046875, 7612.249023, 7612.067383, 17693.574219, -6053.656250, 11309.145508, 11308.875977, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512ce8, readOffset 0, readSize 0. Buffer lock address 0x63512d18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512d18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a01718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01718, readOffset 0, readSize 0. Lock address 0x62a01748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01748, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489718, readOffset 0, readSize 0. Lock address 0x61489748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a01718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403261 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a01018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01018, readOffset 0, readSize 0. Lock address 0x62a01048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a01018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403262 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a02c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a02c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a02c18, readOffset 0, readSize 0. Lock address 0x62a02c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a02c48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a02c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403263 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a03318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a03318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a03318, readOffset 0, readSize 0. Lock address 0x62a03348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a03348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a03318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403264 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a04118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a04118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a04118, readOffset 0, readSize 0. Lock address 0x62a04148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a04148, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a04118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403265 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x62a04818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a04818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a04818, readOffset 0, readSize 0. Lock address 0x62a04848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a04848, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x62a04818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403266 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.596453, 0.407191, -0.760694, -0.760675, 0.000000, 1.282781, 0.362479, 0.362471, 0.842531, -0.288262, 0.538518, 0.538505, -7602.009277, -1354.082520, 1121.587402, 1122.560669} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 35856, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635180e8, readOffset 0, readSize 0. Buffer lock address 0x63518118 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518118, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635180e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635180e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 143424, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cfa18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cfa18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 35856. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cfa18, readOffset 0, readSize 0. Lock address 0x648cfa48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cfa48, writeOffset 0, writeSize 143424. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63542c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d9818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1812844, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d9818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 41201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d9818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 41201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d9818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 41201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d9818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 41201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d9818, readOffset 0, readSize 0. Lock address 0x634d9848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d9848, writeOffset 0, writeSize 1812844. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 35856, indexBuffer 0x648cfa18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403268 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6018, readOffset 0, readSize 0. Lock address 0x634d6048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6048, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403269 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6718, readOffset 0, readSize 0. Lock address 0x634d6748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6748, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403270 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x648d0118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648d0118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648d0118, readOffset 0, readSize 0. Lock address 0x648d0148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648d0148, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148c818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x6148c818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148c818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148c818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148c818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148c818, readOffset 0, readSize 0. Lock address 0x6148c848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148c848, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x648d0118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x648d0818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648d0818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648d0818, readOffset 0, readSize 0. Lock address 0x648d0848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648d0848, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148a518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148a518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148a518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148a518, readOffset 0, readSize 0. Lock address 0x6148a548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148a548, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x648d0818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x648cec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cec18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cec18, readOffset 0, readSize 0. Lock address 0x648cec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cec48, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148a518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148a518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148a518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148b318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x6148b318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148b318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148b318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148b318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148b318, readOffset 0, readSize 0. Lock address 0x6148b348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148b348, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x648cec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403272 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403274 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {11392.122070, 8746.945312, -16699.062500, -16698.664062, 0.000000, 27014.521484, 7469.720703, 7469.542480, 18443.921875, -5402.661133, 10314.387695, 10314.141602, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512c28, readOffset 0, readSize 0. Buffer lock address 0x63512c58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512c58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x648ce518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648ce518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648ce518, readOffset 0, readSize 0. Lock address 0x648ce548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648ce548, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9718, readOffset 0, readSize 0. Lock address 0x634f9748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9748, writeOffset 0, writeSize 144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x648ce518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403275 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x648cf318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cf318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cf318, readOffset 0, readSize 0. Lock address 0x648cf348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cf348, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x648cf318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403276 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x648cd018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cd018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cd018, readOffset 0, readSize 0. Lock address 0x648cd048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cd048, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x648cd018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403277 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 128, usage 6, maxArrays 16, tags 0x64032648. Buffer address 0x648cde18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cde18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cde18, readOffset 0, readSize 0. Lock address 0x648cde48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cde48, writeOffset 0, writeSize 16. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x648cde18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403278 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403278 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403216, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d9118, readOffset 0, readSize 0. Lock address 0x634d9148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d9148, writeOffset 0, writeSize 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403279 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403280 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.542469, 0.416511, -0.795175, -0.795156, 0.000000, 1.286375, 0.355693, 0.355684, 0.878261, -0.257263, 0.491150, 0.491138, -7496.291016, -1567.442261, 1557.561279, 1558.524170} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635181a8, readOffset 0, readSize 0. Buffer lock address 0x635181d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635181d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635181a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635181a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634e9018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634e9018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634e9018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634e9018, readOffset 0, readSize 0. Lock address 0x634e9048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634e9048, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d6e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d6e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6e18, readOffset 0, readSize 0. Lock address 0x634d6e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6e48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x634e9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403282 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d7518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x634d7518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d7518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d7518, readOffset 0, readSize 0. Lock address 0x634d7548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d7548, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403283 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d7c18, readOffset 0, readSize 0. Lock address 0x634d7c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d7c48, writeOffset 0, writeSize 320. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403284 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d7518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63547318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 696, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63547318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63547318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 174. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63547318, readOffset 0, readSize 0. Lock address 0x63547348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63547348, writeOffset 0, writeSize 696. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d7518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634f9018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9018, readOffset 0, readSize 0. Lock address 0x634f9048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9048, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x63547318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61481e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x61481e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 150. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61481e18, readOffset 0, readSize 0. Lock address 0x61481e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61481e48, writeOffset 0, writeSize 600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fac18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634fac18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fac18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fac18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fac18, readOffset 0, readSize 0. Lock address 0x634fac48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fac48, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61481e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fac18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fac18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61482518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 720, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x61482518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61482518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 180. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61482518, readOffset 0, readSize 0. Lock address 0x61482548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61482548, writeOffset 0, writeSize 720. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fac18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fac18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fb318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634fb318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fb318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fb318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fb318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fb318, readOffset 0, readSize 0. Lock address 0x634fb348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fb348, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x61482518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403287 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403289 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {10317.767578, 8782.142578, -17332.687500, -17332.273438, 0.000000, 27125.058594, 7255.178711, 7255.005859, 19065.738281, -4752.614258, 9379.894531, 9379.670898, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512b68, readOffset 0, readSize 0. Buffer lock address 0x63512b98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512b98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403290 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403291 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403292 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403293 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403294 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403295 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.491311, 0.418187, -0.825346, -0.825327, 0.000000, 1.291639, 0.345476, 0.345468, 0.907871, -0.226310, 0.446651, 0.446640, -7374.004395, -1740.137451, 1957.092041, 1958.045410} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518268, readOffset 0, readSize 0. Buffer lock address 0x63518298 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518298, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d8a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d8a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d8a18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d8a18, readOffset 0, readSize 0. Lock address 0x634d8a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d8a48, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61489e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489e18, readOffset 0, readSize 0. Lock address 0x61489e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489e48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x634d8a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403297 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fa518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x634fa518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fa518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fa518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fa518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fa518, readOffset 0, readSize 0. Lock address 0x634fa548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fa548, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403298 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403299 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148c118, readOffset 0, readSize 0. Lock address 0x6148c148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148c148, writeOffset 0, writeSize 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403299 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403238, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fa518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cfc18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634cfc18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634cfc18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634cfc18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634cfc18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cfc18, readOffset 0, readSize 0. Lock address 0x634cfc48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cfc48, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489018, readOffset 0, readSize 0. Lock address 0x61489048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489048, writeOffset 0, writeSize 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d1818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d1818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d1818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d1818, readOffset 0, readSize 0. Lock address 0x634d1848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d1848, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ba18, readOffset 0, readSize 0. Lock address 0x6148ba48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ba48, writeOffset 0, writeSize 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d1818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d1818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d1818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148d718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x6148d718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148d718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148d718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148d718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148d718, readOffset 0, readSize 0. Lock address 0x6148d748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148d748, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403301 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403303 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {9316.477539, 8748.803711, -17865.621094, -17865.195312, 0.000000, 27232.365234, 7039.774902, 7039.606934, 19574.523438, -4163.985840, 8503.127930, 8502.924805, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512aa8, readOffset 0, readSize 0. Buffer lock address 0x63512ad8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512ad8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403304 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403305 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403306 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403307 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403308 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403309 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.443631, 0.416600, -0.850724, -0.850703, 0.000000, 1.296749, 0.335219, 0.335211, 0.932098, -0.198280, 0.404901, 0.404892, -7242.518066, -1879.923096, 2316.459473, 2317.404297} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518328, readOffset 0, readSize 0. Buffer lock address 0x63518358 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518358, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61482c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61482c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61482c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61482c18, readOffset 0, readSize 0. Lock address 0x61482c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61482c48, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148e518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148e518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148e518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148e518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148e518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148e518, readOffset 0, readSize 0. Lock address 0x6148e548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148e548, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x61482c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403311 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148e518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148e518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148e518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ec18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 384, usage 6, maxArrays 16, tags 0x64032748. Buffer address 0x6148ec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148ec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148ec18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148ec18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ec18, readOffset 0, readSize 0. Lock address 0x6148ec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ec48, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403312 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403313 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148ec18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61490118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x61490118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61490118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61490118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61490118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61490118, readOffset 0, readSize 0. Lock address 0x61490148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61490148, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61490118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61490118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61490118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63502518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63502518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63502518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63502518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63502518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63502518, readOffset 0, readSize 0. Lock address 0x63502548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63502548, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63502518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63502518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63502518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63504118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x63504118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63504118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63504118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63504118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63504118, readOffset 0, readSize 0. Lock address 0x63504148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63504148, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403316 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403318 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {7185.896484, 8578.736328, -18807.773438, -18807.324219, 0.000000, 27437.253906, 6606.469238, 6606.311523, 20452.912109, -3014.040771, 6607.895508, 6607.737793, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635129e8, readOffset 0, readSize 0. Buffer lock address 0x63512a18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512a18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403319 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403320 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403321 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403322 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403323 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403324 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.342177, 0.408502, -0.895587, -0.895566, 0.000000, 1.306505, 0.314586, 0.314579, 0.973925, -0.143522, 0.314654, 0.314647, -6912.167969, -2125.909668, 3038.528320, 3039.455811} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509cd8, readOffset 0, readSize 0. Buffer lock address 0x63509d08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509d08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ac18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148ac18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ac18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ac18, readOffset 0, readSize 0. Lock address 0x6148ac48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ac48, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501718, readOffset 0, readSize 0. Lock address 0x63501748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501748, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x6148ac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403326 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501018, readOffset 0, readSize 0. Lock address 0x63501048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501048, writeOffset 0, writeSize 384. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403327 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403328 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63501e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63501e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501e18, readOffset 0, readSize 0. Lock address 0x63501e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501e48, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63503a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x63503a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63503a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63503a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63503a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63503a18, readOffset 0, readSize 0. Lock address 0x63503a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63503a48, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63503a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63503a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63503a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d0318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x634d0318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d0318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d0318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d0318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d0318, readOffset 0, readSize 0. Lock address 0x634d0348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d0348, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403331 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403333 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {5718.856445, 8481.505859, -19297.017578, -19296.556641, 0.000000, 27534.806641, 6388.628418, 6388.476074, 20910.603516, -2319.613281, 5277.555664, 5277.429688, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512e68, readOffset 0, readSize 0. Buffer lock address 0x63512e98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512e98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403334 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403335 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403336 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403337 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403338 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403339 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.272320, 0.403872, -0.918884, -0.918862, 0.000000, 1.311150, 0.304213, 0.304206, 0.995719, -0.110455, 0.251306, 0.251300, -6648.268555, -2275.226562, 3499.031494, 3499.947998} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509e58, readOffset 0, readSize 0. Buffer lock address 0x63509e88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509e88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63541018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63541018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63541018, readOffset 0, readSize 0. Lock address 0x63541048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63541048, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d1118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d1118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d1118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d1118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d1118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d1118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d1118, readOffset 0, readSize 0. Lock address 0x634d1148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d1148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63541018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403341 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403342 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403343 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66381a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381a18, readOffset 0, readSize 0. Lock address 0x66381a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381a48, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 9600, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x66381318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381318, readOffset 0, readSize 0. Lock address 0x66381348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381348, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66384c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11520, usage 6, maxArrays 16, tags 0x64032858. Buffer address 0x66384c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66384c18, readOffset 0, readSize 0. Lock address 0x66384c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66384c48, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403346 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403348 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {4801.310547, 8281.202148, -19575.650391, -19575.183594, 0.000000, 27629.085938, 6170.018555, 6169.871582, 21140.152344, -1880.810669, 4445.983887, 4445.877930, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635127a8, readOffset 0, readSize 0. Buffer lock address 0x635127d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635127d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403349 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403350 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403351 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403352 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403353 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403354 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.228628, 0.394334, -0.932152, -0.932129, 0.000000, 1.315639, 0.293803, 0.293796, 1.006650, -0.089560, 0.211708, 0.211703, -6469.173340, -2334.664062, 3781.894775, 3782.804688} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509f18, readOffset 0, readSize 0. Buffer lock address 0x63509f48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509f48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a06c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 111456, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a06c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 27864. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a06c18, readOffset 0, readSize 0. Lock address 0x62a06c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a06c48, writeOffset 0, writeSize 111456. