internal | Config::Init () internal | Init::makeCurrent thread= sysCtx=66e3c9d8 internal | Init::context factory for sysCtx=66e3c9d8 internal | RegalContext::RegalContext () internal | RegalContext::groupInitialized () internal | Init::setContextTLS thread= context=64ae2008 internal | RegalContext::Init () internal | ContextInfo::ContextInfo () internal | warnGLError before Regal context initialization. internal | getString GL_VENDOR internal | getString GL_RENDERER internal | getString GL_VERSION internal | getString GL_EXTENSIONS internal | warnGLError querying context information. internal | EmuInfo::EmuInfo () internal | Regal::Iff::InitVertexArray () internal | Regal::Iff::InitFixedFunction () internal | Init::setContext thread= context=64ae2008 OpenGL ES 2 1.17 for Warp3D Nova internal | Init::setContextTLS thread= context=64ae2008 internal | Regal::Iff::UseFixedFunctionProgram 64ae2008 internal | Iff::State::Process () internal | Iff::State::Process () internal | Regal::Iff::GenerateVertexShaderSource 6656a008 internal | Regal::Iff::Program::Shader () internal | Iff::State::Process () internal | Regal::Iff::GenerateFragmentShaderSource 6656a008 internal | Regal::Iff::Program::Shader () internal | Regal::Iff::Program::Init () internal | Regal::Iff::Program::Attribs () internal | Regal::Iff::Program::Samplers () internal | Regal::Iff::Program::Uniforms () internal | Regal::Iff::UpdateUniforms 64ae2008 internal | Regal::Emu::Quads::glDrawArrays( GL_QUADS, 0, 4) internal | Regal::Emu::Quads: shadeMode = GL_SMOOTH internal | Regal::Emu::Quads: windingMode = GL_CCW internal | Regal::Emu::Quads: provokeMode = GL_LAST_VERTEX_CONVENTION internal | Regal::Emu::Quads: convention = false internal | Regal::Emu::Quads: frontFaceMode = GL_FILL internal | Regal::Emu::Quads: backFaceMode = GL_FILL internal | Regal::Emu::Quads: cullingFaces = false internal | Regal::Emu::Quads: cullFace = GL_BACK internal | Regal::Emu::Quads: drawQuads = true internal | Regal::Emu::Quads: drawLines = false internal | Regal::Emu::Quads: drawPoints = false internal | Regal::Emu::Quads::glDrawArrays glDrawElements(GL_TRIANGLES,6,GL_UNSIGNED_INT, []) internal | Regal::Iff::UseFixedFunctionProgram 64ae2008 internal | Iff::State::Process () internal | Regal::Iff::UpdateUniforms 64ae2008 internal | Regal::Emu::Quads::glDrawArrays( GL_QUADS, 0, 4) internal | Regal::Emu::Quads: shadeMode = GL_SMOOTH internal | Regal::Emu::Quads: windingMode = GL_CCW internal | Regal::Emu::Quads: provokeMode = GL_LAST_VERTEX_CONVENTION internal | Regal::Emu::Quads: convention = false internal | Regal::Emu::Quads: frontFaceMode = GL_FILL internal | Regal::Emu::Quads: backFaceMode = GL_FILL internal | Regal::Emu::Quads: cullingFaces = false internal | Regal::Emu::Quads: cullFace = GL_BACK internal | Regal::Emu::Quads: drawQuads = true internal | Regal::Emu::Quads: drawLines = false internal | Regal::Emu::Quads: drawPoints = false internal | Regal::Emu::Quads::glDrawArrays glDrawElements(GL_TRIANGLES,6,GL_UNSIGNED_INT, []) internal | Logging::Cleanup ()