Workbench 53.15, Kickstart 53.89 Sunday 02/17/2019 2:58 PM Memory Installed: 2,147,479,552 Free: 1,920,274,432 4/0.RAM Disk:> copy "NO NAME:a/GameEngine" work:friking-shark/GameEngine cd work:friking-shark/ 4/0.RAM Disk:> 4/0.Work:friking-shark> GameEngine LIBGL: Initialising gl4es LIBGL: v1.1.1 built on Jan 30 2019 20:31:15 LIBGL: Using GLES 2.0 backend LIBGL: Using Warp3DNova.library v1 revision 63 LIBGL: Using OGLES2.library v2 revision 1 LIBGL: OGLES2 Library and Interface open successfuly LIBGL: Targeting OpenGL 2.0 LIBGL: Forcing NPOT support by disabling MIPMAP support for NPOT textures LIBGL: Current folder is:Work:friking-shark CGameEngineApp::Run -> Setting root folder to PROGDIR:Resources Init("GameGraphics", piSystem=0x63a472c8, this=0x63a47710) Init("SoundSystems", piSystem=0x63a472c8, this=0x63a478f8) Init("GameGUI", piSystem=0x63a472c8, this=0x63a479d8) Init("GUISystems", piSystem=0x63a472c8, this=0x63a47d10) Init("GameManagers", piSystem=0x63a472c8, this=0x63a480c0) CSoundSystemManager::Init -> Sound system initialized using device 'default' LIBGL: Hardware test on current Context... LIBGL: Hardware Limited NPOT detected and used LIBGL: FBO are in core, and so used LIBGL: PointSprite are in core, and so used LIBGL: CubeMap are in core, and so used LIBGL: BlendColor is in core, and so used LIBGL: Blend Substract is in core, and so used LIBGL: Blend Function and Equation Separation is in core, and so used LIBGL: Texture Mirrored Repeat is in core, and so used LIBGL: Extension GL_OES_mapbuffer detected LIBGL: Extension GL_OES_element_index_uint detected and used LIBGL: Extension GL_OES_packed_depth_stencil detected and used LIBGL: Extension GL_EXT_texture_format_BGRA8888 detected and used LIBGL: Extension GL_OES_texture_float detected and used LIBGL: high precision float in fragment shader available and used LIBGL: Extension GL_EXT_frag_depth detected and used LIBGL: Max vertex attrib: 16 LIBGL: Max texture size: 16384 LIBGL: Max Varying Vector: 32 LIBGL: Texture Units: 8(8), Max lights: 8, Max planes: 6 LIBGL: Extension GL_EXT_texture_filter_anisotropic detected and used LIBGL: Max Anisotropic filtering: 16 LIBGL: Hardware vendor is A-EON Technology Ltd. Written by Daniel 'Daytonta675x' Müßener @ GoldenCode.eu CSoundType::LoadOgg -> Loaded Sound Sounds/PointCount.ogg CSoundType::LoadFromFile -> Sounds/PointCount.ogg loaded (41 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BombCount.ogg CSoundType::LoadFromFile -> Sounds/BombCount.ogg loaded (14 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BonusLife.ogg CSoundType::LoadFromFile -> Sounds/BonusLife.ogg loaded (33 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/ButtonClick.ogg CSoundType::LoadFromFile -> Sounds/ButtonClick.ogg loaded (6 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/ButtonHover.ogg CSoundType::LoadFromFile -> Sounds/ButtonHover.ogg loaded (6 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/SmallExplosionWithTail.ogg CSoundType::LoadFromFile -> Sounds/SmallExplosionWithTail.ogg loaded (26 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/gameover.ogg CSoundType::LoadFromFile -> Sounds/gameover.ogg loaded (123 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/BrownFont.png (304 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/WhiteFont.png (194 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/GreyFont.png (188 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/DarkGreyFont.png (185 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/OrangeRedFont.png (191 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/BlueFont.png (195 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/GreenFont.png (186 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/MainFont.png (194 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/MainDisabledFont.png (197 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/HoverFont.png (185 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/WhiteRedFont.png (191 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/WhiteLightRedFont.png (193 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/Level1Icon.png (15 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/Level2Icon.png (15 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/Level3Icon.png (18 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/Level4Icon.png (15 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/Level5Icon.png (15 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/GUI-Cursor.png (1 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/PlayerIcon.png (3 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/BombIcon.png (2 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/WeaponIcon.png (3 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/VolumeBarFull.png (8 ms) COpenGLTexture::LoadFromFile -> Loaded texture GUI/VolumeBarEmpty.png (7 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/gameover.ogg CSoundType::LoadFromFile -> Sounds/gameover.ogg loaded (129 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/highscore.ogg CSoundType::LoadFromFile -> Sounds/highscore.ogg loaded (963 ms) Init("GameGraphics", piSystem=0x61d50fd0, this=0x61d54930) Init("SoundSystems", piSystem=0x61d50fd0, this=0x61d44120) Init("GameManagers", piSystem=0x61d50fd0, this=0x61d57420) Init("PlayAreaElements", piSystem=0x61d50fd0, this=0x61dbeef8) Init("GUISystems", piSystem=0x61d50fd0, this=0x61dbf0b0) CSoundType::LoadOgg -> Loaded Sound Sounds/intermission.ogg CSoundType::LoadFromFile -> Sounds/intermission.ogg loaded (435 ms) Init("GameGraphics", piSystem=0x61d3d1e0, this=0x61e07340) Init("SoundSystems", piSystem=0x61d3d1e0, this=0x61e07528) CSoundType::LoadOgg -> Loaded Sound Sounds/BigExplosion.ogg CSoundType::LoadFromFile -> Sounds/BigExplosion.ogg loaded (27 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BombFireball.ogg CSoundType::LoadFromFile -> Sounds/BombFireball.ogg loaded (16 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BombLaunch.ogg CSoundType::LoadFromFile -> Sounds/BombLaunch.ogg loaded (15 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BonusLife.ogg CSoundType::LoadFromFile -> Sounds/BonusLife.ogg loaded (33 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BossBullet.ogg CSoundType::LoadFromFile -> Sounds/BossBullet.ogg loaded (6 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BulletHit.ogg CSoundType::LoadFromFile -> Sounds/BulletHit.ogg loaded (9 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/FighterCrash.ogg CSoundType::LoadFromFile -> Sounds/FighterCrash.ogg loaded (16 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/FighterExplosion.ogg CSoundType::LoadFromFile -> Sounds/FighterExplosion.ogg loaded (20 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/MediumExplosion.ogg CSoundType::LoadFromFile -> Sounds/MediumExplosion.ogg loaded (23 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/PlayerBullet.ogg CSoundType::LoadFromFile -> Sounds/PlayerBullet.ogg loaded (14 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BonusBomb.ogg CSoundType::LoadFromFile -> Sounds/BonusBomb.ogg loaded (14 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/BonusWeapon.ogg CSoundType::LoadFromFile -> Sounds/BonusWeapon.ogg loaded (14 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/SmallExplosion.ogg CSoundType::LoadFromFile -> Sounds/SmallExplosion.ogg loaded (11 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/SmallExplosionWithTail.ogg CSoundType::LoadFromFile -> Sounds/SmallExplosionWithTail.ogg loaded (34 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/StructureHit.ogg CSoundType::LoadFromFile -> Sounds/StructureHit.ogg loaded (11 ms) COpenGLTexture::LoadFromFile -> Loaded texture Smoke.png (659 ms) COpenGLTexture::LoadFromFile -> Loaded texture Point.png (8 ms) Init("ParticleSystems", piSystem=0x61e1bd50, this=0x60a52b08) Init("AnimationSystems", piSystem=0x61dc7dd8, this=0x61e07608) Init("SoundSystems", piSystem=0x61dc7dd8, this=0x61dd6390) Init("GameGraphics", piSystem=0x61dc7dd8, this=0x61def608) Init("WeaponTypes", piSystem=0x61def1d0, this=0x61da57e8) Init("GroundUnitTypes", piSystem=0x61db5d60, this=0x5c880220) Init("AirUnitTypes", piSystem=0x61db5d60, this=0x5c880420) Init("BonusTypes", piSystem=0x61db5d60, this=0x5c880518) COpenGLTexture::LoadFromFile -> Loaded texture PointBonusFont.png (12 ms) Init("PlayAreaElements", piSystem=0x6097c2d0, this=0x60433b30) COpenGLTexture::LoadFromFile -> Loaded texture Textures/sandPeq.png (11 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Level3TerrainColorMap.png (87 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Clouds.png (74 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/WaterB.png (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/WaterB.