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d1118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66386118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66386118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66386118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66386118, readOffset 0, readSize 0. Lock address 0x66386148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66386148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x62a06c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403356 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403357 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403358 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66386118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cf518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 11136, usage 6, maxArrays 16, tags 0x64032548. Buffer address 0x634cf518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cf518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634cf518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cf518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634cf518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cf518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634cf518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cf518, readOffset 0, readSize 0. Lock address 0x634cf548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cf548, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ce718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ce718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ce718, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ce718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ce718, readOffset 0, readSize 0. Lock address 0x634ce748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ce748, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66385318, readOffset 0, readSize 0. Lock address 0x66385348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66385348, writeOffset 0, writeSize 11520. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403359 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403361 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {4107.054688, 8041.893555, -19775.548828, -19775.078125, 0.000000, 27720.072266, 5950.685059, 5950.542969, 21285.929688, -1551.658691, 3815.631592, 3815.540527, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635126e8, readOffset 0, readSize 0. Buffer lock address 0x63512718 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512718, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403362 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403363 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403364 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403365 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403366 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403367 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.195569, 0.382938, -0.941670, -0.941648, 0.000000, 1.319972, 0.283359, 0.283352, 1.013592, -0.073887, 0.181692, 0.181688, -6326.750977, -2356.840820, 3994.706299, 3995.611084} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509018, readOffset 0, readSize 0. Buffer lock address 0x63509048 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509048, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63544818, readOffset 0, readSize 0. Lock address 0x63544848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63544848, writeOffset 0, writeSize 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66386118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a07a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a07a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a07a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a07a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a07a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a07a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a07a18, readOffset 0, readSize 0. Lock address 0x62a07a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a07a48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403369 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403370 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403371 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66384518, readOffset 0, readSize 0. Lock address 0x66384548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66384548, writeOffset 0, writeSize 11136. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66386818, readOffset 0, readSize 0. Lock address 0x66386848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66386848, writeOffset 0, writeSize 9600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403372 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403374 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {2764.734619, 7320.266113, -20139.041016, -20138.560547, 0.000000, 27946.554688, 5362.399414, 5362.271484, 21501.509766, -941.263733, 2589.543945, 2589.482178, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512628, readOffset 0, readSize 0. Buffer lock address 0x63512658 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512658, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403375 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403376 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403377 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403378 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403379 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403380 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.131651, 0.348576, -0.958979, -0.958956, 0.000000, 1.330757, 0.255346, 0.255340, 1.023857, -0.044821, 0.123309, 0.123306, -6034.971680, -2327.926025, 4406.055176, 4406.950195} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635090d8, readOffset 0, readSize 0. Buffer lock address 0x63509108 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509108, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635090d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635090d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a07a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a08118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a08118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a08118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a08118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a08118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a08118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a08118, readOffset 0, readSize 0. Lock address 0x62a08148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a08148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403382 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403383 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403384 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403385 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403387 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {1942.013672, 6538.195801, -20369.990234, -20369.503906, 0.000000, 28149.394531, 4769.566895, 4769.453125, 21591.371094, -588.071228, 1832.157837, 1832.114136, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512928, readOffset 0, readSize 0. Buffer lock address 0x63512958 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512958, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403388 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403389 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403390 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403391 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403392 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403393 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.092475, 0.311335, -0.969976, -0.969953, 0.000000, 1.340415, 0.227117, 0.227111, 1.028136, -0.028003, 0.087244, 0.087241, -5845.670410, -2219.208008, 4667.376465, 4668.265137} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509198, readOffset 0, readSize 0. Buffer lock address 0x635091c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635091c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a08118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a05018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a05018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a05018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a05018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a05018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05018, readOffset 0, readSize 0. Lock address 0x62a05048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05048, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403395 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403410 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403412 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403426 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403428 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {880.232727, 4705.594727, -20703.287109, -20702.792969, 0.000000, 28518.468750, 3421.718262, 3421.636719, 21660.652344, -191.223160, 841.327881, 841.307800, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512868, readOffset 0, readSize 0. Buffer lock address 0x63512898 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512898, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403429 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403434 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403435 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403436 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403437 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403438 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.041915, 0.224071, -0.985847, -0.985824, 0.000000, 1.357990, 0.162935, 0.162931, 1.031435, -0.009106, 0.040062, 0.040061, -5589.802734, -1855.206787, 5031.154785, 5032.034668} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509318, readOffset 0, readSize 0. Buffer lock address 0x63509348 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509348, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a05018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a06518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a06518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a06518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a06518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a06518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a06518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a06518, readOffset 0, readSize 0. Lock address 0x62a06548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a06548, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403439 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403440 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403441 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403442 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403444 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-124.540627, 1786.584106, -20960.500000, -20960.000000, 0.000000, 28849.439453, 1298.081787, 1298.050781, 21678.171875, 10.263886, -120.417595, -120.414726, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516798, readOffset 0, readSize 0. Buffer lock address 0x635167c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635167c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403445 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403446 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403447 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403448 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403449 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403450 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.005930, 0.085073, -0.998095, -0.998071, 0.000000, 1.373750, 0.061812, 0.061810, 1.032269, 0.000489, -0.005734, -0.005734, -5335.776367, -1162.550537, 5387.007324, 5387.878906} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509258, readOffset 0, readSize 0. Buffer lock address 0x63509288 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509288, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a06518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637f718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6637f718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637f718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637f718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637f718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637f718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637f718, readOffset 0, readSize 0. Lock address 0x6637f748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637f748, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403452 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403453 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403454 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403455 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403457 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1010.965332, -1153.498291, -20961.404297, -20960.904297, 0.000000, 28881.628906, -838.998352, -838.978333, 21654.945312, -53.851288, -978.587219, -978.563904, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635166d8, readOffset 0, readSize 0. Buffer lock address 0x63516708 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516708, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403458 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403459 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403460 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403461 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403462 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403463 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.048140, -0.054927, -0.998138, -0.998115, 0.000000, 1.375283, -0.039951, -0.039950, 1.031163, -0.002564, -0.046598, -0.046597, -5102.092773, -391.453247, 5651.633301, 5652.498535} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635093d8, readOffset 0, readSize 0. Buffer lock address 0x63509408 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509408, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635093d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635093d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637f718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637fe18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6637fe18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637fe18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637fe18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637fe18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637fe18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637fe18, readOffset 0, readSize 0. Lock address 0x6637fe48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637fe48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403465 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403466 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403467 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403468 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403470 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2131.137695, -3753.515625, -20720.578125, -20720.083984, 0.000000, 28657.558594, -2740.428223, -2740.362793, 21573.523438, -370.790558, -2046.879517, -2046.830688, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516858, readOffset 0, readSize 0. Buffer lock address 0x63516888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403471 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403472 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403473 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403474 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403475 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403477 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.101480, -0.178735, -0.986671, -0.986647, 0.000000, 1.364613, -0.130493, -0.130490, 1.027286, -0.017656, -0.097468, -0.097466, -4793.894043, 361.026703, 5900.407715, 5901.267090} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509498, readOffset 0, readSize 0. Buffer lock address 0x635094c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635094c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382118, readOffset 0, readSize 0. Lock address 0x66382148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403478 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403479 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403480 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403481 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_SetCaption] Setting title to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:12 Height: 449.979095 [os4video_SetCaption] Setting icon caption to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:12 Height: 449.979095 Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403623 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-4409.250000, -7918.324219, -19740.775391, -19740.304688, 0.000000, 27750.251953, -5875.960449, -5875.820312, 21225.388672, -1644.910767, -4100.843750, -4100.746094, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516918, readOffset 0, readSize 0. Buffer lock address 0x63516948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403624 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403625 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403626 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403627 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403628 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403629 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.209959, -0.377054, -0.940015, -0.939992, 0.000000, 1.321409, -0.279801, -0.279794, 1.010709, -0.078327, -0.195274, -0.195269, -4121.905273, 1769.474976, 6233.199707, 6234.051270} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509558, readOffset 0, readSize 0. Buffer lock address 0x63509588 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509588, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66382818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66382818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382818, readOffset 0, readSize 0. Lock address 0x66382848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382848, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403634 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403635 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403636 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403637 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403639 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-6806.145508, -10223.944336, -18503.755859, -18503.314453, 0.000000, 26823.927734, -7823.908691, -7823.722168, 20582.398438, -3380.833008, -6118.784668, -6118.638672, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635169d8, readOffset 0, readSize 0. Buffer lock address 0x63516a08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516a08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403640 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403641 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403642 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403643 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403644 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403645 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.324094, -0.486843, -0.881110, -0.881089, 0.000000, 1.277299, -0.372558, -0.372549, 0.980091, -0.160988, -0.291364, -0.291357, -3346.362061, 2814.667725, 6462.091309, 6462.937012} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509618, readOffset 0, readSize 0. Buffer lock address 0x63509648 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509648, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66380518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66380518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66380518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66380518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66380518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66380518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66380518, readOffset 0, readSize 0. Lock address 0x66380548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66380548, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403647 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403648 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403649 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403650 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403652 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8574.119141, -12257.576172, -17109.515625, -17109.107422, 0.000000, 25639.271484, -9696.508789, -9696.277344, 19910.880859, -5278.416992, -7367.782227, -7367.606445, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516a98, readOffset 0, readSize 0. Buffer lock address 0x63516ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403653 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403654 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403655 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403656 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403657 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403658 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.408282, -0.583680, -0.814719, -0.814700, 0.000000, 1.220889, -0.461727, -0.461717, 0.948115, -0.251347, -0.350838, -0.350830, -2725.474854, 3836.225342, 6458.325684, 6459.171875} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635096d8, readOffset 0, readSize 0. Buffer lock address 0x63509708 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509708, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635096d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635096d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 403658 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403299, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66380518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fde18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fde18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fde18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fde18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fde18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fde18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fde18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fde18, readOffset 0, readSize 0. Lock address 0x634fde48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fde48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403660 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403661 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403662 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403663 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403665 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8628.385742, -12413.859375, -17024.220703, -17023.814453, 0.000000, 25541.539062, -9831.720703, -9831.486328, 19887.425781, -5385.895020, -7386.151855, -7385.975586, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516b58, readOffset 0, readSize 0. Buffer lock address 0x63516b88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516b88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403666 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403667 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403668 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403669 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403670 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403671 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.410866, -0.591122, -0.810658, -0.810638, 0.000000, 1.216235, -0.468166, -0.468155, 0.946998, -0.256465, -0.351713, -0.351705, -2705.712646, 3905.397949, 6444.225586, 6445.071777} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509798, readOffset 0, readSize 0. Buffer lock address 0x635097c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635097c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63542c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63542c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63542c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63542c18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63542c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63542c18, readOffset 0, readSize 0. Lock address 0x63542c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63542c48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403681 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403690 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403691 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403692 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403694 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403699 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403700 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403701 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403702 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403703 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403704 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d9818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d9818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d9818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d9818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d9818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d9818, readOffset 0, readSize 0. Lock address 0x634d9848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d9848, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403705 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403706 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403707 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403708 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403710 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8628.384766, -10942.699219, -17548.875000, -17548.457031, 0.000000, 26328.685547, -8666.568359, -8666.361328, 19887.425781, -4747.613770, -7613.778320, -7613.596680, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516c18, readOffset 0, readSize 0. Buffer lock address 0x63516c48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516c48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403711 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403712 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403713 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403714 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403715 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403716 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.410866, -0.521068, -0.835641, -0.835621, 0.000000, 1.253717, -0.412684, -0.412674, 0.946998, -0.226071, -0.362552, -0.362544, -2705.713379, 3349.945801, 6607.200684, 6608.042969} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509858, readOffset 0, readSize 0. Buffer lock address 0x63509888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63544118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63544118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63544118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63544118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63544118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63544118, readOffset 0, readSize 0. Lock address 0x63544148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63544148, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403718 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403719 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403720 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403721 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403723 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8465.397461, -9100.181641, -18167.890625, -18167.457031, 0.000000, 27161.898438, -7182.051758, -7181.880371, 19957.347656, -3860.064941, -7706.355469, -7706.171875, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516cd8, readOffset 0, readSize 0. Buffer lock address 0x63516d08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516d08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403724 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403725 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403726 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403727 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403728 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403729 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.403105, -0.433332, -0.865117, -0.865096, 0.000000, 1.293393, -0.341994, -0.341986, 0.950327, -0.183808, -0.366961, -0.366952, -2764.937256, 2636.163330, 6753.244141, 6754.083008} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509918, readOffset 0, readSize 0. Buffer lock address 0x63509948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6018, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6018, readOffset 0, readSize 0. Lock address 0x634d6048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6048, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403731 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403732 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403733 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403734 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403736 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-7420.418457, -7218.819336, -19022.576172, -19022.123047, 0.000000, 27864.939453, -5582.102051, -5581.968750, 20368.998047, -2629.812988, -6929.916504, -6929.751465, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516d98, readOffset 0, readSize 0. Buffer lock address 0x63516dc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516dc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403737 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403738 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403739 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403740 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403741 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403742 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.353345, -0.343745, -0.905815, -0.905794, 0.000000, 1.326870, -0.265808, -0.265802, 0.969929, -0.125226, -0.329988, -0.329980, -3135.570068, 1830.696045, 6741.903320, 6742.742676} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635099d8, readOffset 0, readSize 0. Buffer lock address 0x63509a08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509a08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635099d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635099d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63508818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63508818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63508818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63508818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63508818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63508818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63508818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63508818, readOffset 0, readSize 0. Lock address 0x63508848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63508848, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403744 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403745 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403746 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403747 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403749 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-5731.019531, -5138.859375, -19906.732422, -19906.257812, 0.000000, 28409.330078, -3871.422363, -3871.330078, 20907.273438, -1408.643921, -5456.754883, -5456.625000, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516e58, readOffset 0, readSize 0. Buffer lock address 0x63516e88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516e88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403750 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403751 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403752 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403753 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403754 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403755 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.272899, -0.244702, -0.947917, -0.947894, 0.000000, 1.352793, -0.184349, -0.184345, 0.995561, -0.067077, -0.259839, -0.259833, -3703.260254, 980.263733, 6562.934570, 6563.778320} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509a98, readOffset 0, readSize 0. Buffer lock address 0x63509ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63508818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d6718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1632620, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d6718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6718, readOffset 0, readSize 0. Lock address 0x634d6748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6748, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403757 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403758 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403759 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403760 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403762 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-4293.420410, -3492.702148, -20427.996094, -20427.509766, 0.000000, 28684.230469, -2588.938721, -2588.876953, 21249.123047, -705.706116, -4127.510742, -4127.412109, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516f18, readOffset 0, readSize 0. Buffer lock address 0x63516f48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516f48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403763 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403764 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403765 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403766 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403767 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403768 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.204444, -0.166315, -0.972739, -0.972715, 0.000000, 1.365883, -0.123280, -0.123277, 1.011839, -0.033604, -0.196543, -0.196539, -4157.566406, 376.243622, 6336.687012, 6337.536133} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509b58, readOffset 0, readSize 0. Buffer lock address 0x63509b88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509b88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d6e18, readOffset 0, readSize 0. Lock address 0x634d6e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d6e48, writeOffset 0, writeSize 1632620. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403770 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403771 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403772 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403773 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403775 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2307.570312, -2087.188965, -20826.548828, -20826.052734, 0.000000, 28828.384766, -1525.132568, -1525.096191, 21555.365234, -223.440170, -2229.548096, -2229.494873, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516018, readOffset 0, readSize 0. Buffer lock address 0x63516048 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516048, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403776 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403777 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403778 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403779 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403780 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403781 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.109882, -0.099388, -0.991717, -0.991693, 0.000000, 1.372748, -0.072624, -0.072622, 1.026422, -0.010640, -0.106166, -0.106164, -4744.030762, -108.081642, 5943.374023, 5944.232422} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509c18, readOffset 0, readSize 0. Buffer lock address 0x63509c48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509c48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403783 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403784 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403785 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403786 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403788 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-538.322632, -944.398804, -20983.308594, -20982.808594, 0.000000, 28889.265625, -686.373901, -686.357544, 21671.847656, -23.458605, -521.219604, -521.207153, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635160d8, readOffset 0, readSize 0. Buffer lock address 0x63516108 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516108, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403789 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403791 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403792 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403793 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403794 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403795 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.025634, -0.044970, -0.999181, -0.999158, 0.000000, 1.375647, -0.032684, -0.032683, 1.031968, -0.001117, -0.024819, -0.024819, -5227.812012, -452.931488, 5540.309082, 5541.176758} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509d98, readOffset 0, readSize 0. Buffer lock address 0x63509dc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509dc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403796 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403797 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403798 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403799 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403801 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {643.908508, -314.111237, -20990.494141, -20989.994141, 0.000000, 28903.003906, -228.321350, -228.315903, 21668.966797, 9.334035, 623.747253, 623.732361, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516198, readOffset 0, readSize 0. Buffer lock address 0x635161c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635161c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403802 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403803 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403804 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403805 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403806 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403807 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.030662, -0.014957, -0.999524, -0.999500, 0.000000, 1.376301, -0.010872, -0.010872, 1.031831, 0.000444, 0.029702, 0.029701, -5531.093262, -623.455017, 5247.523926, 5248.398926} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514a98, readOffset 0, readSize 0. Buffer lock address 0x63514ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403809 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403810 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403811 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403812 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403814 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {2530.033203, 418.551849, -20855.271484, -20854.773438, 0.000000, 28901.634766, 306.195404, 306.188110, 21530.386719, -49.183979, 2450.700195, 2450.641846, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512f28, readOffset 0, readSize 0. Buffer lock address 0x63512f58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512f58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403816 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403817 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403818 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403819 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403820 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403821 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.120475, 0.019931, -0.993084, -0.993061, 0.000000, 1.376236, 0.014580, 0.014580, 1.025232, -0.002342, 0.116697, 0.116694, -5981.771484, -797.326660, 4747.395020, 4748.281738} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518c28, readOffset 0, readSize 0. Buffer lock address 0x63518c58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518c58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403822 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403823 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403824 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403825 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403827 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {3990.890625, 1137.079346, -20625.525391, -20625.033203, 0.000000, 28881.548828, 840.521912, 840.501892, 21308.013672, -212.969604, 3863.063477, 3862.971436, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516258, readOffset 0, readSize 0. Buffer lock address 0x63516288 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516288, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403828 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403829 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403830 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403831 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403832 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403833 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.190038, 0.054145, -0.982144, -0.982121, 0.000000, 1.375279, 0.040024, 0.040023, 1.014643, -0.010141, 0.183951, 0.183947, -6302.349121, -941.043152, 4325.622559, 4326.519531} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514b58, readOffset 0, readSize 0. Buffer lock address 0x63514b88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514b88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403835 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403836 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403837 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403838 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403840 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {4858.942383, 1638.922729, -20432.019531, -20431.533203, 0.000000, 28855.746094, 1221.862305, 1221.833130, 21126.982422, -376.931763, 4699.109863, 4698.998047, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516318, readOffset 0, readSize 0. Buffer lock address 0x63516348 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516348, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403842 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403843 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403844 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403845 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403846 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403847 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.231373, 0.078042, -0.972930, -0.972907, 0.000000, 1.374050, 0.058183, 0.058181, 1.006023, -0.017949, 0.223762, 0.223756, -6480.731445, -1028.859741, 4059.588623, 4060.491699} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514c18, readOffset 0, readSize 0. Buffer lock address 0x63514c48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514c48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403848 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403849 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403850 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403851 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403853 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {6681.791992, 2098.609619, -19920.287109, -19919.812500, 0.000000, 28820.402344, 1602.798584, 1602.760376, 20623.101562, -679.940063, 6454.082520, 6453.928711, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635163d8, readOffset 0, readSize 0. Buffer lock address 0x63516408 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516408, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403854 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403855 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403856 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403857 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403858 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635163d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635163d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403859 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.318173, 0.099931, -0.948563, -0.948540, 0.000000, 1.372367, 0.076322, 0.076320, 0.982029, -0.032377, 0.307330, 0.307323, -6824.685547, -1071.174927, 3484.197754, 3485.114746} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514cd8, readOffset 0, readSize 0. Buffer lock address 0x63514d08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514d08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403861 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403862 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403863 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403864 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403866 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {7961.339844, 2441.519531, -19452.822266, -19452.359375, 0.000000, 28785.271484, 1907.175781, 1907.130371, 20163.722656, -963.996887, 7680.651855, 7680.468750, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516498, readOffset 0, readSize 0. Buffer lock address 0x635164c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635164c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403867 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403868 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403869 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403870 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403871 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403872 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.379102, 0.116260, -0.926303, -0.926281, 0.000000, 1.370695, 0.090816, 0.090814, 0.960154, -0.045904, 0.365737, 0.365728, -7039.956543, -1088.160278, 3052.888672, 3053.815918} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514d98, readOffset 0, readSize 0. Buffer lock address 0x63514dc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514dc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403874 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403875 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403876 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403877 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403879 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {9156.025391, 2947.953613, -18915.070312, -18914.619141, 0.000000, 28721.156250, 2362.965820, 2362.909424, 19650.085938, -1373.609131, 8813.542969, 8813.333008, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516558, readOffset 0, readSize 0. Buffer lock address 0x63516588 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516588, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403880 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403881 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403882 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403883 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403884 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403885 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.435991, 0.140375, -0.900696, -0.900675, 0.000000, 1.367642, 0.112519, 0.112517, 0.935696, -0.065408, 0.419683, 0.419673, -7219.970215, -1115.400635, 2623.025146, 2623.962646} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514e58, readOffset 0, readSize 0. Buffer lock address 0x63514e88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514e88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403887 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403888 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403889 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403890 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403892 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {9635.506836, 3100.378906, -18677.189453, -18676.744141, 0.000000, 28696.748047, 2514.656738, 2514.596680, 19419.466797, -1538.338623, 9267.204102, 9266.983398, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516618, readOffset 0, readSize 0. Buffer lock address 0x63516648 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516648, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403893 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403894 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403895 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403896 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403897 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403898 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.458823, 0.147634, -0.889369, -0.889348, 0.000000, 1.366479, 0.119743, 0.119740, 0.924715, -0.073252, 0.441285, 0.441274, -7286.158203, -1113.212769, 2445.841064, 2446.782715} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514f18, readOffset 0, readSize 0. Buffer lock address 0x63514f48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514f48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403900 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403901 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403902 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403903 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403905 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {10109.184570, 3338.413330, -18418.773438, -18418.333984, 0.000000, 28657.287109, 2741.936035, 2741.870605, 19177.150391, -1759.835938, 9709.408203, 9709.176758, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553568, readOffset 0, readSize 0. Buffer lock address 0x63553598 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553598, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403906 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403907 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403908 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403909 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403910 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403912 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.481378, 0.158968, -0.877064, -0.877043, 0.000000, 1.364600, 0.130565, 0.130562, 0.913176, -0.083800, 0.462342, 0.462331, -7347.957520, -1118.616333, 2264.377930, 2265.323975} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514018, readOffset 0, readSize 0. Buffer lock address 0x63514048 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514048, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403913 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403914 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403915 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403916 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403918 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {11190.258789, 3855.823486, -17767.294922, -17766.871094, 0.000000, 28551.958984, 3270.955322, 3270.877441, 18567.087891, -2323.878906, 10708.227539, 10707.972656, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553628, readOffset 0, readSize 0. Buffer lock address 0x63553658 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553658, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403919 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403920 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403921 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403922 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403923 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403924 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.532857, 0.183606, -0.846041, -0.846021, 0.000000, 1.359585, 0.155756, 0.155752, 0.884126, -0.110658, 0.509903, 0.509891, -7474.881836, -1109.439087, 1836.689941, 1837.646118} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635140d8, readOffset 0, readSize 0. Buffer lock address 0x63514108 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514108, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635140d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635140d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403926 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403927 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403928 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403929 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403931 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {11940.191406, 4449.080078, -17227.792969, -17227.382812, 0.000000, 28408.941406, 3872.919189, 3872.826904, 18093.935547, -2935.948975, 11368.624023, 11368.352539, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635536e8, readOffset 0, readSize 0. Buffer lock address 0x63553718 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553718, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403932 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403933 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403934 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403935 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403937 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635536e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635536e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403938 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.568567, 0.211856, -0.820352, -0.820332, 0.000000, 1.352775, 0.184420, 0.184416, 0.861596, -0.139804, 0.541350, 0.541337, -7550.558594, -1106.957397, 1519.823242, 1520.786987} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514198, readOffset 0, readSize 0. Buffer lock address 0x635141c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635141c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403939 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403940 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403941 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403942 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403944 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {12477.516602, 4948.844727, -16792.990234, -16792.589844, 0.000000, 28264.082031, 4396.969727, 4396.864746, 17727.669922, -3483.215820, 11819.650391, 11819.368164, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635537a8, readOffset 0, readSize 0. Buffer lock address 0x635537d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635537d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403945 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403946 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403947 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403948 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403949 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635537a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635537a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403950 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.594153, 0.235654, -0.799647, -0.799628, 0.000000, 1.345877, 0.209375, 0.209370, 0.844155, -0.165863, 0.562827, 0.562814, -7598.032227, -1096.436890, 1283.613037, 1284.582397} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514258, readOffset 0, readSize 0. Buffer lock address 0x63514288 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514288, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403952 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403972 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403982 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403983 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403985 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {13098.033203, 5393.899902, -16269.022461, -16268.634766, 0.000000, 28100.906250, 4918.181641, 4918.064453, 17274.263672, -4089.868896, 12335.817383, 12335.523438, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553868, readOffset 0, readSize 0. Buffer lock address 0x63553898 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553898, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403990 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403991 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403992 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403993 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403994 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403995 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.623701, 0.256846, -0.774697, -0.774678, 0.000000, 1.338107, 0.234194, 0.234188, 0.822564, -0.194751, 0.587406, 0.587392, -7645.320801, -1056.698730, 1008.414001, 1009.389954} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514318, readOffset 0, readSize 0. Buffer lock address 0x63514348 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514348, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403996 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403997 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403998 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 403999 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404001 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {14065.291992, 6078.796387, -15358.250000, -15357.883789, 0.000000, 27778.894531, 5804.083008, 5803.944824, 16496.250000, -5182.999023, 13094.993164, 13094.680664, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553928, readOffset 0, readSize 0. Buffer lock address 0x63553958 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553958, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404002 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404003 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404004 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404005 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404006 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404007 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.669760, 0.289460, -0.731328, -0.731310, 0.000000, 1.322773, 0.276378, 0.276372, 0.785517, -0.246804, 0.623556, 0.623541, -7701.392090, -954.317444, 564.724915, 565.711426} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 43056, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635143d8, readOffset 0, readSize 0. Buffer lock address 0x63514408 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514408, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635143d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635143d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a07318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 172224, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a07318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 43056. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a07318, readOffset 0, readSize 0. Lock address 0x62a07348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a07348, writeOffset 0, writeSize 172224. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d7518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2173292, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d7518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d7518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d7518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d7518, readOffset 0, readSize 0. Lock address 0x634d7548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d7548, writeOffset 0, writeSize 2173292. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 43056, indexBuffer 0x62a07318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404009 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404010 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404011 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404012 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404014 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {16449.623047, 6052.201660, -12952.422852, -12952.114258, 0.000000, 27370.398438, 6751.282227, 6751.121094, 14119.794922, -7050.842285, 15089.630859, 15089.271484, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635539e8, readOffset 0, readSize 0. Buffer lock address 0x63553a18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553a18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404015 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404016 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404017 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404018 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404019 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635539e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635539e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404020 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.783297, 0.288193, -0.616767, -0.616753, 0.000000, 1.303321, 0.321482, 0.321474, 0.672355, -0.335746, 0.718537, 0.718520, -7726.049316, -475.055969, -570.802979, -569.789368} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 44712, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514558, readOffset 0, readSize 0. Buffer lock address 0x63514588 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514588, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d7518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fe518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 178848, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fe518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fe518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 44712. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fe518, readOffset 0, readSize 0. Lock address 0x634fe548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fe548, writeOffset 0, writeSize 178848. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d7518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61489e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489e18, readOffset 0, readSize 0. Lock address 0x61489e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489e48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 44712, indexBuffer 0x634fe518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404022 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404023 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404024 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404025 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404027 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {17922.357422, 5227.696289, -11187.883789, -11187.617188, 0.000000, 27370.396484, 6751.283203, 6751.122070, 12196.221680, -7682.103516, 16440.605469, 16440.212891, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553aa8, readOffset 0, readSize 0. Buffer lock address 0x63553ad8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553ad8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404028 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404029 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404030 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404031 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404032 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404034 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.853425, 0.248932, -0.532744, -0.532731, 0.000000, 1.303321, 0.321482, 0.321474, 0.580759, -0.365806, 0.782867, 0.782849, -7628.441406, -106.736710, -1359.049683, -1358.017334} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 23400, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514498, readOffset 0, readSize 0. Buffer lock address 0x635144c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635144c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 93600, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a05e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 23400. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05e18, readOffset 0, readSize 0. Lock address 0x62a05e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05e48, writeOffset 0, writeSize 93600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d4318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d4318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d4318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d4318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d4318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d4318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d4318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d4318, readOffset 0, readSize 0. Lock address 0x634d4348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d4348, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 23400, indexBuffer 0x62a05e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404035 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404036 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404037 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404038 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404040 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {17955.548828, 5206.726074, -11143.006836, -11142.741211, 0.000000, 27370.396484, 6751.281738, 6751.120605, 12147.299805, -7696.330078, 16471.054688, 16470.662109, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553b68, readOffset 0, readSize 0. Buffer lock address 0x63553b98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553b98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404070 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404071 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404072 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404073 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404074 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404075 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.855006, 0.247933, -0.530607, -0.530594, 0.000000, 1.303321, 0.321482, 0.321474, 0.578429, -0.366483, 0.784317, 0.784299, -7624.862793, -97.821762, -1378.128906, -1377.096069} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 23400, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514618, readOffset 0, readSize 0. Buffer lock address 0x63514648 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514648, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d4318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63500818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 93600, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63500818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63500818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 23400. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63500818, readOffset 0, readSize 0. Lock address 0x63500848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63500848, writeOffset 0, writeSize 93600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d4318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148c818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148c818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148c818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148c818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148c818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148c818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148c818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148c818, readOffset 0, readSize 0. Lock address 0x6148c848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148c848, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 23400, indexBuffer 0x63500818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404076 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404077 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404078 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404079 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404081 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404082 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404083 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404084 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404085 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404086 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404087 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 23400, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148c818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 93600, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a05718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 23400. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05718, readOffset 0, readSize 0. Lock address 0x62a05748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05748, writeOffset 0, writeSize 93600. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148c818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ff318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634ff318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634ff318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634ff318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634ff318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ff318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634ff318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ff318, readOffset 0, readSize 0. Lock address 0x634ff348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ff348, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 23400, indexBuffer 0x62a05718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404089 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404090 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404099 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404100 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404102 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {17122.634766, 5515.498047, -12240.845703, -12240.553711, 0.000000, 27470.125000, 6533.963867, 6533.808105, 13295.640625, -7103.069824, 15764.232422, 15763.856445, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553c28, readOffset 0, readSize 0. Buffer lock address 0x63553c58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553c58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404103 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404108 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404109 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404110 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404111 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404112 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.815344, 0.262637, -0.582884, -0.582870, 0.000000, 1.308070, 0.311134, 0.311126, 0.633111, -0.338233, 0.750660, 0.750642, -7695.033691, -326.539154, -915.538086, -914.516296} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 38304, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635146d8, readOffset 0, readSize 0. Buffer lock address 0x63514708 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514708, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635146d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635146d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634ff318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63500118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 153216, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63500118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63500118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 38304. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63500118, readOffset 0, readSize 0. Lock address 0x63500148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63500148, writeOffset 0, writeSize 153216. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634ff318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148a518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148a518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148a518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148a518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148a518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148a518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148a518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148a518, readOffset 0, readSize 0. Lock address 0x6148a548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148a548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 38304, indexBuffer 0x63500118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404113 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404114 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404115 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404116 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404118 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {13702.080078, 6968.890137, -15466.414062, -15466.044922, 0.000000, 27470.119141, 6533.973633, 6533.817871, 16799.158203, -5684.111816, 12615.040039, 12614.739258, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553ce8, readOffset 0, readSize 0. Buffer lock address 0x63553d18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553d18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404119 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404120 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404121 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404122 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404123 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404124 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.652464, 0.331844, -0.736478, -0.736461, 0.000000, 1.308070, 0.311134, 0.311127, 0.799941, -0.270666, 0.600702, 0.600688, -7683.000977, -1051.612427, 693.654846, 694.638306} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 43056, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514798, readOffset 0, readSize 0. Buffer lock address 0x635147c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635147c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148a518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637f018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 172224, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6637f018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 43056. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637f018, readOffset 0, readSize 0. Lock address 0x6637f048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637f048, writeOffset 0, writeSize 172224. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148a518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fd718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2173292, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fd718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fd718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fd718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fd718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fd718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 49393. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fd718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fd718, readOffset 0, readSize 0. Lock address 0x634fd748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fd748, writeOffset 0, writeSize 2173292. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 43056, indexBuffer 0x6637f018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404126 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404127 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404128 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404129 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404131 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {11989.489258, 8072.507812, -16484.503906, -16484.111328, 0.000000, 27232.349609, 7039.803711, 7039.635742, 18061.306641, -5358.706543, 10942.773438, 10942.512695, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553da8, readOffset 0, readSize 0. Buffer lock address 0x63553dd8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553dd8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404132 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404133 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404134 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404135 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404136 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404137 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.570914, 0.384396, -0.784958, -0.784939, 0.000000, 1.296748, 0.335221, 0.335213, 0.860042, -0.255170, 0.521072, 0.521060, -7555.155273, -1410.193481, 1357.234375, 1358.202026} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514858, readOffset 0, readSize 0. Buffer lock address 0x63514888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404138 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404139 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404141 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404142 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_SetCaption] Setting title to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:22 Height: 449.979095 [os4video_SetCaption] Setting icon caption to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:22 Height: 449.979095 Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404284 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {9951.958008, 8783.620117, -17531.882812, -17531.464844, 0.000000, 27161.169922, 7183.503906, 7183.332520, 19259.210938, -4538.826660, 9059.381836, 9059.166016, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553e68, readOffset 0, readSize 0. Buffer lock address 0x63553e98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553e98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404285 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404286 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404287 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404288 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404289 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404290 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.473891, 0.418258, -0.834832, -0.834812, 0.000000, 1.293358, 0.342063, 0.342055, 0.917083, -0.216129, 0.431389, 0.431379, -7327.847656, -1794.330811, 2089.416260, 2090.366455} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514918, readOffset 0, readSize 0. Buffer lock address 0x63514948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404295 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404296 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404297 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404298 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404300 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {8235.535156, 9145.780273, -18254.746094, -18254.310547, 0.000000, 27161.169922, 7183.503418, 7183.332031, 20053.294922, -3756.011475, 7496.901855, 7496.723145, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553f28, readOffset 0, readSize 0. Buffer lock address 0x63553f58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553f58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404301 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404302 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404303 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404304 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404305 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404307 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.392159, 0.435503, -0.869253, -0.869232, 0.000000, 1.293358, 0.342063, 0.342055, 0.954896, -0.178853, 0.356987, 0.356978, -7083.118164, -2081.291260, 2662.181885, 2663.118408} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635149d8, readOffset 0, readSize 0. Buffer lock address 0x63514a08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514a08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635149d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635149d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404308 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404309 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404310 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404311 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404313 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {7574.994141, 9263.779297, -18490.267578, -18489.826172, 0.000000, 27161.169922, 7183.503906, 7183.332520, 20312.019531, -3454.756104, 6895.604980, 6895.440430, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553028, readOffset 0, readSize 0. Buffer lock address 0x63553058 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553058, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404314 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404315 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404316 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404317 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404318 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404319 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.360705, 0.441122, -0.880468, -0.880447, 0.000000, 1.293358, 0.342063, 0.342055, 0.967216, -0.164508, 0.328354, 0.328346, -6977.332520, -2186.227539, 2871.632080, 2872.563477} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b258, readOffset 0, readSize 0. Buffer lock address 0x6350b288 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350b288, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404321 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404322 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404323 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404324 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404326 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {6681.791016, 9405.655273, -18773.447266, -18773.000000, 0.000000, 27161.169922, 7183.503906, 7183.332520, 20623.101562, -3047.389404, 6082.510742, 6082.365723, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635530e8, readOffset 0, readSize 0. Buffer lock address 0x63553118 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553118, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404327 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404328 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404329 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404330 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404332 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635530e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635530e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404333 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.318173, 0.447878, -0.893952, -0.893931, 0.000000, 1.293358, 0.342063, 0.342055, 0.982029, -0.145110, 0.289636, 0.289630, -6824.685547, -2323.578857, 3145.781006, 3146.706055} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350bb58, readOffset 0, readSize 0. Buffer lock address 0x6350bb88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bb88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350bb58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350bb58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404334 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404335 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404336 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404337 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404339 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {5261.340820, 9110.809570, -19267.722656, -19267.263672, 0.000000, 27336.421875, 6823.560547, 6823.397949, 21030.380859, -2279.324951, 4820.362305, 4820.247559, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635531a8, readOffset 0, readSize 0. Buffer lock address 0x635531d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635531d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404340 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404341 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404342 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404343 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404344 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635531a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635531a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404345 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.250534, 0.433838, -0.917489, -0.917467, 0.000000, 1.301703, 0.324924, 0.324916, 1.001423, -0.108537, 0.229536, 0.229530, -6560.283203, -2442.201904, 3594.143311, 3595.057617} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350ba98, readOffset 0, readSize 0. Buffer lock address 0x6350bac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350ba98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350ba98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404347 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404348 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404349 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404350 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404352 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {3408.402100, 8881.180664, -19710.458984, -19709.988281, 0.000000, 27470.123047, 6533.973633, 6533.817871, 21408.910156, -1413.926758, 3138.000244, 3137.925537, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553268, readOffset 0, readSize 0. Buffer lock address 0x63553298 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553298, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404353 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404354 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404355 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404357 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404358 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404359 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.162301, 0.422903, -0.938571, -0.938549, 0.000000, 1.308070, 0.311134, 0.311127, 1.019448, -0.067328, 0.149425, 0.149421, -6177.553223, -2600.686523, 4131.594727, 4132.496094} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b918, readOffset 0, readSize 0. Buffer lock address 0x6350b948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350b948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404360 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404361 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404362 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404363 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404365 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {1411.548340, 7870.665527, -20161.121094, -20160.640625, 0.000000, 27807.748047, 5730.670898, 5730.534180, 21632.527344, -513.570374, 1315.537354, 1315.505981, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63553328, readOffset 0, readSize 0. Buffer lock address 0x63553358 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553358, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404366 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404367 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404368 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404369 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404370 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63553328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63553328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404371 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.067215, 0.374785, -0.960030, -0.960008, 0.000000, 1.324147, 0.272883, 0.272876, 1.030096, -0.024455, 0.062643, 0.062642, -5719.458984, -2571.985352, 4718.250000, 4719.137695} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b9d8, readOffset 0, readSize 0. Buffer lock address 0x6350ba08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350ba08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b9d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b9d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404373 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404374 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404375 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404376 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404378 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {762.082947, 6969.028809, -20368.082031, -20367.595703, 0.000000, 28050.929688, 5066.547852, 5066.427246, 21665.130859, -245.139435, 716.458557, 716.441467, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635533e8, readOffset 0, readSize 0. Buffer lock address 0x63553418 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63553418, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404379 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404380 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404382 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404383 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404384 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635533e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635533e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404385 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.036289, 0.331851, -0.969886, -0.969862, 0.000000, 1.335727, 0.241258, 0.241253, 1.031648, -0.011673, 0.034116, 0.034115, -5560.530762, -2412.514160, 4935.935547, 4936.817871} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b798, readOffset 0, readSize 0. Buffer lock address 0x6350b7c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350b7c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404386 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404387 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404388 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404389 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404391 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {52.813171, 5846.087402, -20566.912109, -20566.421875, 0.000000, 28307.335938, 4247.544922, 4247.443848, 21678.466797, -14.242262, 50.105194, 50.104000, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635534a8, readOffset 0, readSize 0. Buffer lock address 0x635534d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635534d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404392 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404393 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404394 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404395 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404396 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635534a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635534a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404397 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {0.002515, 0.278378, -0.979353, -0.979330, 0.000000, 1.347936, 0.202259, 0.202254, 1.032283, -0.000678, 0.002386, 0.002386, -5381.453613, -2187.164795, 5171.950195, 5172.826660} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350bf18, readOffset 0, readSize 0. Buffer lock address 0x6350bf48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bf48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350bf18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350bf18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404399 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404400 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404401 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404402 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404404 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-597.420166, 4707.730957, -20712.500000, -20712.005859, 0.000000, 28518.460938, 3421.748047, 3421.666504, 21670.296875, 129.785660, -571.015015, -571.001404, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518568, readOffset 0, readSize 0. Buffer lock address 0x63518598 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518598, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404405 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404407 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404408 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404409 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404410 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404411 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.028448, 0.224172, -0.986286, -0.986263, 0.000000, 1.357990, 0.162937, 0.162933, 1.031894, 0.006180, -0.027191, -0.027190, -5212.231934, -1935.241943, 5383.237793, 5384.109375} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350b858, readOffset 0, readSize 0. Buffer lock address 0x6350b888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350b888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404412 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404413 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404414 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404415 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404417 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1365.137329, 3037.315674, -20842.818359, -20842.322266, 0.000000, 28744.041016, 2211.180176, 2211.127441, 21635.505859, 191.645737, -1315.121094, -1315.089722, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635184a8, readOffset 0, readSize 0. Buffer lock address 0x635184d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635184d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404418 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404419 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404420 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404421 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404422 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635184a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635184a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404423 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.065005, 0.144631, -0.992492, -0.992468, 0.000000, 1.368731, 0.105292, 0.105289, 1.030238, 0.009126, -0.062623, -0.062622, -5006.208496, -1526.512329, 5630.396973, 5631.262695} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350be58, readOffset 0, readSize 0. Buffer lock address 0x6350be88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350be88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350be58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350be58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404425 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404426 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404427 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404428 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404430 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1954.573975, 1047.577881, -20901.611328, -20901.113281, 0.000000, 28885.562500, 764.240723, 764.222473, 21590.238281, 94.837700, -1892.232422, -1892.187256, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635183e8, readOffset 0, readSize 0. Buffer lock address 0x63518418 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518418, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404432 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404433 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404434 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404435 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404436 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635183e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635183e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404437 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.093073, 0.049883, -0.995291, -0.995267, 0.000000, 1.375470, 0.036392, 0.036391, 1.028082, 0.004516, -0.090104, -0.090102, -4843.434082, -994.343567, 5823.553711, 5824.415039} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350bd98, readOffset 0, readSize 0. Buffer lock address 0x6350bdc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bdc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350bd98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350bd98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404438 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404439 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404440 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404441 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404443 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2131.138428, -208.103561, -20898.728516, -20898.230469, 0.000000, 28903.949219, -151.935654, -151.932037, 21573.523438, -20.557491, -2064.478760, -2064.429443, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518628, readOffset 0, readSize 0. Buffer lock address 0x63518658 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518658, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404444 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404445 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404446 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404447 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404448 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404449 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.101480, -0.009909, -0.995154, -0.995130, 0.000000, 1.376346, -0.007235, -0.007235, 1.027286, -0.000979, -0.098306, -0.098304, -4793.894043, -643.334961, 5887.712891, 5888.572266} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350bcd8, readOffset 0, readSize 0. Buffer lock address 0x6350bd08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bd08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350bcd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350bcd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404451 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404452 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404453 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404454 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404456 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2248.779541, -1774.863037, -20847.859375, -20847.363281, 0.000000, 28849.572266, -1296.538818, -1296.507935, 21561.580078, -185.110535, -2174.341553, -2174.289795, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635186e8, readOffset 0, readSize 0. Buffer lock address 0x63518718 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518718, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404457 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404458 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404459 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404460 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404461 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635186e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635186e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404462 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.107082, -0.084515, -0.992732, -0.992708, 0.000000, 1.373757, -0.061738, -0.061737, 1.026717, -0.008815, -0.103538, -0.103535, -4760.686523, -198.397507, 5929.633301, 5930.491699} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x6350bc18, readOffset 0, readSize 0. Buffer lock address 0x6350bc48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6350bc48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350bc18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350bc18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404463 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404465 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404466 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404467 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404469 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2307.570557, -2191.364990, -20820.898438, -20820.402344, 0.000000, 28820.566406, -1601.255371, -1601.217163, 21555.365234, -234.592606, -2228.943604, -2228.890381, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403827, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512f28, readOffset 0, readSize 0. Buffer lock address 0x63512f58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512f58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404470 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404471 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404472 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404473 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404474 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404475 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.109882, -0.104348, -0.991448, -0.991424, 0.000000, 1.372375, -0.076248, -0.076247, 1.026422, -0.011171, -0.106138, -0.106135, -4744.030762, -78.342659, 5943.620605, 5944.479004} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403833, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518c28, readOffset 0, readSize 0. Buffer lock address 0x63518c58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518c58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404477 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404478 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404479 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404480 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404482 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2307.570068, -2503.827148, -20802.291016, -20801.794922, 0.000000, 28794.808594, -1829.574829, -1829.531250, 21555.365234, -268.042633, -2226.950928, -2226.897949, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512568, readOffset 0, readSize 0. Buffer lock address 0x63512598 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512598, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404483 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404484 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404485 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404486 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404487 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404488 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.109882, -0.119227, -0.990562, -0.990538, 0.000000, 1.371149, -0.087121, -0.087118, 1.026422, -0.012764, -0.106043, -0.106040, -4744.030762, 10.910921, 5943.887207, 5944.745605} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518ce8, readOffset 0, readSize 0. Buffer lock address 0x63518d18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518d18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404489 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404491 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404492 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404493 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404495 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404496 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404497 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404498 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404499 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404500 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512568, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512568, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404501 