ReverseHash: Hash collision detected between "UI" and "Si"! ReverseHash: Hash collision detected between "Ir" and "LB"! ReverseHash: Hash collision detected between "Si" and "UI"! Version: 388 Initializing factories... Initializing SDP factories. Initializing UI factories. Initializing anim event factories. Initializing PE factories. Initializing action factories. Initializing BT factories. Initializing component factories. Factories initialized. Initializing input system. Random seed is 1546891538 Enumerating SDL display modes... Enumerated mode 1920x1200 Enumerated mode 1920x1080 Enumerated mode 1600x1200 Enumerated mode 1440x900 Enumerated mode 1280x720 Enumerated mode 1024x768 Enumerated mode 800x600 Enumerated mode 640x512 Enumerated mode 640x480 Using display mode 1280x720 OpenALAudioSystem::SetReverbParams() STUB, doing nothing. Using OpenGL renderer. Creating vertex declaration for signature 9 Enumerating SDL display modes... Enumerated mode 1920x1200 Enumerated mode 1920x1080 Enumerated mode 1600x1200 Enumerated mode 1440x900 Enumerated mode 1280x720 Enumerated mode 1024x768 Enumerated mode 800x600 Enumerated mode 640x512 Enumerated mode 640x480 UIScreenEldSetRes info: ScreenWidth: 1920 ScreenHeight: 1080 Skipping mode 1920x1200: Skipping mode 1600x1200: Invalid type requested for UIScreen LeaderboardsScreen. Warn failed: "false" (Invalid UIScreen type requested.) in unknown function in /amiga/Eldritch-master/code/Libraries/UI/src/uifactory.cpp at line 50 Assertion failed: "pUIScreen" () in unknown function in /amiga/Eldritch-master/code/Libraries/UI/src/Common/uimanagercommon.cpp at line 43 Creating vertex declaration for signature 211 EldritchFramework::CreateHUDView EldritchFramework::CreateMirrorView EldritchFramework::CreateMinimapView EldritchFramework::CreateBuckets Initializing Eldritch. Voxel mem.: 65000 Irradiance mem.: 6240000 Creating vertex declaration for signature 59 GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 175: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) Warn failed: "false" (GLSL fragment shader compile failed) in unknown function in /amiga/Eldritch-master/code/Libraries/3D/src/GL2/gl2pixelshader.cpp at line 61 Warn failed: "false" (GLSL shader program link failed) in unknown function in /amiga/Eldritch-master/code/Libraries/3D/src/GL2/gl2shaderprogram.cpp at line 84 Inserted feature room Rooms/Library/library-start-n.eldritchroom Inserted feature room Rooms/Library/library-tutorial-s.eldritchroom Inserted feature room Rooms/Library/library-tutorial-n.eldritchroom Inserted feature room Rooms/Library/library-exit-w.eldritchroom Inserted feature room Rooms/Library/library-hp-nsew.eldritchroom Inserted feature room Rooms/Library/library-hp-mom-nse.eldritchroom Inserted feature room Rooms/Library/library-hp-asylum-nswu.eldritchroom Inserted feature room Rooms/Library/library-hub-nsew.eldritchroom GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 133: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 193: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 204: OpVariable: SampledImage(Image(Float))*: Texture0: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) INTERNAL ERROR: Source parameter is missing it's CG Object: 219: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) Invalid type requested for WBAction Award_ACH_Lore. Warn failed: "false" (Invalid WBAction type requested.) in unknown function in /amiga/Eldritch-master/code/Libraries/Workbench/src/wbactionfactory.cpp at line 35 Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Creating vertex declaration for signature 251 Creating vertex declaration for signature 1049 Error: Unknown file extension for sample loading! Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 207: OpVariable: SampledImage(Image(Float))*: Texture0: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) INTERNAL ERROR: Source parameter is missing it's CG Object: 223: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) Invalid type requested for WBAction Award_ACH_Lore. GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 197: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Invalid type requested for WBAction Award_ACH_Lore. Elected theme with 0.00 bias. Creating vertex declaration for signature 1033 GLSL fragment shader compile failed: ERROR: Code generation failed. Error log: INTERNAL ERROR: Source parameter is missing it's CG Object: 134: OpVariable: SampledImage(Image(Float))*: Texture1: storage class: UniformConstant Decorators: RelaxedPrecision, DescriptorSet(0) BuildAllMeshes built 567 meshes.