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Background.ase (965 ms) COpenGLTexture::LoadFromFile -> Loaded texture Dreadnought.png (669 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Dreadnought.ase (700 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTurret.png (12 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTurret.ase (19 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTurretDamageA.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTurretDamageA.ase (10 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTurretDamageB.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTurretDamageB.ase (18 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTurretDestroyed.png (6 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTurretDestroyed.ase (10 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtCannon.ase (1 ms) COpenGLTexture::LoadFromFile -> Loaded texture EnemyBullet.png (2 ms) COpenGLModel::LoadFromFile -> Loaded model Models/EnemyBullet.ase (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTower.png (23 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTower.ase (28 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTowerWeapon.png (3 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTowerWeapon.ase (13 ms) COpenGLTexture::LoadFromFile -> Loaded texture DreadnoughtTowerDestroyed.png (18 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DreadnoughtTowerDestroyed.ase (24 ms) COpenGLTexture::LoadFromFile -> Loaded texture Destroyer.png (639 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Destroyer.ase (658 ms) COpenGLTexture::LoadFromFile -> Loaded texture DestroyerTurret.png (14 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DestroyerTurret.ase (21 ms) COpenGLTexture::LoadFromFile -> Loaded texture DestroyerTurretDamageA.png (6 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DestroyerTurretDamageA.ase (14 ms) COpenGLTexture::LoadFromFile -> Loaded texture DestroyerTurretDamageB.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DestroyerTurretDamageB.ase (9 ms) COpenGLTexture::LoadFromFile -> Loaded texture DestroyerTurretDestroyed.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DestroyerTurretDestroyed.ase (21 ms) COpenGLModel::LoadFromFile -> Loaded model Models/DestroyerCannon.ase (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture Frigate.png (80 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Frigate.ase (97 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallShipTurret.png (15 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallShipTurret.ase (24 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallShipTurretDestroyed.png (8 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallShipTurretDestroyed.ase (11 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallShipCannon.png (15 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallShipCannon.ase (22 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallShipBody.png (21 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallShip.ase (30 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallShipBodyDestroyed.png (9 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallShipDestroyed.ase (13 ms) COpenGLTexture::LoadFromFile -> Loaded texture MediumBomber.png (24 ms) COpenGLModel::LoadFromFile -> Loaded model Models/MediumBomber.ase (33 ms) COpenGLModel::LoadFromFile -> Loaded model Models/MediumBomberPropeller.ase (1 ms) COpenGLTexture::LoadFromFile -> Loaded texture BigBomber.png (73 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigBomberPropeller.ase (83 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigBomber.ase (3 ms) COpenGLTexture::LoadFromFile -> Loaded texture LechoInferior.png (11 ms) COpenGLTexture::LoadFromFile -> Loaded texture LechoSuperior.png (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture ArenaOscura.png (14 ms) COpenGLTexture::LoadFromFile -> Loaded texture hiervsPeq.png (9 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Tiles.png (3 ms) COpenGLTexture::LoadFromFile -> Loaded texture sandPeq.png (9 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Tiles.png (2 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/LechoSuperior.png (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Level1TerrainColorMap.png (176 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/Clouds.png (71 ms) COpenGLTexture::LoadFromFile -> Loaded texture Textures/rtrock_1.png (17 ms) COpenGLTexture::LoadFromFile -> Loaded texture hiervsPeq.png (6 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1Terrain.ase (87 ms) COpenGLTexture::LoadFromFile -> Loaded texture Player.png (27 ms) COpenGLModel::LoadFromFile -> Loaded model Models/PlayerFighter.ase (38 ms) COpenGLTexture::LoadFromFile -> Loaded texture PlayerBullet.png (11 ms) COpenGLModel::LoadFromFile -> Loaded model Models/PlayerBullet.ase (15 ms) COpenGLModel::LoadFromFile -> Loaded model Models/PlayerBomb.ase (1 ms) COpenGLTexture::LoadFromFile -> Loaded texture Palm.png (37 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Palm.ase (47 ms) Generated 592 entities Generated 17 entities COpenGLTexture::LoadFromFile -> Loaded texture TankBody.png (9 ms) COpenGLModel::LoadFromFile -> Loaded model Models/TankBody.ase (13 ms) COpenGLTexture::LoadFromFile -> Loaded texture TankBodyDestroyed.png (11 ms) COpenGLModel::LoadFromFile -> Loaded model Models/TankBodyDestroyed.ase (18 ms) COpenGLTexture::LoadFromFile -> Loaded texture TankTurret.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/TankTurret.ase (10 ms) COpenGLTexture::LoadFromFile -> Loaded texture TankTurretDestroyed.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/TankTurretDestroyed.ase (10 ms) COpenGLModel::LoadFromFile -> Loaded model Models/TankCannon.ase (2 ms) COpenGLTexture::LoadFromFile -> Loaded texture BigWood.png (14 ms) COpenGLTexture::LoadFromFile -> Loaded texture Wood.png (18 ms) COpenGLModel::LoadFromFile -> Loaded model Models/HarborTypeC.ase (41 ms) COpenGLTexture::LoadFromFile -> Loaded texture CrapHouses.png (11 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallCrapHouseTypeA.ase (23 ms) COpenGLTexture::LoadFromFile -> Loaded texture CrapHouseGroup.png (12 ms) COpenGLModel::LoadFromFile -> Loaded model Models/CrapHouseGroup.ase (22 ms) COpenGLModel::LoadFromFile -> Loaded model Models/HarborTypeD.ase (8 ms) COpenGLTexture::LoadFromFile -> Loaded texture BigBunker.png (22 ms) COpenGLModel::LoadFromFile -> Loaded model Models/MediumBunker.ase (36 ms) COpenGLTexture::LoadFromFile -> Loaded texture BigBunkerDetroyed.png (17 ms) COpenGLModel::LoadFromFile -> Loaded model Models/MediumBunkerDestroyed.ase (28 ms) COpenGLTexture::LoadFromFile -> Loaded texture BunkerTurret.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BunkerTurret.ase (15 ms) COpenGLTexture::LoadFromFile -> Loaded texture BunkerTurretDamageA.png (6 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BunkerTurretDamageA.ase (8 ms) COpenGLTexture::LoadFromFile -> Loaded texture BunkerTurretDamageB.png (7 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BunkerTurretDamageB.ase (11 ms) COpenGLTexture::LoadFromFile -> Loaded texture BunkerTurretDestroyed.png (6 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BunkerTurretDestroyed.ase (9 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BunkerCannon.ase (20 ms) COpenGLTexture::LoadFromFile -> Loaded texture RookieFighter.png (37 ms) COpenGLModel::LoadFromFile -> Loaded model Models/RookieFighter.ase (45 ms) COpenGLModel::LoadFromFile -> Loaded model Models/HarborTypeA.ase (9 ms) COpenGLTexture::LoadFromFile -> Loaded texture Hut.png (30 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallHut.ase (33 