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404503 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404504 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404505 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404506 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404508 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2307.570068, -2711.971436, -20788.513672, -20788.017578, 0.000000, 28775.736328, -1981.668213, -1981.620972, 21555.365234, -290.325104, -2225.475830, -2225.422852, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512328, readOffset 0, readSize 0. Buffer lock address 0x63512358 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512358, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404509 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404511 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404512 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404513 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404514 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404515 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.109882, -0.129138, -0.989906, -0.989882, 0.000000, 1.370241, -0.094363, -0.094361, 1.026422, -0.013825, -0.105973, -0.105970, -4744.030762, 70.413132, 5943.672363, 5944.530762} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518da8, readOffset 0, readSize 0. Buffer lock address 0x63518dd8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518dd8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404547 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404548 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404549 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404550 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404552 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2425.099365, -2814.305176, -20768.769531, -20768.273438, 0.000000, 28765.628906, -2057.676758, -2057.627686, 21542.460938, -316.814758, -2338.002441, -2337.946777, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635123e8, readOffset 0, readSize 0. Buffer lock address 0x63512418 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512418, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404553 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404554 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404555 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404556 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404557 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635123e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635123e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404558 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.115478, -0.134011, -0.988965, -0.988942, 0.000000, 1.369759, -0.097982, -0.097980, 1.025807, -0.015086, -0.111331, -0.111328, -4710.614258, 103.531601, 5968.304199, 5969.162109} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518e68, readOffset 0, readSize 0. Buffer lock address 0x63518e98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518e98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404560 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404561 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404562 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404563 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404565 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-2718.600342, -2913.475586, -20727.400391, -20726.906250, 0.000000, 28755.144531, -2133.658203, -2133.607422, 21507.390625, -368.272217, -2620.007080, -2619.944580, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635124a8, readOffset 0, readSize 0. Buffer lock address 0x635124d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635124d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404566 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404567 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404568 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404569 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404570 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635124a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635124a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404571 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.129454, -0.138734, -0.986996, -0.986972, 0.000000, 1.369260, -0.101600, -0.101598, 1.024137, -0.017536, -0.124759, -0.124756, -4626.461426, 142.028046, 6029.340332, 6030.196777} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518f28, readOffset 0, readSize 0. Buffer lock address 0x63518f58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518f58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518f28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518f28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404573 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404574 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404575 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404576 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404578 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-3128.649658, -3112.759766, -20657.708984, -20657.216797, 0.000000, 28733.025391, -2285.533691, -2285.479248, 21451.578125, -453.986877, -3012.866211, -3012.794434, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512da8, readOffset 0, readSize 0. Buffer lock address 0x63512dd8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512dd8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404579 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404580 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404581 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404582 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404583 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512da8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512da8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404585 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.148980, -0.148223, -0.983677, -0.983654, 0.000000, 1.368207, -0.108832, -0.108830, 1.021479, -0.021618, -0.143466, -0.143463, -4507.202148, 215.032654, 6112.385254, 6113.239746} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518028, readOffset 0, readSize 0. Buffer lock address 0x63518058 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518058, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518028, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518028, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404586 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404587 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404588 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404589 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404591 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-3828.848389, -3096.239258, -20548.072266, -20547.582031, 0.000000, 28733.025391, -2285.533447, -2285.479004, 21337.726562, -555.590088, -3687.152588, -3687.064697, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512ce8, readOffset 0, readSize 0. Buffer lock address 0x63512d18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512d18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404592 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404593 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404594 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404595 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404596 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512ce8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512ce8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404597 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.182322, -0.147436, -0.978456, -0.978433, 0.000000, 1.368207, -0.108832, -0.108830, 1.016058, -0.026456, -0.175575, -0.175570, -4298.964355, 235.942825, 6251.156250, 6252.007324} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635180e8, readOffset 0, readSize 0. Buffer lock address 0x63518118 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518118, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635180e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635180e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404607 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404608 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404609 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404610 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404612 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-4293.420898, -3083.382324, -20462.746094, -20462.257812, 0.000000, 28733.025391, -2285.533447, -2285.479004, 21249.123047, -623.002502, -4134.531738, -4134.433105, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512c28, readOffset 0, readSize 0. Buffer lock address 0x63512c58 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512c58, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404613 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404614 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404615 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404617 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404618 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512c28, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512c28, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404619 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.204444, -0.146824, -0.974393, -0.974370, 0.000000, 1.368207, -0.108832, -0.108830, 1.011839, -0.029666, -0.196878, -0.196873, -4157.566406, 249.329071, 6339.993164, 6340.841797} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635181a8, readOffset 0, readSize 0. Buffer lock address 0x635181d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635181d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635181a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635181a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404620 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404621 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404622 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404623 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404625 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-4524.948730, -2974.208008, -20424.421875, -20423.935547, 0.000000, 28744.273438, -2209.610352, -2209.557617, 21201.025391, -634.787109, -4359.197754, -4359.093750, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512b68, readOffset 0, readSize 0. Buffer lock address 0x63512b98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512b98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404626 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404627 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404628 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404629 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404630 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512b68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512b68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404631 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.215469, -0.141626, -0.972568, -0.972545, 0.000000, 1.368742, -0.105217, -0.105215, 1.009549, -0.030227, -0.207576, -0.207571, -4086.122559, 223.901169, 6383.924316, 6384.771973} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518268, readOffset 0, readSize 0. Buffer lock address 0x63518298 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518298, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404633 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404634 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404635 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404636 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404638 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-4698.252441, -2662.645752, -20410.390625, -20409.904297, 0.000000, 28775.736328, -1981.669922, -1981.622681, 21163.296875, -591.107483, -4531.107910, -4531.000000, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512aa8, readOffset 0, readSize 0. Buffer lock address 0x63512ad8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512ad8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404639 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404640 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404641 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404643 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404644 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512aa8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512aa8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404645 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.223721, -0.126790, -0.971900, -0.971877, 0.000000, 1.370241, -0.094363, -0.094361, 1.007752, -0.028147, -0.215762, -0.215757, -4032.217041, 132.207336, 6417.348145, 6418.195312} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63518328, readOffset 0, readSize 0. Buffer lock address 0x63518358 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63518358, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63518328, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63518328, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404646 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404647 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404648 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404649 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404651 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-5673.983398, -1418.460327, -20242.695312, -20242.212891, 0.000000, 28867.320312, -1067.820190, -1067.794678, 20922.824219, -384.666992, -5489.542480, -5489.411621, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635129e8, readOffset 0, readSize 0. Buffer lock address 0x63512a18 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512a18, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404652 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404653 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404654 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404655 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404656 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635129e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635129e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404657 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.270183, -0.067544, -0.963915, -0.963892, 0.000000, 1.374602, -0.050847, -0.050846, 0.996301, -0.018317, -0.261401, -0.261394, -3721.776855, -241.059937, 6589.355957, 6590.198730} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509cd8, readOffset 0, readSize 0. Buffer lock address 0x63509d08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509d08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404659 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404660 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404661 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404662 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404664 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-6693.786621, -298.861267, -19973.609375, -19973.132812, 0.000000, 28903.000000, -228.296265, -228.290817, 20619.212891, -97.021820, -6484.199219, -6484.044434, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512e68, readOffset 0, readSize 0. Buffer lock address 0x63512e98 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512e98, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404665 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404666 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404668 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404669 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404670 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512e68, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512e68, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404671 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.318744, -0.014231, -0.951102, -0.951079, 0.000000, 1.376301, -0.010871, -0.010871, 0.981844, -0.004620, -0.308764, -0.308757, -3384.369873, -601.041199, 6746.065918, 6746.905273} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509e58, readOffset 0, readSize 0. Buffer lock address 0x63509e88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509e88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404672 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404673 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404674 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404675 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404677 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8082.898438, 391.074615, -19484.560547, -19484.095703, 0.000000, 28901.634766, 306.220490, 306.213196, 20115.304688, 157.144852, -7829.447754, -7829.261230, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635127a8, readOffset 0, readSize 0. Buffer lock address 0x635127d8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635127d8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404678 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404679 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404680 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404681 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404682 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635127a8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635127a8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404683 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.384891, 0.018622, -0.927814, -0.927792, 0.000000, 1.376236, 0.014582, 0.014581, 0.957849, 0.007483, -0.372822, -0.372813, -2902.403564, -841.350891, 6940.433594, 6941.268066} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509f18, readOffset 0, readSize 0. Buffer lock address 0x63509f48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509f48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404685 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404686 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404687 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404688 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404690 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-9113.848633, 1144.948608, -19036.769531, -19036.316406, 0.000000, 28877.148438, 916.832275, 916.810425, 19669.683594, 530.506226, -8820.591797, -8820.381836, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635126e8, readOffset 0, readSize 0. Buffer lock address 0x63512718 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512718, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404691 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404693 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404694 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404695 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404696 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635126e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635126e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404697 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.433982, 0.054520, -0.906491, -0.906470, 0.000000, 1.375070, 0.043658, 0.043657, 0.936629, 0.025262, -0.420018, -0.420008, -2526.966797, -1127.054077, 7055.882324, 7056.713867} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509018, readOffset 0, readSize 0. Buffer lock address 0x63509048 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509048, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404699 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404706 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404708 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404709 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404711 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-11251.632812, 1706.449585, -17907.968750, -17907.541016, 0.000000, 28835.683594, 1450.508179, 1450.473633, 18529.960938, 1036.178345, -10873.949219, -10873.690430, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512628, readOffset 0, readSize 0. Buffer lock address 0x63512658 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512658, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404712 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404713 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404714 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404715 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404720 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512628, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512628, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404721 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.535779, 0.081258, -0.852740, -0.852720, 0.000000, 1.373095, 0.069070, 0.069069, 0.882358, 0.049341, -0.517795, -0.517782, -1695.053955, -1395.640747, 7261.103516, 7261.930176} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635090d8, readOffset 0, readSize 0. Buffer lock address 0x63509108 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509108, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635090d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635090d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404722 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404723 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404724 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404725 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404727 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-13202.055664, 1583.501099, -16617.714844, -16617.318359, 0.000000, 28835.679688, 1450.508057, 1450.473511, 17194.892578, 1215.795410, -12758.904297, -12758.600586, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512928, readOffset 0, readSize 0. Buffer lock address 0x63512958 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512958, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404728 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404729 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404730 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404731 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404732 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512928, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512928, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404733 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.628654, 0.075403, -0.791301, -0.791282, 0.000000, 1.373095, 0.069070, 0.069069, 0.818785, 0.057894, -0.607552, -0.607538, -862.948364, -1408.501587, 7396.071289, 7396.895020} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 27864, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509198, readOffset 0, readSize 0. Buffer lock address 0x635091c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635091c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d6e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d6e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d6e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d6e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 37105. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 27864, indexBuffer 0x63544818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404735 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404736 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404737 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404738 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404740 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-15541.020508, 1391.875977, -14606.745117, -14606.396484, 0.000000, 28835.679688, 1450.508057, 1450.473511, 15114.078125, 1431.193726, -15019.356445, -15018.998047, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63512868, readOffset 0, readSize 0. Buffer lock address 0x63512898 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63512898, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404741 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404742 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404743 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404745 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404746 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63512868, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63512868, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404747 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.740031, 0.066278, -0.695543, -0.695526, 0.000000, 1.373095, 0.069070, 0.069069, 0.719701, 0.068150, -0.715190, -0.715173, 253.722733, -1412.563354, 7438.694824, 7439.517578} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 28152, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509318, readOffset 0, readSize 0. Buffer lock address 0x63509348 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509348, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509318, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509318, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ffa18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 112608, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634ffa18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634ffa18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 28152. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634ffa18, readOffset 0, readSize 0. Lock address 0x634ffa48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634ffa48, writeOffset 0, writeSize 112608. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d6e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148b318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 1988844, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148b318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 45201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148b318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 45201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148b318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 45201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148b318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148b318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 45201. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148b318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148b318, readOffset 0, readSize 0. Lock address 0x6148b348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148b348, writeOffset 0, writeSize 1988844. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 28152, indexBuffer 0x634ffa18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404748 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404749 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404750 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404751 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404753 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-17896.154297, 1067.519531, -11826.857422, -11826.575195, 0.000000, 28842.751953, 1374.313843, 1374.281128, 12234.638672, 1561.508789, -17299.673828, -17299.261719, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516798, readOffset 0, readSize 0. Buffer lock address 0x635167c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635167c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404754 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404755 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404756 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404757 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404758 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404759 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.852178, 0.050833, -0.563170, -0.563157, 0.000000, 1.373432, 0.065442, 0.065440, 0.582588, 0.074356, -0.823774, -0.823755, 1572.301636, -1361.598633, 7290.371094, 7291.197266} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 31536, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509258, readOffset 0, readSize 0. Buffer lock address 0x63509288 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509288, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509258, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509258, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 31536. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66380c18, readOffset 0, readSize 0. Lock address 0x66380c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66380c48, writeOffset 0, writeSize 126144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148b318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2709740, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61489718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61489718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61489718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61489718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61489718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61489718, readOffset 0, readSize 0. Lock address 0x61489748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61489748, writeOffset 0, writeSize 2709740. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 31536, indexBuffer 0x66380c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404761 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404762 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404763 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404764 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404766 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-21285.931641, -377.813934, -3969.206299, -3969.111572, 0.000000, 28835.832031, -1448.937256, -1448.902710, 4107.046875, -1958.127686, -20571.533203, -20571.042969, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635166d8, readOffset 0, readSize 0. Buffer lock address 0x63516708 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516708, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404767 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404768 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404769 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404770 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404771 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635166d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635166d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404772 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1.013592, -0.017991, -0.189005, -0.189001, 0.000000, 1.373102, -0.068995, -0.068994, 0.195569, -0.093242, -0.979574, -0.979550, 4456.436035, -118.274071, 6148.598633, 6149.452148} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 31536, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635093d8, readOffset 0, readSize 0. Buffer lock address 0x63509408 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509408, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635093d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635093d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fba18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 126144, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fba18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fba18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 31536. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fba18, readOffset 0, readSize 0. Lock address 0x634fba48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fba48, writeOffset 0, writeSize 126144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61489718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2709740, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634f9018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9018, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634f9018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9018, readOffset 0, readSize 0. Lock address 0x634f9048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9048, writeOffset 0, writeSize 2709740. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 31536, indexBuffer 0x634fba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404774 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404775 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404776 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404777 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404779 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-21635.505859, 534.639709, 1264.145264, 1264.115112, 0.000000, 27629.705078, -6168.552246, -6168.405273, -1365.146240, -8473.230469, -20034.794922, -20034.316406, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516858, readOffset 0, readSize 0. Buffer lock address 0x63516888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404780 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404781 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404782 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404783 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404784 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404785 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1.030238, 0.025458, 0.060196, 0.060195, 0.000000, 1.315669, -0.293734, -0.293727, -0.065005, -0.403478, -0.954015, -0.953992, 5901.311035, 1289.616699, 4784.624512, 4785.510254} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 31536, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509498, readOffset 0, readSize 0. Buffer lock address 0x635094c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635094c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509498, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509498, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634f9018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66385a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 126144, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66385a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385a18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 31536. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66385a18, readOffset 0, readSize 0. Lock address 0x66385a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66385a48, writeOffset 0, writeSize 126144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634f9018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fac18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2709740, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fac18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fac18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fac18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fac18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fac18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fac18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fac18, readOffset 0, readSize 0. Lock address 0x634fac48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fac48, writeOffset 0, writeSize 2709740. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 31536, indexBuffer 0x66385a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404787 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404788 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404789 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404790 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404792 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-21237.335938, 3187.964600, 3521.968750, 3521.884766, 0.000000, 24150.123047, -11539.583984, -11539.308594, -4351.355957, -15559.258789, -17189.408203, -17188.998047, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516918, readOffset 0, readSize 0. Buffer lock address 0x63516948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404793 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404794 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404795 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404796 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404797 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404798 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1.011278, 0.151804, 0.167709, 0.167705, 0.000000, 1.149979, -0.549491, -0.549478, -0.207202, -0.740899, -0.818524, -0.818504, 6538.352051, 2446.445312, 3629.936523, 3630.849854} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 31536, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509558, readOffset 0, readSize 0. Buffer lock address 0x63509588 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509588, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509558, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509558, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fac18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fc818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 126144, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fc818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fc818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 31536. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fc818, readOffset 0, readSize 0. Lock address 0x634fc848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fc848, writeOffset 0, writeSize 126144. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fac18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fb318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2709740, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fb318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fb318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fb318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fb318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fb318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61585. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fb318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fb318, readOffset 0, readSize 0. Lock address 0x634fb348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fb348, writeOffset 0, writeSize 2709740. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 31536, indexBuffer 0x634fc818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404800 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404801 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404802 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404803 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404805 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-21283.535156, 4756.619629, 1995.476562, 1995.428955, 0.000000, 14453.288086, -18187.007812, -18186.574219, -4119.442383, -24575.580078, -10309.841797, -10309.595703, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635169d8, readOffset 0, readSize 0. Buffer lock address 0x63516a08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516a08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404806 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404807 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404808 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404809 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404810 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635169d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635169d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404811 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1.013478, 0.226500, 0.095020, 0.095018, 0.000000, 0.688235, -0.866027, -0.866007, -0.196159, -1.170238, -0.490933, -0.490921, 6492.806641, 4511.135254, 2480.416016, 2481.356934} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509618, readOffset 0, readSize 0. Buffer lock address 0x63509648 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509648, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fb318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66383e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66383e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66383e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66383e18, readOffset 0, readSize 0. Lock address 0x66383e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66383e48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fb318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fa518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fa518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634fa518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634fa518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634fa518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fa518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fa518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fa518, readOffset 0, readSize 0. Lock address 0x634fa548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fa548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x66383e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404813 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404814 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404815 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404816 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404818 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-21662.974609, -1091.684082, -60.713055, -60.711609, 0.000000, 2206.041992, -20939.748047, -20939.248047, 821.158142, -28799.718750, -1601.671265, -1601.633057, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516a98, readOffset 0, readSize 0. Buffer lock address 0x63516ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404819 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404820 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404821 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404822 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404823 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404824 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-1.031546, -0.051984, -0.002891, -0.002891, 0.000000, 0.105047, -0.997107, -0.997083, 0.039102, -1.371382, -0.076268, -0.076266, 5367.016113, 7358.327148, 919.731018, 920.709045} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635096d8, readOffset 0, readSize 0. Buffer lock address 0x63509708 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509708, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635096d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635096d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fa518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fc118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634fc118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634fc118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634fc118, readOffset 0, readSize 0. Lock address 0x634fc148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634fc148, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 404824 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403658, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634fa518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cfc18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634cfc18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634cfc18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634cfc18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634cfc18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634cfc18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634cfc18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634cfc18, readOffset 0, readSize 0. Lock address 0x634cfc48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634cfc48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x634fc118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404826 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404827 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404828 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404829 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404831 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-20249.367188, -10314.941406, -261.711090, -261.704865, 0.000000, 1008.760071, -20988.207031, -20987.707031, 7740.922363, -26982.708984, -684.606262, -684.589966, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516b58, readOffset 0, readSize 0. Buffer lock address 0x63516b88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516b88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404832 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404833 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404834 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404835 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404836 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404837 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.964233, -0.491176, -0.012462, -0.012462, 0.000000, 0.048035, -0.999415, -0.999391, 0.368607, -1.284860, -0.032600, -0.032599, 3290.101318, 9309.125977, 745.514587, 746.496765} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509798, readOffset 0, readSize 0. Buffer lock address 0x635097c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635097c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509798, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509798, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634cfc18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66383718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66383718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66383718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66383718, readOffset 0, readSize 0. Lock address 0x66383748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66383748, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634cfc18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a07a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a07a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a07a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a07a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a07a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a07a18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a07a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a07a18, readOffset 0, readSize 0. Lock address 0x62a07a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a07a48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x66383718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404839 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404840 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404841 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 404842 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_SetCaption] Setting title to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:26 Height: 449.979095 [os4video_SetCaption] Setting icon caption to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:26 Height: 449.979095 [os4video_ResetCursor] Cursor image blanked Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405038 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-8137.723633, -17473.265625, -14755.394531, -14755.042969, 0.000000, 21910.910156, -13697.033203, -13696.707031, 20093.187500, -7076.657227, -5975.921875, -5975.779297, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516c18, readOffset 0, readSize 0. Buffer lock address 0x63516c48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516c48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405039 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405040 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405041 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405042 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405043 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405044 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.387501, -0.832040, -0.702621, -0.702604, 0.000000, 1.043352, -0.652224, -0.652209, 0.956796, -0.336976, -0.284561, -0.284554, -2882.829834, 5713.182617, 5605.505371, 5606.371582} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509858, readOffset 0, readSize 0. Buffer lock address 0x63509888 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509888, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509858, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509858, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a07a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634f9e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634f9e18, readOffset 0, readSize 0. Lock address 0x634f9e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634f9e48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a07a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148d718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148d718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148d718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148d718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148d718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148d718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148d718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148d718, readOffset 0, readSize 0. Lock address 0x6148d748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148d748, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x634f9e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405045 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405046 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405047 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405048 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405050 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-13984.741211, -14526.129883, -12087.746094, -12087.458008, 0.000000, 21773.238281, -13812.440430, -13812.111328, 16564.591797, -12263.758789, -10205.141602, -10204.898438, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516cd8, readOffset 0, readSize 0. Buffer lock address 0x63516d08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516d08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405051 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405052 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405053 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405054 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405055 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405056 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.665924, -0.691704, -0.575593, -0.575580, 0.000000, 1.036796, -0.657720, -0.657704, 0.788771, -0.583975, -0.485948, -0.485936, -505.620087, 6243.103516, 5969.567871, 5970.425293} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509918, readOffset 0, readSize 0. Buffer lock address 0x63509948 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509948, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148d718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61490818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61490818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61490818, readOffset 0, readSize 0. Lock address 0x61490848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61490848, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148d718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a08118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a08118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a08118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a08118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a08118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a08118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a08118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a08118, readOffset 0, readSize 0. Lock address 0x62a08148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a08148, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x61490818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405058 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405059 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405060 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405061 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405063 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405064 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405065 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405066 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405067 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405068 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516cd8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516cd8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405069 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509918, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509918, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a08118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148de18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148de18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148de18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148de18, readOffset 0, readSize 0. Lock address 0x6148de48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148de48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a08118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148e518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148e518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148e518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148e518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148e518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148e518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148e518, readOffset 0, readSize 0. Lock address 0x6148e548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148e548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x6148de18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405071 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405072 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405073 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405074 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405076 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-13013.704102, -14626.362305, -13006.709961, -13006.399414, 0.000000, 22383.591797, -13287.444336, -13287.127930, 17337.882812, -10978.453125, -9762.751953, -9762.519531, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516d98, readOffset 0, readSize 0. Buffer lock address 0x63516dc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516dc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405077 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405078 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405079 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405080 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405081 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405083 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.619685, -0.696477, -0.619352, -0.619338, 0.000000, 1.065860, -0.632720, -0.632705, 0.825594, -0.522771, -0.464882, -0.464871, -946.786682, 5935.795898, 6083.576172, 6084.431152} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635099d8, readOffset 0, readSize 0. Buffer lock address 0x63509a08 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509a08, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635099d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635099d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 405083 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 403278, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cd018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cd018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cd018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cd018, readOffset 0, readSize 0. Lock address 0x648cd048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cd048, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148e518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a05018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a05018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a05018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a05018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a05018, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a05018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a05018, readOffset 0, readSize 0. Lock address 0x62a05048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a05048, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648cd018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405084 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405085 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405086 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405087 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405089 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-10844.722656, -15336.966797, -14370.074219, -14369.731445, 0.000000, 22841.777344, -12869.248047, -12868.941406, 18771.007812, -8860.749023, -8302.136719, -8301.938477, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516e58, readOffset 0, readSize 0. Buffer lock address 0x63516e88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516e88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405090 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405091 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405092 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405093 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405094 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516e58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516e58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405095 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.516403, -0.730314, -0.684273, -0.684257, 0.000000, 1.087678, -0.612807, -0.612792, 0.893836, -0.421930, -0.395330, -0.395321, -1859.371216, 5583.020020, 6062.323730, 6063.179199} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509a98, readOffset 0, readSize 0. Buffer lock address 0x63509ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a05018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cde18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cde18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cde18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cde18, readOffset 0, readSize 0. Lock address 0x648cde48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cde48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a05018, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ec18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148ec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6148ec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6148ec18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6148ec18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148ec18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148ec18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148ec18, readOffset 0, readSize 0. Lock address 0x6148ec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148ec48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648cde18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405097 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405098 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405099 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405100 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405102 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-10844.722656, -15264.948242, -14410.495117, -14410.151367, 0.000000, 22906.029297, -12808.818359, -12808.512695, 18771.007812, -8819.141602, -8325.490234, -8325.291992, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516f18, readOffset 0, readSize 0. Buffer lock address 0x63516f48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516f48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405103 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405104 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405105 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405106 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405107 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516f18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516f18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405108 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.516403, -0.726885, -0.686198, -0.686181, 0.000000, 1.090737, -0.609929, -0.609915, 0.893836, -0.419949, -0.396443, -0.396433, -1859.371216, 5552.638184, 6077.032715, 6077.887695} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509b58, readOffset 0, readSize 0. Buffer lock address 0x63509b88 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509b88, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509b58, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509b58, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148ec18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a01e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01e18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01e18, readOffset 0, readSize 0. Lock address 0x62a01e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01e48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6148ec18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a06518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a06518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x62a06518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x62a06518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x62a06518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a06518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a06518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a06518, readOffset 0, readSize 0. Lock address 0x62a06548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a06548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a01e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405110 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405111 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405112 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405113 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405115 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-10172.582031, -15048.115234, -14979.639648, -14979.282227, 0.000000, 23347.277344, -12381.116211, -12380.821289, 19143.595703, -7996.312500, -7959.925293, -7959.735352, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516018, readOffset 0, readSize 0. Buffer lock address 0x63516048 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516048, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405116 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405117 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405118 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405119 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405120 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516018, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516018, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405121 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.484397, -0.716560, -0.713299, -0.713282, 0.000000, 1.111749, -0.589563, -0.589549, 0.911578, -0.380768, -0.379035, -0.379026, -2124.461914, 5282.423340, 6122.474609, 6123.328613} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509c18, readOffset 0, readSize 0. Buffer lock address 0x63509c48 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509c48, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509c18, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509c18, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a06518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a02518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a02518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a02518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a02518, readOffset 0, readSize 0. Lock address 0x62a02548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a02548, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x62a06518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61490118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x61490118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61490118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61490118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61490118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61490118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61490118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x61490118, readOffset 0, readSize 0. Lock address 0x61490148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x61490148, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a02518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405123 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405124 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405125 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405126 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405128 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-10120.336914, -15069.864258, -15001.289062, -15000.931641, 0.000000, 23347.275391, -12381.116211, -12380.821289, 19171.265625, -7955.245117, -7919.044922, -7918.855957, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x635160d8, readOffset 0, readSize 0. Buffer lock address 0x63516108 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63516108, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405129 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405130 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405131 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405132 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405133 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405134 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.481909, -0.717596, -0.714330, -0.714313, 0.000000, 1.111749, -0.589563, -0.589549, 0.912896, -0.378812, -0.377088, -0.377079, -2144.747070, 5277.847168, 6117.919434, 6118.773438} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63509d98, readOffset 0, readSize 0. Buffer lock address 0x63509dc8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63509dc8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61490118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a01718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01718, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01718, readOffset 0, readSize 0. Lock address 0x62a01748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01748, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x61490118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637f718 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6637f718, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637f718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637f718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637f718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637f718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637f718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637f718, readOffset 0, readSize 0. Lock address 0x6637f748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637f748, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a01718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405144 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405145 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405146 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405147 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405149 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405150 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405151 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405152 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405153 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405154 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405155 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637f718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01018 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a01018, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a01018, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a01018, readOffset 0, readSize 0. Lock address 0x62a01048, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a01048, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637f718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63502518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63502518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63502518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63502518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63502518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63502518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63502518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63502518, readOffset 0, readSize 0. Lock address 0x63502548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63502548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a01018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405157 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405158 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405159 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405160 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405162 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405163 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405164 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405165 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405166 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405167 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x635160d8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x635160d8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405168 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63509d98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63509d98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63502518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a02c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a02c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a02c18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a02c18, readOffset 0, readSize 0. Lock address 0x62a02c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a02c48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63502518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637fe18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6637fe18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x6637fe18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x6637fe18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x6637fe18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6637fe18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637fe18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6637fe18, readOffset 0, readSize 0. Lock address 0x6637fe48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6637fe48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a02c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405170 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405171 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405172 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405173 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405175 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-10068.019531, -15016.223633, -15062.599609, -15062.240234, 0.000000, 23409.085938, -12319.356445, -12319.062500, 19198.794922, -7874.641602, -7898.962402, -7898.773926, 0.000000, 0.000000, -1.000024, 0.000000} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63516198, readOffset 0, readSize 0. Buffer lock address 0x635161c8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x635161c8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405176 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405177 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405178 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405179 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405180 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405181 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUniformMatrix4fv: location 0, count 1, transpose 0 matrix #0 {-0.479418, -0.715041, -0.717250, -0.717232, 0.000000, 1.114692, -0.586622, -0.586608, 0.914207, -0.374974, -0.376132, -0.376123, -2165.016357, 5242.594727, 6127.211914, 6128.065918} Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DBOLock: errCode 0 (W3DNEC_SUCCESS), buffer 0x63514a98, readOffset 0, readSize 0. Buffer lock address 0x63514ac8 Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63514ac8, writeOffset 0, writeSize 64. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637fe18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a03318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a03318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a03318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a03318, readOffset 0, readSize 0. Lock address 0x62a03348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a03348, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x6637fe18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63504118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63504118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63504118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63504118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63504118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63504118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63504118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63504118, readOffset 0, readSize 0. Lock address 0x63504148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63504148, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a03318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405183 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405184 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405185 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405186 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405188 [os4video_WarpWMCursor] Warping mouse to 320, 240 [os4video_WarpWMCursor] Building event structure [os4video_WarpWMCursor] Sending fake event [os4video_WarpWMCursor] Done Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405217 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405218 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405219 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405220 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405221 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405222 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63504118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a04118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a04118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a04118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a04118, readOffset 0, readSize 0. Lock address 0x62a04148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a04148, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382118, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382118, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382118, readOffset 0, readSize 0. Lock address 0x66382148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382148, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a04118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405227 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405228 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405229 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405230 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405232 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405233 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405234 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405235 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405236 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405237 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405238 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382118, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a04818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x62a04818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x62a04818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x62a04818, readOffset 0, readSize 0. Lock address 0x62a04848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x62a04848, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501718, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501718, readOffset 0, readSize 0. Lock address 0x63501748, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501748, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x62a04818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405240 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405241 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405242 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405243 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_SetCaption] Setting title to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:9 Height: 449.979095 [os4video_SetCaption] Setting icon caption to Terrain Renderer - Irrlicht Engine [OpenGL 2.0] FPS:9 Height: 449.979095 Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405385 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405386 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405387 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405388 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405389 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405390 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405391 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cfa18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cfa18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cfa18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cfa18, readOffset 0, readSize 0. Lock address 0x648cfa48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cfa48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501718, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66382818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66382818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66382818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66382818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66382818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66382818, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66382818, readOffset 0, readSize 0. Lock address 0x66382848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66382848, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648cfa18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405396 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405397 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405398 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405399 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405401 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405402 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405403 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405404 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405405 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405406 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405407 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648d0118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648d0118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648d0118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648d0118, readOffset 0, readSize 0. Lock address 0x648d0148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648d0148, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66382818, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66380518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66380518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66380518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66380518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66380518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66380518, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66380518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66380518, readOffset 0, readSize 0. Lock address 0x66380548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66380548, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648d0118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405409 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405410 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405411 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405412 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405414 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405415 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405416 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405417 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405418 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405419 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405420 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66380518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648d0818 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648d0818, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648d0818, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648d0818, readOffset 0, readSize 0. Lock address 0x648d0848, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648d0848, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66380518, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63501e18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63501e18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501e18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501e18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63501e18, readOffset 0, readSize 0. Lock address 0x63501e48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63501e48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648d0818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405422 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405431 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405432 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405433 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405435 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405436 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405437 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405438 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405439 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405440 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405445 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cec18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cec18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cec18, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cec18, readOffset 0, readSize 0. Lock address 0x648cec48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cec48, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63501e18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66381a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381a18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381a18, readOffset 0, readSize 0. Lock address 0x66381a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381a48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648cec18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405446 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405447 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405448 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405449 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405451 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405452 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405453 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405454 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405455 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405456 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405457 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648ce518 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648ce518, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648ce518, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648ce518, readOffset 0, readSize 0. Lock address 0x648ce548, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648ce548, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63503a18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63503a18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63503a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63503a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63503a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63503a18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63503a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63503a18, readOffset 0, readSize 0. Lock address 0x63503a48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63503a48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648ce518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405459 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405460 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405461 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405462 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405464 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405465 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405466 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405467 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405468 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405469 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405470 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63503a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cf318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x648cf318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x648cf318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x648cf318, readOffset 0, readSize 0. Lock address 0x648cf348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x648cf348, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x63503a18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66381318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66381318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66381318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66381318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66381318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66381318, readOffset 0, readSize 0. Lock address 0x66381348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66381348, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x648cf318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405472 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405473 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405474 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405475 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405477 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405478 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405479 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405480 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405481 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405482 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405483 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63540118 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x63540118, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63540118, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x63540118, readOffset 0, readSize 0. Lock address 0x63540148, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x63540148, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66381318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d0318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x634d0318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d0318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d0318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634d0318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d0318, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d0318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x634d0318, readOffset 0, readSize 0. Lock address 0x634d0348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x634d0348, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x63540118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405485 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405486 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405487 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405488 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers Shell Process '12.TerrainRendering': OGLES2_glClearColor: red 0.000000, green 0.000000, blue 0.000000, alpha 0.000000 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glClear: mask 0x4100 Shell Process '12.TerrainRendering': W3DN_Clear: renderState 0x63ce8018, colour 0x63fcd56c, depth 0x63fcd560, stencil 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405490 Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 265 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d5b8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 256 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d798. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96084 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 1 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 0, pointer 0x62cd3228 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c960a0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfbac8, texSampler 0x6351d5b8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634f9718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634f9718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634f9718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x634f9718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 263 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d3d8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96114 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96130 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405491 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb3a8, texSampler 0x6351d3d8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63548818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63548818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63548818, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63548818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 266 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d1f8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c961a4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c961c0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405492 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfa018, texSampler 0x6351d1f8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63546c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63546c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63546c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63546c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 264 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d4c8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96234 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96250 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405493 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb738, texSampler 0x6351d4c8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61483a18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61483a18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61483a18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61483a18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 261 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d108, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c962c4 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c962e0 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405494 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfcac8, texSampler 0x6351d108. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x61481718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x61481718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x61481718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x61481718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 262 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x6351d2e8, tags 0x640325e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 36, pointer 0x62c96354 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 36, pointer 0x62c96370 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 6, count 4, type 5123, indices 0x62c9607c Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405495 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfb018, texSampler 0x6351d2e8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63516198, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63516198, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 36, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 36, offset 12, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63541718, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 36, offset 28, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 1, baseVertex 0, count 4, indexBuffer 0x634d9118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 259 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x64512df8, tags 0x64032628. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405496 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 257 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d888. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 3, type 5126, normalized 0, stride 44, pointer 0x5efa1008 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 1, size 4, type 5121, normalized 1, stride 44, pointer 0x5efa1020 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa1024 Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 3 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 3, size 2, type 5126, normalized 0, stride 44, pointer 0x5efa102c Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 39936, type 5123, indices 0x608a7300 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x62cfc018, texSampler 0x64512df8. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x62cfc3a8, texSampler 0x6351d018. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x63514a98, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x63514a98, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d0318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148f318 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 159744, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x6148f318, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x6148f318, arrayIdx 0, elementType 4, normalized 0, numElements 1, stride 4, offset 0, count 39936. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x6148f318, readOffset 0, readSize 0. Lock address 0x6148f348, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x6148f348, writeOffset 0, writeSize 159744. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63541718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63541718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63541718, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x634d0318, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66384c18 Shell Process '12.TerrainRendering': W3DN_CreateVertexBufferObject: size 2713964, usage 6, maxArrays 16, tags 0x64032688. Buffer address 0x66384c18, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 0, elementType 6, normalized 0, numElements 3, stride 44, offset 0, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 44, offset 12, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 2, elementType 6, normalized 0, numElements 2, stride 44, offset 28, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384c18, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384c18, arrayIdx 3, elementType 6, normalized 0, numElements 2, stride 44, offset 36, count 61681. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOLock: buffer 0x66384c18, readOffset 0, readSize 0. Lock address 0x66384c48, errCode 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BufferUnlock: bufferLock 0x66384c48, writeOffset 0, writeSize 2713964. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 39936, indexBuffer 0x6148f318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 257 Shell Process '12.TerrainRendering': OGLES2_glTexParameteri: target 3553, pname 34046, param 1 Shell Process '12.TerrainRendering': W3DN_TSSetParameters: texSampler 0x67ac8d88, tags 0x64032788. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDisable: cap 2929 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405498 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 0, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 1, value 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetPolygonOffset: renderState 0x63ce8018, factor 0.000000, units 0.000000, clamp 0.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetLineWidth: renderState 0x63ce8018, width 1.000000. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnable: cap 3042 Shell Process '12.TerrainRendering': W3DN_SetState: renderState 0x63ce8018, stateFlag 5, value 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 258 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351d978. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 0, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935810 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc23a8, texSampler 0x67ac8d88. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350b618, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350b618, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x63501018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x63501018, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x63501018, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x63501018, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 259 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405499 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351da68. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d7c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d7c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d7c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2718, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2718, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2718, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d5118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d5118, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d5118, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d2e18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d2e18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d2e18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawArrays: mode 6, first 0, count 4 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350a268, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350a268, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 80, offset 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x634d3c18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x634d3c18, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x634d3c18, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawArrays: renderState 0x63ce8018, primitive 1, base 0, count 4. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glBindTexture: target 3553, texture 258 Shell Process '12.TerrainRendering': OGLES2_glUseProgram program 260 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405500 Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x6351db58. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glEnableVertexAttribArray: index 2 Shell Process '12.TerrainRendering': OGLES2_glVertexAttribPointer: index 2, size 4, type 5126, normalized 0, stride 80, pointer 0x5f935830 Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 174, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x63cc2ac8, texSampler 0x66134368. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66384518, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66384518, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66384518, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 116. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66384518, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 174, indexBuffer 0x6148c118, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 150, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66386818, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66386818, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66386818, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 100. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66386818, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 150, indexBuffer 0x61489018, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glDrawElements: mode 4, count 180, type 5123, indices 0x62da50a8 Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x6350d9e8, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x6350d9e8, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 0, elementType 6, normalized 0, numElements 4, stride 96, offset 0, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 1, elementType 6, normalized 0, numElements 4, stride 0, offset 16, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_VBOSetArray: buffer 0x66385318, arrayIdx 2, elementType 6, normalized 0, numElements 4, stride 96, offset 32, count 120. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DrawElements: renderState 0x63ce8018, primitive 0, baseVertex 0, count 180, indexBuffer 0x6148ba18, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': OGLES2_glFlush Shell Process '12.TerrainRendering': W3DN_Submit: errCode 0 (W3DNEC_SUCCESS). Submit ID 405501 Shell Process '12.TerrainRendering': OGLES2_aglSwapBuffers [os4video_FreeWMCursor] Freeing 0x6298c010 [os4video_VideoQuit] In VideoQuit, this = 0x635855e0 [os4video_VideoQuit] DeleteCurrentDisplay [os4video_GL_Term] Here Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62cd0084 Deleting texture[0] = 256 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x63cc2018 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x66313c28 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62cd5ba4 Deleting texture[0] = 257 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x63cc23a8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x67ac8d88 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62ca3964 Deleting texture[0] = 258 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62ca288c Deleting texture[0] = 259 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfc018 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x64512df8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62ca29dc Deleting texture[0] = 260 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62ca2c3c Deleting texture[0] = 261 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfcac8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d108 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62ca2e54 Deleting texture[0] = 262 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfb018 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d2e8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x61556e54 Deleting texture[0] = 263 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfb3a8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d3d8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62c95c04 Deleting texture[0] = 264 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfb738 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d4c8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62c95d8c Deleting texture[0] = 265 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfbac8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d5b8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62c95f14 Deleting texture[0] = 266 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfa018 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d1f8 Shell Process '12.TerrainRendering': OGLES2_glDeleteTextures: n 1, textures 0x62c966f4 Deleting texture[0] = 267 Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfa738 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d6a8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x66313a48 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 405500, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyShaderPipeline: shaderPipeline 0x6351da68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ec18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354eb58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ea98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635116d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635113d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511c18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511cd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511d98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511e58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511f18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635119d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511a98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511b58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63511258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635110d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ab68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a9e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350aaa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a0e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a1a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350db68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d7a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d6e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d4a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d3e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d1a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d0e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e9d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e6d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e3d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e0d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354e018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ef18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ee58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ed98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ecd8 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x647a27c8 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x66359908 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 405499, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyShaderPipeline: shaderPipeline 0x6351d978 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7bb58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7bc18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79b68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79aa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f799e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f797a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f796e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f794a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f793e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f791a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f790e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79f28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79e68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79da8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79ce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f79c28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b0d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b6d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b3d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ac28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ace8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ada8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ae68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350af28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a6e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a7a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a3e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a4a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350a568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7bcd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7bd98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7be58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b3d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b9d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b6d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7bf18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b0d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7b258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f7ba98 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x63c7d978 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x6355fb88 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 405498, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyShaderPipeline: shaderPipeline 0x6351d888 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514a98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509d98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509c18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509b58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509a98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635099d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635096d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635093d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635090d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509f18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509e58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63509cd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635181a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635180e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518f28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518e68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518da8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518ce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518c28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350bc18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350bcd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350bd98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350be58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350bf18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b9d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350ba98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350bb58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350b258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635149d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635146d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635143d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635140d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514f18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514e58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514d98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514cd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514c18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63514b58 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x6355f688 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x66359cc8 Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 405496, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyShaderPipeline: shaderPipeline 0x6351d798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635160d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516f18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516e58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516d98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516cd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516c18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516b58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516a98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635169d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635166d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635126e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635127a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512e68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635129e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512aa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512b68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512c28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512ce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512da8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635124a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635123e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63512f28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635186e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635183e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635184a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63518568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635534a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635533e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635531a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635530e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553f28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553e68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553da8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553ce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553c28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553b68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553aa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635539e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635537a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635536e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63553568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x635163d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63516258 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x663095d8 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x63c70c08 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 405501 Shell Process '12.TerrainRendering': W3DN_WaitIdle: timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetShaderPipeline: renderState 0x63ce8018, shaderPipeline 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 0, buffer 0x0, bufferIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindShaderDataBuffer: renderState 0x63ce8018, shaderType 1, buffer 0x0, bufferIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_WaitDone: submitID 405501, timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyShaderPipeline: shaderPipeline 0x6351db58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354fe68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354fda8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354fce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354fc28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f773d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f770d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77018 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77f18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77e58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77d98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77cd8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77c18 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77b58 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77a98 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f779d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77918 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77858 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77798 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f776d8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77618 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77498 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77558 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77318 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77258 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f77198 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350df28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350de68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350dda8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350dce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350dc28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350d9e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6350daa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f744a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f743e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f741a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f740e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74da8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74e68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74ce8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74f28 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74b68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f749e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x63f74aa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354fb68 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354faa8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f9e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f928 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f868 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f7a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f6e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f628 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f568 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f4a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f3e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f328 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f268 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f1a8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f0e8 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354f028 Shell Process '12.TerrainRendering': W3DN_DestroyDataBufferObject: dataBuffer 0x6354ff28 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x663595e8 Shell Process '12.TerrainRendering': W3DN_DestroyShader: shader 0x63c7d6f8 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x63cc2ac8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x66134368 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyTexture: texture 0x62cfc3a8 Shell Process '12.TerrainRendering': W3DN_DestroyTexSampler: texSampler 0x6351d018 Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 1, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindTexture: renderState 0x63ce8018, texUnit 0, texture 0x0, texSampler 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148b318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fd718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148a518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ff318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148c818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d4318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d3c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d7c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d2e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d7518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d5118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d6e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d2718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d6718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63508818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d6018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63544118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d9818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63542c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fa518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63541718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fb318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61481718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fac18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61483a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63546c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63548818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fde18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66386818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ce718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66384518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cf518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66386118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d1118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x66384c18, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66384c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d0318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63503a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66381a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63501e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66380518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63501018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66382818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63501718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66382118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63504118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637fe18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63502518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637f718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61490118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a06518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ec18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148e518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a08118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148d718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a07a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d1818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x66385318, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x66385318, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x66385318, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_BindVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66385318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cfc18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61490818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634f9e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66383718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fc118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66383e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fc818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66385a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fba18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x66380c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ffa18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6637f018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63500118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63500818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a05e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634fe518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a07318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63544818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a06c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63541018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ac18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61482c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148ba18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61482518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61489018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x61481e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148c118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63547318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d8a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634e9018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148de18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d9118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353ec18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cf318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63540818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648ce518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353de18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cec18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353e518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648d0818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353d018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648d0118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353f318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cfa18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6353d718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a04818 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634d0a18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a04118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634ce018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a03318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x634cee18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a02c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63503318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63502c18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01718 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148fa18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a02518 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148d018 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x62a01e18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x6148f318 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cde18 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x63540118 Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 0, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 1, buffer 0x0, arrayIdx 1. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 2, buffer 0x0, arrayIdx 2. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 3, buffer 0x0, arrayIdx 3. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 4, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 5, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 6, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 7, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 8, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 9, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 10, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 11, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 12, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 13, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 14, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_GetVertexAttribArray: renderState 0x63ce8018, attribNum 15, buffer 0x0, arrayIdx 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyVertexBufferObject: vertexBuffer 0x648cd018 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 405501 Shell Process '12.TerrainRendering': W3DN_WaitIdle: timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_SetRenderTarget: renderState 0x63ce8018, frameBuffer 0x0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyFrameBuffer: frameBuffer 0x63512028 Shell Process '12.TerrainRendering': W3DN_DestroyRenderStateObject: renderState 0x63ce8018 Shell Process '12.TerrainRendering': W3DN_Submit: errCode 15 (W3DNEC_QUEUEEMPTY). Submit ID 405501 Shell Process '12.TerrainRendering': W3DN_WaitIdle: timeout 0. Result 0 (W3DNEC_SUCCESS) Shell Process '12.TerrainRendering': W3DN_DestroyFrameBuffer: frameBuffer 0x635120e8 Shell Process '12.TerrainRendering': W3DN_DestroyRenderStateObject: renderState 0x63ce9358 Shell Process '12.TerrainRendering': W3DN_Destroy Warp3D Nova profiling results for Shell Process '12.TerrainRendering': Function calls used 1261.707148 ms, 12.98 % of context life-time 9717.812451 ms Draw calls/s 184.4 function | call count | errors | duration (ms) | avg. call dur. (us) | % of 1261.707148 ms | % of CPU time CreateVertexBufferObject | 246 | 0 | 405.178506 | 1647.067 | 32.11 | 4.17 BufferUnlock | 481 | 0 | 287.261955 | 597.218 | 22.77 | 2.96 CompileShader | 10 | 0 | 165.847579 | 16584.758 | 13.14 | 1.71 DrawElements | 1120 | 0 | 143.813614 | 128.405 | 11.40 | 1.48 DestroyVertexBufferObject | 246 | 0 | 85.612952 | 348.020 | 6.79 | 0.88 DrawArrays | 672 | 0 | 58.665063 | 87.299 | 4.65 | 0.60 TexUpdateImage | 38 | 0 | 40.469373 | 1064.984 | 3.21 | 0.42 TexUpdateSubImage | 38 | 0 | 35.986767 | 947.020 | 2.85 | 0.37 Submit | 1247 | 0 | 11.492772 | 9.216 | 0.91 | 0.12 CreateDataBufferObject | 320 | 0 | 6.635589 | 20.736 | 0.53 | 0.07 DestroyDataBufferObject | 320 | 0 | 5.543258 | 17.323 | 0.44 | 0.06 Clear | 112 | 0 | 2.930366 | 26.164 | 0.23 | 0.03 VBOSetArray | 5037 | 0 | 2.699910 | 0.536 | 0.21 | 0.03 VBOLock | 286 | 0 | 2.029474 | 7.096 | 0.16 | 0.02 WaitDone | 13 | 0 | 1.096140 | 84.318 | 0.09 | 0.01 WaitIdle | 4 | 0 | 0.827348 | 206.837 | 0.07 | 0.01 DestroyShader | 10 | 0 | 0.806336 | 80.634 | 0.06 | 0.01 TSSetParameters | 1057 | 0 | 0.611168 | 0.578 | 0.05 | 0.01 CreateTexture | 12 | 0 | 0.609564 | 50.797 | 0.05 | 0.01 ShaderGetObjectInfo | 114 | 0 | 0.446757 | 3.919 | 0.04 | 0.00 BindVertexAttribArray | 4932 | 0 | 0.371890 | 0.075 | 0.03 | 0.00 Destroy | 1 | 0 | 0.338647 | 338.647 | 0.03 | 0.00 BindTexture | 1234 | 0 | 0.280381 | 0.227 | 0.02 | 0.00 BindShaderDataBuffer | 3712 | 0 | 0.236752 | 0.064 | 0.02 | 0.00 SetState | 908 | 0 | 0.236311 | 0.260 | 0.02 | 0.00 GetVertexAttribArray | 3936 | 0 | 0.216180 | 0.055 | 0.02 | 0.00 SetBlendMode | 2 | 0 | 0.155469 | 77.734 | 0.01 | 0.00 DBOLock | 195 | 0 | 0.151419 | 0.777 | 0.01 | 0.00 CreateTexSampler | 13 | 0 | 0.122346 | 9.411 | 0.01 | 0.00 CreateRenderStateObject | 1 | 0 | 0.105945 | 105.945 | 0.01 | 0.00 SetPolygonOffset | 227 | 0 | 0.096642 | 0.426 | 0.01 | 0.00 SetShaderPipeline | 561 | 0 | 0.085855 | 0.153 | 0.01 | 0.00 CreateShaderPipeline | 5 | 0 | 0.076030 | 15.206 | 0.01 | 0.00 SetBlendEquation | 1 | 0 | 0.073584 | 73.584 | 0.01 | 0.00 DestroyTexture | 12 | 0 | 0.071378 | 5.948 | 0.01 | 0.00 SetStencilFunc | 1 | 0 | 0.071138 | 71.138 | 0.01 | 0.00 SetStencilOp | 1 | 0 | 0.067489 | 67.489 | 0.01 | 0.00 SetStencilWriteMask | 1 | 0 | 0.065003 | 65.003 | 0.01 | 0.00 TexGenMipMaps | 3 | 0 | 0.056702 | 18.901 | 0.00 | 0.00 SetLineWidth | 226 | 0 | 0.050206 | 0.222 | 0.00 | 0.00 DBOSetBuffer | 512 | 0 | 0.043148 | 0.084 | 0.00 | 0.00 DestroyTexSampler | 13 | 0 | 0.038857 | 2.989 | 0.00 | 0.00 FBBindBuffer | 2 | 0 | 0.027789 | 13.895 | 0.00 | 0.00 DestroyShaderPipeline | 5 | 0 | 0.021013 | 4.203 | 0.00 | 0.00 DestroyRenderStateObject | 2 | 0 | 0.018446 | 9.223 | 0.00 | 0.00 DestroyFrameBuffer | 2 | 0 | 0.017684 | 8.842 | 0.00 | 0.00 TexSetParameters | 24 | 0 | 0.015840 | 0.660 | 0.00 | 0.00 ShaderGetCount | 60 | 0 | 0.011469 | 0.191 | 0.00 | 0.00 Query | 40 | 0 | 0.005133 | 0.128 | 0.00 | 0.00 CreateFrameBuffer | 1 | 0 | 0.003810 | 3.810 | 0.00 | 0.00 SetBlendModeSeparate | 3 | 0 | 0.001684 | 0.561 | 0.00 | 0.00 SetDepthCompareFunc | 2 | 0 | 0.001604 | 0.802 | 0.00 | 0.00 ShaderGetTotalStorage | 10 | 0 | 0.001323 | 0.132 | 0.00 | 0.00 SetViewport | 3 | 0 | 0.001043 | 0.348 | 0.00 | 0.00 SetStencilFuncSeparate | 1 | 0 | 0.000922 | 0.922 | 0.00 | 0.00 SetStencilOpSeparate | 1 | 0 | 0.000802 | 0.802 | 0.00 | 0.00 SetScissor | 3 | 0 | 0.000762 | 0.254 | 0.00 | 0.00 SetBlendEquationSeparate | 2 | 0 | 0.000561 | 0.281 | 0.00 | 0.00 SetFrontFace | 2 | 0 | 0.000441 | 0.221 | 0.00 | 0.00 SetRenderTarget | 2 | 0 | 0.000441 | 0.221 | 0.00 | 0.00 SetBlendColour | 1 | 0 | 0.000401 | 0.401 | 0.00 | 0.00 SetStencilWriteMaskSeparate | 1 | 0 | 0.000120 | 0.120 | 0.00 | 0.00 Primitive statistics: Total vertices 3587448. 369162.1 vertices/s, 2001.9 vertices/call, consisting of: - Triangle vertices 3582072. 368608.9 verts/s, 1998.9 verts/call - Triangle fan vertices 5376. 553.2 verts/s, 3.0 verts/call Shell Process '12.TerrainRendering': freeing patched Nova context 0x62a1e390 [os4video_GL_Term] Closing of ogles2 libraries done inside of gl4es [os4video_DeleteCurrentDisplay] Removing gadget [os4video_DeleteCurrentDisplay] Disposing image [os4video_DeleteCurrentDisplay] Closing window 0x66320cc0 [os4video_VideoQuit] Checking pubscreen [os4video_FreeHWSurface] Freeing HW surface 0x62dd5e48 [SDL_SYS_WaitThread] Waiting on thread 0x62dd5a08 to terminate (current signals 536871168) [SDL_SYS_WaitThread] Thread 0x62dd5a08 joining... [ExitThread] Exiting process 0x63c66210 (SDL thread 0x62dd5a08) with return value 0 [os4timer_Destroy] Freeing timer for process 0x63c66210 [ExitThread] Farewell from process 0x63c66210 [SDL_SYS_WaitThread] Some thread has exited [SDL_SYS_WaitThread] Thread 0x62dd5a08 exited [os4video_quit] Deleting input device [os4video_quit] Deleting IORequest [os4video_quit] Deleting MsgPort [os4video_quit] Done [os4thread_quit] Killing all remaining processes [os4thread_quit] Terminating lists [os4timer_Destroy] Freeing timer for process 0x63c66090 [os4thread_quit] Done [os4timer_quit] Called [os4_quit] SDL QUIT OpenGL ES 2.0 profiling results for Shell Process '12.TerrainRendering': Function calls used 5403.295920 ms, 47.83 % of context life-time 11295.864421 ms Draw calls/frame 16.0. Draw calls/s 158.6 Frames/s 9.9 function | call count | errors | duration (ms) | avg. call dur. (us) | % of 5403.295920 ms | % of CPU time DrawElements | 1120 | 0 | 4395.500872 | 3924.554 | 81.35 | 38.91 DrawArrays | 672 | 0 | 457.385544 | 680.633 | 8.46 | 4.05 CompileShader | 13 | 3 | 319.174256 | 24551.866 | 5.91 | 2.83 TexParameteri | 1044 | 0 | 60.683228 | 58.126 | 1.12 | 0.54 TexImage2D | 38 | 0 | 50.543599 | 1330.095 | 0.94 | 0.45 UseProgram | 560 | 0 | 50.289003 | 89.802 | 0.93 | 0.45 Disable | 224 | 0 | 19.684652 | 87.878 | 0.36 | 0.17 Enable | 226 | 0 | 18.723769 | 82.849 | 0.35 | 0.17 Clear | 112 | 0 | 16.300632 | 145.541 | 0.30 | 0.14 Flush | 112 | 0 | 6.144922 | 54.865 | 0.11 | 0.05 SwapBuffers | 112 | 0 | 3.480702 | 31.078 | 0.06 | 0.03 GenTextures | 12 | 0 | 1.603890 | 133.657 | 0.03 | 0.01 BindTexture | 1021 | 0 | 1.198757 | 1.174 | 0.02 | 0.01 UniformMatrix4fv | 195 | 0 | 0.819810 | 4.204 | 0.02 | 0.01 DeleteTextures | 12 | 0 | 0.818647 | 68.221 | 0.02 | 0.01 VertexAttribPointer | 2240 | 0 | 0.421855 | 0.188 | 0.01 | 0.00 GenerateMipmap | 3 | 0 | 0.227288 | 75.763 | 0.00 | 0.00 BlendFunc | 1 | 0 | 0.138747 | 138.747 | 0.00 | 0.00 ShaderSource | 13 | 0 | 0.059228 | 4.556 | 0.00 | 0.00 ClearColor | 112 | 0 | 0.048602 | 0.434 | 0.00 | 0.00 EnableVertexAttribArray | 338 | 0 | 0.039178 | 0.116 | 0.00 | 0.00 AttachShader | 10 | 0 | 0.006135 | 0.614 | 0.00 | 0.00 Uniform1iv | 5 | 0 | 0.001805 | 0.361 | 0.00 | 0.00 ActiveTexture | 2 | 0 | 0.000561 | 0.281 | 0.00 | 0.00 ClearDepthf | 1 | 0 | 0.000241 | 0.241 | 0.00 | 0.00 *) Please note that the above time measurements include time spent inside Warp3D Nova functions Primitive statistics: Total vertices 3587448. 317589.5 vertices/s, 2001.9 vertices/call, consisting of: - Triangle vertices 3582072. 317113.6 verts/s, 1998.9 verts/call - Triangle fan vertices 5376. 475.9 verts/s, 3.0 verts/call Shell Process '12.TerrainRendering': dropping patched OGLES2 interface 0x6332a758 Restored W3DN_CreateContext Restored DropInterface Restored GetInterface Wait before quit warp3dnova_free ogles2_free glSnoop exiting fdmain.c/76 Process "massstorage.usbfd" [fdmain()] =>enter fdmain.c/98 Process "massstorage.usbfd" [fdmain()] =>Waiting for the attachment message 0x63568770 to be replied fdmain.c/101 Process "massstorage.usbfd" [fdmain()] =>Attachment message 0x63568770 was replied fdmain.c/128 Process "massstorage.usbfd" [fdmain()] =>leave