ms) COpenGLModel::LoadFromFile -> Loaded model Models/HarborTypeB.ase (2 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigCrapHouse.ase (8 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigHut.ase (2 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigBunker.ase (3 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BigBunkerDestroyed.ase (3 ms) COpenGLModel::LoadFromFile -> Loaded model Models/MediumCrapHouse.ase (2 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallCrapHouseTypeB.ase (2 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallCrapHouseTypeC.ase (2 ms) COpenGLTexture::LoadFromFile -> Loaded texture Garage.png (25 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Garage.ase (37 ms) COpenGLTexture::LoadFromFile -> Loaded texture SmallBunker.png (18 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallBunker.ase (22 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level1BaseTerrain.png (83 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BaseTerrain.ase (92 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level1BaseMainBuilding.png (78 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BaseMainBuilding.ase (95 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level1BaseSmallHangar.png (19 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BaseSmallHangar.ase (23 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BaseBigHangar.ase (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture YellowDecoFighter.png (30 ms) COpenGLModel::LoadFromFile -> Loaded model Models/YellowDecoFighter.ase (44 ms) COpenGLTexture::LoadFromFile -> Loaded texture RedDecoFighter.png (30 ms) COpenGLModel::LoadFromFile -> Loaded model Models/RedDecoFighter.ase (41 ms) COpenGLTexture::LoadFromFile -> Loaded texture BlueCrapHouse.png (22 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BlueCrapHouse.ase (28 ms) COpenGLModel::LoadFromFile -> Loaded model Models/SmallBlueCrapHouse.ase (1 ms) COpenGLTexture::LoadFromFile -> Loaded texture AdobeBuilding.png (38 ms) COpenGLModel::LoadFromFile -> Loaded model Models/AdobeBuilding.ase (43 ms) COpenGLTexture::LoadFromFile -> Loaded texture BonusBomb.png (3 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BonusBomb.ase (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level2BaseTerrain.png (88 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level2BaseTerrain.ase (98 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level2BaseTerrainBarrierTypeA.ase (1 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level2BaseTerrainBarrierTypeB.ase (2 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level2BaseHangar.png (23 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level2BaseHangar.ase (31 ms) COpenGLTexture::LoadFromFile -> Loaded texture BonusWeapon.png (4 ms) COpenGLModel::LoadFromFile -> Loaded model Models/BonusWeapon.ase (6 ms) COpenGLTexture::LoadFromFile -> Loaded texture WeaponFighter.png (30 ms) COpenGLModel::LoadFromFile -> Loaded model Models/WeaponFighter.ase (43 ms) COpenGLTexture::LoadFromFile -> Loaded texture PointsFighter.png (33 ms) COpenGLModel::LoadFromFile -> Loaded model Models/PointsFighter.ase (47 ms) COpenGLTexture::LoadFromFile -> Loaded texture VeteranFighter.png (30 ms) COpenGLModel::LoadFromFile -> Loaded model Models/VeteranFighter.ase (42 ms) COpenGLTexture::LoadFromFile -> Loaded texture Level1Boss.png (80 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BossBody.ase (102 ms) COpenGLModel::LoadFromFile -> Loaded model Models/Level1BossTurret.ase (1 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/level1music.ogg CSoundType::LoadFromFile -> Sounds/level1music.ogg loaded (2588 ms) CSoundType::LoadOgg -> Loaded Sound Sounds/level1intro.ogg CSoundType::LoadFromFile -> Sounds/level1intro.ogg loaded (440 ms) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08 VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8) VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08) VA 0 size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4ce8 VA 1 no change (should be size=2, type=GL_FLOAT, norm=0, stride=0, pointer=0x61dc4d08)